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path: root/src/mesa/swrast/s_texfilter.c
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* need to check border width in sample_linear_2d() - fixes failed assertion in ...Brian2007-11-231-1/+2
* fix some texture format assertions, etcBrian2007-11-191-23/+11
* Replace repeat_remainder() with a simpler macro that just casts args to unsig...Brian2007-10-171-13/+6
* Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian2007-06-111-1/+1
* Fix ARB_fp spec conformance bug WRT shadow sampling.Ian Romanick2007-06-071-19/+1
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-63/+748
* Fix sample_depth_texture() to handle texture rectangle coords.Brian2007-04-141-30/+85
* test for POT before using sample_2d_linear_repeat()Etienne Clement2007-02-141-1/+3
* check for n <= 1 in compute_min_mag_ranges(), bug 8320Brian Paul2006-09-181-3/+3
* Check/use texture border color when sampling depth textures. (bug 6498)Brian Paul2006-04-051-9/+16
* Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul2005-10-051-23/+23
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-10/+10
* GL_EXT_packed_depth_stencil changesBrian Paul2005-10-011-3/+5
* s/programss/programs/Brian Paul2005-09-201-1/+1
* additional wrapper updates, bug 4468Brian Paul2005-09-191-6/+6
* Rework the texture filtering functions a bit.Brian Paul2005-09-161-77/+73
* replace a couple macros with inlined functionsBrian Paul2005-09-161-60/+48
* Code clean-ups, reorg.Brian Paul2005-09-151-184/+153
* Split the s_texture.c file into two new files:Brian Paul2005-09-151-0/+2782