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path: root/src/mesa/tnl
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* set outputs_safe to 0 as it's possible for the code generationAlan Hourihane2008-03-191-1/+1
* remove redundant initAlan Hourihane2008-03-191-2/+0
* Remove files of unsupported build systems.José Fonseca2008-02-251-75/+0
* New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl m...Brian2007-12-071-0/+3
* remove dead program cache codeBrian2007-10-314-1638/+1
* Use ffvertex_prog.c code instead of t_vp_build.c code.Brian2007-10-313-1/+13
* refactoring to begin removing dependency on tnl contextBrian2007-10-291-6/+33
* simplify getting of current frag progBrian2007-10-291-6/+1
* Refactor _tnl_UpdateFixedFunctionProgram().Brian2007-10-292-35/+57
* Rename 'mms-config.' to 'mms.config'.Michal Krol2007-10-291-1/+1
* properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-231-3/+3
* When in GL_FEEDBACK mode, make sure we emit color and texcoord registers.Brian2007-10-171-0/+5
* fix incorrect register in get_eye_normal() for rescale_normals caseBrian2007-10-151-2/+1
* Fix useabs logic in build_fog().Brian2007-10-151-2/+5
* remove feedback hackBrian2007-10-151-7/+0
* Undo prev changes.Brian2007-10-151-0/+7
* Use linked fragment shader inputs (if present) to determine which outputs are...Brian2007-10-091-1/+8
* move FLUSH_CURRENTBrian2007-09-101-3/+0
* Move guts of glRasterPos down into T&L module.Brian2007-09-061-0/+3
* Move guts of glRasterPos into tnl module, called via new ctx->Driver.RasterPo...Brian2007-09-061-0/+508
* Sketch out per-vertex point size.Brian2007-08-301-0/+14
* checkpoint in constant tracking reworkKeith Whitwell2007-08-251-0/+7
* added null VB->AttribPtr[i] checkBrian2007-08-171-1/+1
* Remove ctx->Point._Size and ctx->Line._Width.Brian2007-07-211-1/+1
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-046-24/+24
* remove obsolete t_save_api.cBrian2007-06-281-1834/+0
* Fix point attentuation problem (bug 11042)Brian2007-05-231-4/+6
* fog: fix potential issues with generated vp using fogRoland Scheidegger2007-05-221-8/+15
* fog: fix issues with negative fog coords (may fix #10529)Roland Scheidegger2007-05-221-7/+22
* changes to get DDX/DDY working againBrian2007-05-021-0/+2
* Document a deficiency in the _swrast_Translate() function with regard to poin...Brian2007-05-021-1/+9
* Enable texture sampling for vertex programs/shaders.Brian2007-04-171-11/+47
* In bind_inputs() set VB->EdgeFlag to NULL if it's not needed.Brian2007-04-171-1/+4
* cleanups for t_vb_program.cRoland Scheidegger2007-04-171-13/+19
* removed unused t_vb_arbprogram stageBrian2007-04-163-3153/+0
* unhook t_vb_arbprogram.c code - it's going awayBrian2007-04-163-14/+19
* Use generic program limits instead of NV-specific ones to init program consta...Brian2007-04-161-1/+4
* Fix in t_vp_build: Missed necessary updates sometimesNicolai Haehnle2007-04-021-1/+2
* Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian2007-03-281-4/+0
* fix a fragment fog regressionBrian2007-03-271-1/+1
* init machine->StackDepth=0Brian2007-03-271-0/+3
* more parenthesisBrian2007-03-271-1/+1
* recommit e731d8aafa98bbf9d30f83e65f28b7718be55834.Roland Scheidegger2007-03-271-1/+1
* add parenthesis around a bit-wise AND term in _tnl_InvalidateState()Brian2007-03-271-1/+1
* Restore the UseTexEnvProgram logic.Brian2007-03-271-1/+1
* merge of glsl-compiler-1 branchBrian2007-03-2619-501/+2237
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| * When computing render_inputs_bitset, omit primary color if we have a fragment...Brian2007-03-241-10/+11
| * Add the ability to generate programs that doesn't use condition codes.Brian2007-03-231-0/+4
| * merge from masterBrian2007-03-211-7/+16
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| * | Properly compute render_inputs_bitset when using a vertex program/shader.Brian2007-03-191-7/+13