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shader
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Author
Age
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*
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mesa: change _mesa_find_free_register() to find multiple free regs
Brian Paul
2010-02-01
3
-29
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+62
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mesa: added _mesa_print_vp/p_inputs() functions (debug aids)
Brian Paul
2010-02-01
2
-0
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+47
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mesa: fix double->float assignment warnings, int/uint comparison warnings
Brian Paul
2010-01-27
6
-14
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+14
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mesa: use memcpy() in _mesa_ProgramEnv/LocalParameters4fvEXT()
Brian Paul
2010-01-22
1
-15
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+5
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mesa: use switch in _mesa_DeletePrograms()
Brian Paul
2010-01-22
1
-7
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+8
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
2
-32
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+73
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mesa: re-implement _mesa_ProgramEnvParameter4fvARB() with memcpy()
Brian Paul
2010-01-22
1
-3
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+30
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mesa: use new fetch_vector1ui() function for 'unpack' GPU instructions
Brian Paul
2010-01-22
1
-24
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+42
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
10
-14
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+0
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mesa: Remove unnecessary headers from arbprogparse.c.
Vinson Lee
2010-01-16
1
-3
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+0
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*
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mesa: Remove unnecessary header from nvvertparse.c.
Vinson Lee
2010-01-16
1
-1
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+0
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*
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glsl: Remove unnecessary header from prog_execute.c.
Vinson Lee
2010-01-16
1
-1
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+0
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*
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glsl: Remove unnecessary header from prog_statevars.c.
Vinson Lee
2010-01-16
1
-1
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+0
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*
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glsl: Remove unnecessary headers from shader_api.c.
Vinson Lee
2010-01-16
1
-2
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+0
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*
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glsl: Remove unnecessary header from slang_emit.c.
Vinson Lee
2010-01-16
1
-1
/
+0
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*
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glsl: Remove unnecessary header from slang_builtin.c.
Vinson Lee
2010-01-16
1
-1
/
+0
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*
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glsl: Remove unnecessary headers from slang_compile.c.
Vinson Lee
2010-01-16
1
-3
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+0
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*
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glsl: Remove unnecessary header from slang_link.c.
Vinson Lee
2010-01-16
1
-1
/
+0
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*
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glsl: Remove unnecessary header from slang_log.c.
Vinson Lee
2010-01-16
1
-1
/
+0
*
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mesa: Add "shader/" path to #include statements in shader parser/lexer sources
Alan Coopersmith
2010-01-22
4
-26
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+26
*
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mesa: support for GL_ARB_fragment_coord_conventions
Luca Barbieri
2010-01-21
3
-0
/
+16
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-08
2
-2
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+2
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mesa: test index bounds before array element
Roel Kluin
2010-01-06
2
-2
/
+2
*
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Merge remote branch 'origin/mesa_7_7_branch'
José Fonseca
2010-01-06
5
-301
/
+319
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ARB prog parser: regenerated parser file
Brian Paul
2010-01-05
1
-2
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+5
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ARB prog parser: fix parameter binding type
Brian Paul
2010-01-05
1
-2
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+5
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ARB prog parser: regenerated parser files
Brian Paul
2010-01-05
2
-275
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+285
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ARB prog parser: add allowSwizzle param to initialize_symbol_from_const()
Brian Paul
2010-01-05
1
-8
/
+14
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mesa: whitespace changes and comments
Brian Paul
2010-01-05
1
-10
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+6
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mesa: change constant search behaviour in _mesa_add_unnamed_constant()
Brian Paul
2010-01-05
1
-4
/
+4
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-04
2
-3
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+8
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glsl: use varName variable in _slang_gen_assignment()
Brian Paul
2010-01-04
1
-3
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+4
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ARB prog parser: Silence unused variable warnings.
Vinson Lee
2010-01-01
1
-0
/
+4
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-31
8
-295
/
+390
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glsl: added uniform initializer check
Brian Paul
2009-12-29
3
-0
/
+12
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ARB prog parser: use _mesa_add_unnamed_constant() to use fewer constant slots
Brian Paul
2009-12-29
4
-295
/
+377
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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-27
1
-0
/
+1
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glsl: Initialize member a_obj of struct slang_operation.
Vinson Lee
2009-12-23
1
-0
/
+1
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mesa: Include <unistd.h> only when one is available.
Michal Krol
2009-12-21
2
-0
/
+8
*
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mesa: remove gratuitous stores I added in remove_instructions.
Eric Anholt
2009-12-28
1
-1
/
+0
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-27
1
-3
/
+5
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*
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mesa: fix binary() function, printf format string
Brian Paul
2009-12-22
1
-3
/
+5
*
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mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname);
Eric Anholt
2009-12-22
1
-3
/
+5
*
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mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr.
Brian Paul
2009-12-22
2
-7
/
+25
*
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mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instruction
Brian Paul
2009-12-22
2
-6
/
+20
*
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mesa: added some assertions in BNGLOOP/ENDLOOP cases
Brian Paul
2009-12-22
1
-0
/
+4
*
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glsl: assorted clean-ups in slang_compile.c
Brian Paul
2009-12-21
1
-36
/
+9
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-21
2
-11
/
+14
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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-21
1
-11
/
+13
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glsl: clear out shader code before compiling
Brian Paul
2009-12-18
1
-11
/
+13
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