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* st/mesa: implement decompress_with_blit using gallium blitMarek Olšák2012-09-301-47/+23
* st/mesa: implement BlitFramebuffer using gallium blitMarek Olšák2012-09-301-179/+147
* st/mesa: check for zero-size image in st_TestProxyTexImage()Brian Paul2012-09-241-0/+5
* st/mesa: implement new proxy texture codeBrian Paul2012-09-172-1/+73
* mesa: remove FEATURE_EXT_transform_feedback define.Oliver McFadden2012-09-152-20/+0
* mesa: remove FEATURE_EXT_texture_sRGB define.Oliver McFadden2012-09-151-4/+0
* mesa: remove FEATURE_EXT_framebuffer_blit define.Oliver McFadden2012-09-152-14/+0
* mesa: remove FEATURE_OES_EGL_image define.Oliver McFadden2012-09-153-17/+0
* mesa: remove FEATURE_EXT_framebuffer_object define.Oliver McFadden2012-09-151-2/+0
* mesa: remove FEATURE_OES_draw_texture define.Oliver McFadden2012-09-153-24/+0
* mesa: remove FEATURE_texture_s3tc define.Oliver McFadden2012-09-151-9/+0
* mesa: remove FEATURE_rastpos define.Oliver McFadden2012-09-152-14/+0
* mesa: remove FEATURE_queryobj define.Oliver McFadden2012-09-152-14/+0
* mesa: remove FEATURE_feedback define.Oliver McFadden2012-09-155-25/+0
* mesa: remove FEATURE_drawpix define.Oliver McFadden2012-09-155-55/+0
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-2/+1
* Don't cast the return value of malloc/reallocMatt Turner2012-09-052-7/+7
* mesa: s/FREE/free/Brian Paul2012-09-015-17/+17
* mesa: s/CALLOC/calloc/Brian Paul2012-09-011-2/+4
* st/mesa: s/CALLOC/calloc/ to fix allocation bugBrian Paul2012-08-311-1/+1
* mesa: fix-up and use _mesa_delete_renderbuffer()Brian Paul2012-08-311-1/+1
* mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all driversIan Romanick2012-08-291-3/+0
* st/mesa: use fallback path for glCopyTexSubImage(GL_TEXTURE_1D_ARRAY)Brian Paul2012-08-271-0/+10
* st/mesa: don't do (generic) compression of 1D or 1D_ARRAY texturesBrian Paul2012-08-241-1/+11
* mesa: add texture target field to ChooseTextureFormat() driver hookBrian Paul2012-08-243-4/+5
* st/mesa: clean up use of 'target' variable in st_context_teximage()Brian Paul2012-08-241-3/+3
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-241-1/+1
* st/mesa: accept and handle configuration options from st/driVadim Girlin2012-08-234-5/+14
* st/mesa: fix sampler view countingBrian Paul2012-08-181-2/+9
* st/mesa: use Elements() instead of hard-coded numberBrian Paul2012-08-181-1/+4
* st/mesa: add support for GS textures and samplersBrian Paul2012-08-164-11/+39
* st/mesa: combine vertex/fragment sampler state in arraysBrian Paul2012-08-165-33/+26
* gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #defineBrian Paul2012-08-161-2/+2
* st/mesa: silence signed/unsigned comparison warningBrian Paul2012-08-161-2/+2
* st/mesa: index can be negative in the PROGRAM_CONSTANT caseNiels Ole Salscheider2012-08-161-1/+1
* st/mesa: don't clamp fragment color with integer colorbufferMarek Olšák2012-08-154-6/+11
* mesa: Remove unnecessary parameters CompressedTexImagePauli Nieminen2012-08-121-4/+1
* mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen2012-08-121-6/+4
* mesa: Remove unnecessary parameters from TexImagePauli Nieminen2012-08-121-13/+8
* st/mesa: fix renderbuffer validation bugBrian Paul2012-08-101-0/+6
* st/mesa: fix glCopyTexSubImage crashBrian Paul2012-08-101-1/+9
* st/mesa: Initialize tgsi_texture_offset Padding field.Vinson Lee2012-08-081-0/+1
* glsl: Add a "ubo_load" expression type for fetches from UBOs.Eric Anholt2012-08-071-0/+4
* mesa: Replace VersionMajor/VersionMinor with a Version field.Eric Anholt2012-08-071-2/+1
* st/mesa: Fix a potential memory leak in get_mesa_program.Vinson Lee2012-08-061-1/+2
* st/mesa: merge fragment/vertex sampler update codeBrian Paul2012-08-061-56/+50
* st/mesa: massage update_vertex_samplers() codeBrian Paul2012-08-061-16/+20
* st/mesa: merge fragment/vertex texture update codeBrian Paul2012-08-061-58/+42
* st/mesa: massage the update_vertex_textures() codeBrian Paul2012-08-061-4/+14
* st/mesa: rename some vertex/fragment state fields for better consistencyBrian Paul2012-08-065-25/+34