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* mesa: split error handling into its own filenobled2012-03-101-0/+1
* Revert "automake: src/glsl and src/glsl/glcpp"Matt Turner2012-01-311-1/+1
* Revert "Make sure libGL.so links with libglsl"Matt Turner2012-01-311-1/+1
* Make sure libGL.so links with libglslMatt Turner2012-01-311-1/+1
* automake: src/glsl and src/glsl/glcppMatt Turner2012-01-301-1/+1
* Remove src/mesa/ppcMatt Turner2012-01-211-2/+0
* swrast: remove s_depthstencil.[ch] filesBrian Paul2012-01-061-1/+0
* mesa: remove unused depthstencil.[ch] filesBrian Paul2011-12-131-1/+0
* mesa: build swrast/s_depthstencil.cBrian Paul2011-12-131-0/+1
* mesa: build new s_renderbuffer.c fileBrian Paul2011-12-081-0/+1
* mesa: rewrite accum buffer supportBrian Paul2011-12-081-2/+0
* mesa: new format_pack.c codeBrian Paul2011-12-081-0/+1
* mesa: add ETC1 decoding routinesChia-I Wu2011-12-021-0/+1
* mesa: remove _swrast_ReadPixels()Brian Paul2011-11-151-1/+0
* mesa: replace api_noop.[ch] with vbo_noop.[ch]Brian Paul2011-11-111-1/+1
* Delete code made dead by previous uniform related patchesIan Romanick2011-11-071-1/+0
* mesa: compile new texstore.c fileBrian Paul2011-10-311-0/+1
* mesa: Move _mesa_GetActiveUniformARB to uniform_query.cppIan Romanick2011-10-181-1/+2
* mesa: Add string_to_uint_map facade classIan Romanick2011-10-041-1/+2
* mesa: Move _mesa_GetAttribLocationARB to shader_query.cppIan Romanick2011-10-041-1/+2
* mesa: fix an autoconf build-system bug related to glsl_to_tgsiMarek Olšák2011-09-191-3/+2
* mesa: move software texel fetch code into swrastBrian Paul2011-09-171-1/+1
* mesa: add new pixel format unpacking codeBrian Paul2011-09-081-0/+1
* swrast: Add implementation of MapTextureImage/UnmapTextureImage.Brian Paul2011-08-291-0/+1
* mesa: Add partial constant propagation pass for Mesa IRIan Romanick2011-08-161-0/+1
* st/mesa: Add a GLSL IR to TGSI translator.Bryan Cain2011-08-011-1/+2
* mesa: move texrender.c to swrastBrian Paul2011-06-131-1/+1
* mesa: plug in new functions for GL_ARB_sampler_objectsBrian Paul2011-04-101-0/+1
* gallium: add texture barrier support to the interface and st/mesa (v2)Marek Olšák2011-03-151-0/+1
* mesa: add NV_texture_barrierMarek Olšák2011-03-151-0/+1
* mesa: Move texenvprogram.c to ff_fragment_shader.cpp.Eric Anholt2011-03-111-3/+7
* st/mesa: implement ARB_syncMarek Olšák2011-03-081-0/+1
* mesa: Revert most of 3158cc7d because it causes other breakageIan Romanick2011-03-011-9/+4
* mesa: Fix build breakage caused by c73e6ceIan Romanick2011-03-011-4/+10
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-0/+1
* mesa: Add RGTC texture store/fetch support.Dave Airlie2011-02-281-0/+1
* mesa: split up the image.c fileBrian Paul2010-10-231-0/+2
* ra: First cut at a graph-coloring register allocator for mesa.Eric Anholt2010-09-291-0/+1
* mesa: Pull ir_to_mesa's sampler number fetcher out to shared code.Eric Anholt2010-09-281-1/+2
* Remove GL_EXT_cull_vertexIan Romanick2010-09-271-1/+0
* mesa: Fix depend.es[12] generation when LLVM is enabled.Chia-I Wu2010-09-121-0/+1
* Delete more vestiges of the old shader compiler.Kenneth Graunke2010-08-201-21/+0
* Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-261-49/+49
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| * mesa: remove restart.c from buildBrian Paul2010-07-191-1/+0
| * mesa: entrypoints for GL 3.1 primitive restartBrian Paul2010-07-011-0/+1
| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-23/+23
| * mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-101-19/+19
| * mesa: move nvprogram.[ch] to main/Brian Paul2010-06-101-1/+1
| * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-101-1/+1
| * mesa: move atifragshader.[ch] to main/Brian Paul2010-06-101-1/+1