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replicant-6.0
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src
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mesa
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state_tracker
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st_cache.h
Commit message (
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Author
Age
Files
Lines
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-3
/
+3
*
st/mesa: Clean up header file inclusion in st_cache.h.
Vinson Lee
2010-08-03
1
-2
/
+3
*
Code reorganization: update build.
José Fonseca
2008-02-15
1
-1
/
+1
*
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-17
1
-6
/
+3
*
Make the alpha test state a cso.
Zack Rusin
2007-09-21
1
-0
/
+4
*
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
1
-1
/
+1
*
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
1
-3
/
+3
*
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-20
1
-6
/
+6
*
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
1
-3
/
+3
*
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
1
-6
/
+8
*
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-19
1
-1
/
+6
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
1
-0
/
+4
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
1
-1
/
+5
*
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
1
-0
/
+3
*
Make sampler an immutable state object.
Zack Rusin
2007-09-18
1
-0
/
+6
*
Implementing a better hash, removing state_tracker dependency from the cache.
Zack Rusin
2007-09-18
1
-0
/
+43