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path: root/src/mesa/swrast/s_copypix.c
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* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-081-2/+0
* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-32/+32
* clean-ups, commentsBrian Paul2002-12-051-24/+36
* don't call abort()Brian Paul2002-10-301-3/+4
* Header file clean-up:Brian Paul2002-10-241-2/+2
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-70/+69
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-83/+33
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-3/+3
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-73/+69
* casts to fix GLint/GLuint mismatchesBrian Paul2002-04-191-5/+5
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-14/+14
* fixed pointer arithmetic error in glCopyPixelsBrian Paul2002-03-141-3/+3
* don't include s_fog.hBrian Paul2002-02-171-2/+1
* Clean-up and optimize alpha test code.Brian Paul2002-01-311-38/+28
* Still more texture/span simplification and clean-up.Brian Paul2002-01-281-3/+2
* More span improvements. Removed _mesa_write_monocolor_span().Brian Paul2002-01-281-18/+1
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-160/+102
* added another test in regions_overlap() (Klaus)Brian Paul2002-01-161-3/+6
* Klaus's latest patches: change texcoord[3] to texcoord[4] everywhereBrian Paul2002-01-101-39/+14
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-12/+31
* vertex program check-inBrian Paul2001-12-141-4/+10
* GLubyte -> GLchan changeBrian Paul2001-07-231-2/+2
* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-2/+2
* fixed two bad casts (Stephane Conversy)Brian Paul2001-07-131-3/+3
* More raster fog coord fixes.Brian Paul2001-06-261-21/+13
* fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.Brian Paul2001-06-181-9/+38
* added current raster fog coord and related codeBrian Paul2001-05-301-14/+34
* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-8/+28
* Apply antialiasing coverage factor to alpha after texture application,Brian Paul2001-05-151-8/+12
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-16/+24
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-9/+9
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-2/+2
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-26/+26
* improvements to regions_overlap() functionBrian Paul2001-02-221-13/+33
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-201-3/+5
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-12/+12
* Fixed bug in MinMagThresh computation.Brian Paul2001-01-051-5/+5
* Major rework of tnl moduleKeith Whitwell2000-12-261-3/+3
* changed error tests for depth and stencil buffersBrian Paul2000-11-281-3/+3
* Committing in .Jouk Jansen2000-11-281-2/+2
* Pass scale and bias values to _mesa_scale_and_bias_rgba().Brian Paul2000-11-281-3/+23
* replaced s_imaging.h with s_histogram.hBrian Paul2000-11-101-2/+2
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-7/+11
* Always call Driver.SetReadBuffer() in copy pixels functions, just to be safeBrian Paul2000-10-311-2/+16
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-311-0/+821