Commit message (Expand) | Author | Age | Files | Lines | |
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* | check for n <= 1 in compute_min_mag_ranges(), bug 8320 | Brian Paul | 2006-09-18 | 1 | -3/+3 |
* | Check/use texture border color when sampling depth textures. (bug 6498) | Brian Paul | 2006-04-05 | 1 | -9/+16 |
* | Remove _IsPowerOfTwo from gl_texture_object, not really needed. | Brian Paul | 2005-10-05 | 1 | -23/+23 |
* | In gl_texture_image replace IntFormat with InternalFormat and Format with | Brian Paul | 2005-10-05 | 1 | -10/+10 |
* | GL_EXT_packed_depth_stencil changes | Brian Paul | 2005-10-01 | 1 | -3/+5 |
* | s/programss/programs/ | Brian Paul | 2005-09-20 | 1 | -1/+1 |
* | additional wrapper updates, bug 4468 | Brian Paul | 2005-09-19 | 1 | -6/+6 |
* | Rework the texture filtering functions a bit. | Brian Paul | 2005-09-16 | 1 | -77/+73 |
* | replace a couple macros with inlined functions | Brian Paul | 2005-09-16 | 1 | -60/+48 |
* | Code clean-ups, reorg. | Brian Paul | 2005-09-15 | 1 | -184/+153 |
* | Split the s_texture.c file into two new files: | Brian Paul | 2005-09-15 | 1 | -0/+2782 |