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path: root/src/mesa/state_tracker/st_mesa_to_tgsi.c
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* st/mesa: remove old emulation for VS and FS variantsMarek Olšák2015-10-091-45/+5
* tgsi/ureg: add support for GS input array declarationsMarek Olšák2015-06-051-1/+1
* tgsi/ureg: rename and simplify ureg_DECL_gs_inputMarek Olšák2015-06-051-4/+3
* program: Shrink and rename SaturateMode field to Saturate.Matt Turner2015-06-031-1/+1
* state_tracker: replace __FUNCTION__ with __func__Marius Predut2015-04-141-1/+1
* st/mesa: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-7/+7
* st/mesa: inline st_free_tokensMarek Olšák2015-02-241-11/+0
* st/mesa: don't set vs.key.clamp_color if a shader doesn't write any colorsMarek Olšák2015-01-191-2/+2
* tgsi/ureg: simplify code for declaring propertiesMarek Olšák2014-11-161-4/+8
* mesa/st: Only one copy of mesa_sysval_to_semanticIan Romanick2014-08-071-9/+2
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-091-1/+1
* st/mesa: simplify writemask for emitting fog resultBrian Paul2013-11-221-1/+1
* gallium: Make TGSI_SEMANTIC_FOG register four-component wide.José Fonseca2013-11-211-0/+7
* mesa: Remove PROGRAM_ENV_PARAM enum.Eric Anholt2013-11-151-4/+1
* mesa: Remove PROGRAM_LOCAL_PARAM enum.Eric Anholt2013-11-151-4/+1
* st/mesa: fix comment typoBrian Paul2013-09-301-1/+1
* gallium: fixup definitions of the rsq and sqrtZack Rusin2013-07-111-2/+4
* tgsi: rename the TGSI fragment kill opcodesBrian Paul2013-07-121-2/+3
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-1/+1
* mesa: remove unused opcodes AND, DP2A, NOT, NRM3, NRM4, OR, PRINT, XORMarek Olšák2013-04-241-6/+0
* gallium: Disambiguate TGSI_OPCODE_IF.José Fonseca2013-04-171-2/+10
* st/mesa: add support for ARB_texture_multisample (v3)Dave Airlie2013-04-111-0/+2
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-6/+6
* Replace gl_geom_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-151-6/+6
* st/mesa: add texture buffer object support to state tracker (v1.1)Dave Airlie2012-12-081-0/+1
* st/mesa: add support for ARB_texture_cube_map_array (v2)Dave Airlie2012-11-091-0/+2
* mesa: Remove PROG_EMIT_VERTEX and PROG_END_PRIMITIVE opcodes.Kenneth Graunke2012-11-071-4/+0
* st/mesa: free TGSI tokens with ureg_free_tokens()Brian Paul2012-10-221-1/+1
* st/mesa: replace REALLOC() with realloc()Brian Paul2012-10-221-8/+2
* st/mesa: Remove the PROG_PARAM_BIT_CYL_WRAP flag. [v2]Kenneth Graunke2012-10-161-13/+4
* mesa: Remove support for named parameters.Kenneth Graunke2012-10-161-3/+0
* st/mesa: remove OPCODE_BRA switch caseBrian Paul2012-10-151-2/+0
* Revert "st/mesa: remove unused variables to fix compile warnings"Brian Paul2012-10-081-0/+2
* st/mesa: remove unused variables to fix compile warningsMarek Olšák2012-10-091-1/+0
* mesa: s/FREE/free/Brian Paul2012-09-011-4/+4
* st/mesa: s/CALLOC/calloc/ to fix allocation bugBrian Paul2012-08-311-1/+1
* st/mesa: Ensure dst in compile_instruction is initialized.Vinson Lee2012-08-021-1/+1
* mesa/st: Generates TGSI that always recognizes INSTANCEID/VERTEXID as integers.José Fonseca2012-07-131-0/+19
* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-311-49/+0
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-5/+30
* st/mesa: rename translate_texture_target, and make translate_opcode static.Dave Airlie2012-01-111-3/+3
* glsl_to_tgsi: add support for shadow cube map sampling.Dave Airlie2012-01-111-0/+1
* st/mesa: fix system value to semantic mappingChristoph Bumiller2011-11-141-0/+1
* st/mesa: add support for GL_OES_EGL_image_externalChia-I Wu2011-11-031-0/+1
* st/mesa: convert shadow array samplers to TGSIMarek Olšák2011-09-101-0/+2
* tgsi: add support for texture offsets to the TGSI IR. (v2)Dave Airlie2011-09-021-0/+1
* glsl_to_tgsi: silence compiler warningBryan Cain2011-08-011-1/+1
* st/mesa: Add a GLSL IR to TGSI translator.Bryan Cain2011-08-011-2/+2