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path: root/src/mesa/shader/slang/slang_simplify.c
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* mesa: more glsl function renamingBrian Paul2008-12-121-2/+2
* mesa: glsl compiler function renamingBrian Paul2008-12-121-1/+1
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-161-5/+57
* mesa: Silence compiler warnings on Windows.Brian Paul2008-07-291-2/+2
* mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul2008-07-291-105/+126
* mesa: glsl: additional error detectionBrian Paul2008-07-291-2/+6
* Check for, simplify vec2/3/4(x). Only do call adapting for constructors.Brian2007-03-131-3/+25
* Overhaul of error handling.Brian2007-02-261-3/+3
* change all enum tokens to uppercaseBrian2007-02-161-33/+33
* Add literal_size field to slang_operation.Brian2007-02-031-7/+23
* s/slang_assembly_typeinfo/slang_typeinfo/Brian2007-02-021-7/+7
* s/slang_assembly_name_space/slang_name_space/Brian2007-02-021-2/+2
* Move guts of slang_lookup_constant() into a new function in slang_simplify.cBrian2007-02-021-0/+58
* Fix logic in _slang_simplify(): vec2() constructor case wasn't getting used.Brian2007-02-011-18/+39
* New _slang_adapt_call() function.Brian2007-01-171-0/+148
* added vec3 constructor codeBrian2007-01-151-0/+14
* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian2006-12-131-0/+170