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* fixed some NASM opcodes; added segment overrides and temporary labelsDaniel Borca2003-10-211-12/+26
* Updates to x86 assembler support for Open Watcom and SNAPKendall Bennett2003-10-141-9/+7
* updates from Daniel BorcaBrian Paul2003-10-021-2/+2
* regenerated for GL_IBM_multimode_draw_arraysBrian Paul2003-08-241-12/+12
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+12
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+48
* fixes for x86 buildsBrian Paul2003-06-101-6/+4
* alias ARB/NV program functions where possibleBrian Paul2003-04-211-102/+108
* disable normal xform code for nowBrian Paul2003-03-291-3/+6
* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program en...Brian Paul2003-03-291-0/+474
* print debug message when SSE is disabled by user (Klaus Neiderkrueger)Brian Paul2003-02-041-1/+2
* fix reported 3Dnow bug in _mesa_normal_tab (Felix Kuhling)Brian Paul2003-01-301-4/+4
* fix prefetch bug (Felix Kuhling)Brian Paul2003-01-281-6/+6
* new X86 CPU detection code (Petr Sebor)Brian Paul2003-01-213-147/+183
* remove ADD_L altogetherBrian Paul2003-01-091-3/+1
* s/16/32/ (Josh Vanderhoof)Brian Paul2003-01-091-2/+2
* moved ADD_L instruction (Linus Torvalds)Brian Paul2003-01-091-5/+5
* include imports.hBrian Paul2002-11-131-3/+4
* fix 3dnow misdetection on new p4'sKeith Whitwell2002-11-091-1/+6
* added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul2002-11-071-30/+48
* added missing 1.4 glFogCoord functionsBrian Paul2002-11-071-0/+30
* updated email addressesBrian Paul2002-10-297-14/+14
* Header file clean-up:Brian Paul2002-10-241-7/+4
* Updated BeOS support (Philippe Houdoin)Brian Paul2002-09-191-1/+11
* push and pop ESI (Daniel Borca)Brian Paul2002-09-191-1/+3
* fixed glSampleCoverage typoBrian Paul2002-09-061-0/+6
* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-0/+48
* added OpenGL 1.4 entrypointsBrian Paul2002-09-061-0/+222
* re-enable ASSIGN_NORM_GROUP( 3dnow )Brian Paul2002-08-211-8/+4
* change GLvector3f to GLvector4f for normal transformationBrian Paul2002-08-081-3/+3
* change dest stride to 16 bytes instead of 12Brian Paul2002-08-081-35/+35
* changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] (f...Brian Paul2002-08-071-7/+7
* applied Eric Anholt's patch for Athlon SSEBrian Paul2002-07-112-3/+28
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-0/+12
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-1/+2
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-114-764/+769
* NASM fix for *_CONTENT() macros (Josh Vanderhoof)Brian Paul2002-06-061-1/+10
* use CONTENT() macro on line 205 (Josh Vanderhoof)Brian Paul2002-06-041-4/+4
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+12
* updated vertex program dispatchBrian Paul2002-05-271-130/+130
* Re-scheduling of the instructions according to the MMX pairing rules. This is...Jose Fonseca2002-04-191-42/+36
* Added min and max blend functions.Jose Fonseca2002-04-192-10/+77
* MMX add blending function added.Jose Fonseca2002-04-192-2/+21
* MMX modulate belding function added.Jose Fonseca2002-04-193-47/+59
* Definition of several utility macros for self-contained MMX operations such a...Jose Fonseca2002-04-182-305/+339
* Removed code that was proven to have faster alternatives to reduce complexity...Jose Fonseca2002-04-181-69/+0
* Remaining patch for the 255x255=255 identity correction beJose Fonseca2002-04-141-0/+12
* Jose's latest patch (GMBT_GEOMETRIC_CORRECTION)Brian Paul2002-04-121-1/+17
* new MMX blend code (Jose Fonseca)Brian Paul2002-04-101-336/+378
* remove dead vertex assemblyKeith Whitwell2002-04-098-77/+8