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path: root/src/mesa/swrast/s_texfilter.c
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* check for n <= 1 in compute_min_mag_ranges(), bug 8320Brian Paul2006-09-181-3/+3
* Check/use texture border color when sampling depth textures. (bug 6498)Brian Paul2006-04-051-9/+16
* Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul2005-10-051-23/+23
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-10/+10
* GL_EXT_packed_depth_stencil changesBrian Paul2005-10-011-3/+5
* s/programss/programs/Brian Paul2005-09-201-1/+1
* additional wrapper updates, bug 4468Brian Paul2005-09-191-6/+6
* Rework the texture filtering functions a bit.Brian Paul2005-09-161-77/+73
* replace a couple macros with inlined functionsBrian Paul2005-09-161-60/+48
* Code clean-ups, reorg.Brian Paul2005-09-151-184/+153
* Split the s_texture.c file into two new files:Brian Paul2005-09-151-0/+2782