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mesa
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state_tracker
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st_glsl_to_tgsi.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl_to_tgsi: make sure copied instructions don't lose texture target. (v2)
Dave Airlie
2011-12-18
1
-2
/
+6
*
st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2
Marek Olšák
2011-12-15
1
-0
/
+27
*
glsl_to_tgsi: fix typo in comment
Bryan Cain
2011-12-13
1
-2
/
+2
*
glsl_to_tgsi: emit both operands of shift and bitwise operations
Bryan Cain
2011-12-13
1
-5
/
+5
*
st/mesa: move frag depth up a level.
Dave Airlie
2011-12-10
1
-19
/
+0
*
gallium: implement ARB_conservative_depth
Marek Olšák
2011-12-10
1
-0
/
+19
*
glsl_to_tgsi: fix a bug in eliminate_dead_code_advanced()
Bryan Cain
2011-12-08
1
-10
/
+8
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
1
-4
/
+4
*
st/mesa: use PIPE_SHADER_CAP_OUTPUT_READ
Vadim Girlin
2011-11-21
1
-4
/
+12
*
mesa: set the gl_FragDepth layout in the GLSL linker
Marek Olšák
2011-11-19
1
-23
/
+0
*
glsl: Remove resource count checks from ir_to_mesa and st_glsl_to_tgsi
Ian Romanick
2011-11-14
1
-51
/
+0
*
st/mesa: fix system value to semantic mapping
Christoph Bumiller
2011-11-14
1
-0
/
+1
*
mesa/st: Flush stdout after pritingin the GLSL.
José Fonseca
2011-11-14
1
-0
/
+1
*
Delete code made dead by previous uniform related patches
Ian Romanick
2011-11-07
1
-1
/
+0
*
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
2011-11-07
1
-2
/
+11
*
mesa/st: Be nice with the stack -- use malloc for large structures/arrays.
José Fonseca
2011-11-04
1
-12
/
+40
*
st/mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
1
-0
/
+3
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
1
-1
/
+1
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-1
/
+3
*
mesa/st: Backport WPOS adjustment fixes from st_mesa_to_tgsi.c to st_glsl_to_...
José Fonseca
2011-10-19
1
-51
/
+83
*
glsl_to_tgsi: Use _mesa_generate_parameters_list_for_uniforms
Ian Romanick
2011-10-18
1
-117
/
+2
*
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
2011-10-18
1
-3
/
+4
*
st/mesa: kill instruction if writemask=0 in eliminate_dead_code_advanced()
Brian Paul
2011-10-13
1
-1
/
+1
*
mesa: Simplify calling Driver.ProgramStringNotify after previous refactors
Ian Romanick
2011-10-07
1
-33
/
+11
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-2
/
+2
*
mesa: Remove unused gl_program::Attributes
Ian Romanick
2011-10-04
1
-11
/
+0
*
mesa: Remove unused field gl_program::Varying
Ian Romanick
2011-09-30
1
-3
/
+0
*
glsl_to_tgsi: implement ir_binop_all_equal and ir_binop_any_nequal for native...
Bryan Cain
2011-09-20
1
-34
/
+85
*
glsl_to_tgsi: use UARL instead of I2F and ARL
Bryan Cain
2011-09-10
1
-10
/
+6
*
glsl_to_tgsi: fix shadow2DArray comparison
Marek Olšák
2011-09-10
1
-3
/
+14
*
glsl_to_tgsi: fixes for native integers and integer booleans
Bryan Cain
2011-09-04
1
-52
/
+118
*
glsl_to_tgsi: fix more potential shader reference leaks
Marek Olšák
2011-09-02
1
-0
/
+10
*
tgsi: add support for texture offsets to the TGSI IR. (v2)
Dave Airlie
2011-09-02
1
-2
/
+45
*
mesa: Replace the EmitNoIfs compiler flag with a MaxIfDepth flag.
Bryan Cain
2011-08-31
1
-3
/
+3
*
glsl: Use a separate div_to_mul_rcp lowering flag for integers.
Bryan Cain
2011-08-31
1
-1
/
+1
*
glsl_to_tgsi: fix a reference leak on an error path
Marek Olšák
2011-08-29
1
-0
/
+1
*
glsl_to_tgsi: remove unused code
Marek Olšák
2011-08-27
1
-79
/
+0
*
glsl_to_tgsi: add TXF support. (v2)
Dave Airlie
2011-08-25
1
-3
/
+7
*
glsl_to_tgsi: implement TXS/TXQ. (v2)
Dave Airlie
2011-08-25
1
-9
/
+18
*
Change return type of try_emit_* methods to bool.
Kai Wasserbäch
2011-08-25
1
-5
/
+5
*
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
2011-08-23
1
-0
/
+1
*
glsl_to_tgsi: Fix a few more struct vs. class warnings.
Kenneth Graunke
2011-08-21
1
-5
/
+5
*
glsl_to_tgsi: emit a MAD(b, -a, b) for !a && b
Bryan Cain
2011-08-20
1
-0
/
+52
*
glsl_to_tgsi: fix typo
Bryan Cain
2011-08-20
1
-1
/
+1
*
glsl_to_tgsi: implement ir_binop_all_equal using DP4 w/SGE
Bryan Cain
2011-08-20
1
-1
/
+19
*
glsl_to_tgsi: implement ir_binop_any_nequal using DP4 w/saturate or DP4 w/SLT
Bryan Cain
2011-08-20
1
-2
/
+23
*
glsl_to_tgsi: implement ir_unop_any using DP4 w/saturate or DP4 w/SLT
Bryan Cain
2011-08-20
1
-4
/
+28
*
glsl_to_tgsi: make glsl_to_tgsi_visitor::emit_dp return the instruction
Bryan Cain
2011-08-20
1
-7
/
+7
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