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path: root/src/mesa/tnl/t_vb_cull.c
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* Checkpoint work for new GLSL compiler back-end.Brian2006-12-131-4/+1
* A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are reallyBrian Paul2006-06-141-2/+2
* GLSL fixes:Michal Krol2006-03-211-1/+1
* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-131-2/+5
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-21/+7
* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-101-0/+111