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* second try at drawarrays fixKeith Whitwell1999-11-091-117/+63
* fix for (some of?) the vertex array problemsKeith Whitwell1999-11-091-75/+13
* fixed typo: replaced |= with != in conditionalBrian Paul1999-11-091-2/+2
* header includes clean-up (Daryll)Brian Paul1999-11-082-9/+6
* changes to silence MSVC warningsBrian Paul1999-11-085-42/+39
* flush pb after each line segment - for conformanceBrian Paul1999-11-081-16/+16
* clean-up of header includes (Daryll)Brian Paul1999-11-0822-85/+34
* clean-up to reduce MSVC warningsBrian Paul1999-11-055-93/+117
* Fix for glerror on compilation of list containing gldrawelements callsKeith Whitwell1999-11-041-7/+22
* include assert.h with rest of system headersBrian Paul1999-11-031-2/+2
* swap operand order for Intel style REGOFFJosh Vanderhoof1999-11-031-6/+6
* added another fast-path in _mesa_unpack_ubyte_color_spa(), more commentsBrian Paul1999-11-031-6/+9
* new texture image processingBrian Paul1999-11-035-1564/+2205
* fixed a typo in a commentBrian Paul1999-10-311-2/+2
* Added checking for FXMESA_USE_ARGB to disable pixel reformatting when not app...Ted Jump1999-10-301-1/+3
* pixel pack/unpack ImageHeight and SkipImages was not initializedBrian Paul1999-10-301-1/+5
* added a few more scale/bias/lookup functions (for future use)Brian Paul1999-10-302-11/+111
* disabled glXGetProcAddress codeBrian Paul1999-10-272-3/+5
* fixed stupid error in GL_RGA case in gl_pack_rgba_span()Brian Paul1999-10-261-5/+5
* fixed byteswapping bug in gl_pack_rgba_span()Brian Paul1999-10-221-10/+11
* added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)Brian Paul1999-10-221-2/+14
* applied Jonn Carmack's patch for faster glTexSubImage2D() in QuakeBrian Paul1999-10-221-3/+22
* updated some comments/docsBrian Paul1999-10-211-23/+32
* silenced some uninitialized var warningsBrian Paul1999-10-211-7/+38
* silenced ininitialized var warningsBrian Paul1999-10-211-1/+4
* silenced uninitialized variable warningsBrian Paul1999-10-211-1/+9
* clean-up of optimized GL_RETURN codeBrian Paul1999-10-201-18/+19
* fixed divTable precision problem in GL_RETURN caseBrian Paul1999-10-201-28/+46
* enable lighting even if no light sources are turned onBrian Paul1999-10-201-2/+2
* Minor patches to cleanup some compiler warnings in MSVCTed Jump1999-10-201-3/+3
* fixed a number of error-test bugsBrian Paul1999-10-191-7/+13
* more image type error checking in draw_stencil_pixels()Brian Paul1999-10-191-1/+13
* clean-up in gl_LightModelfv()Brian Paul1999-10-191-5/+8
* added more format/type error checking codeBrian Paul1999-10-191-3/+41
* Changes to reduce the memory footprint of display listsKeith Whitwell1999-10-1912-134/+320
* negative offsets to TexSubImage w/ texture borders caused memory corruptionBrian Paul1999-10-171-12/+50
* added glGet cases for vertex array enable stateBrian Paul1999-10-171-4/+73
* Fixed a MacOS specific compile error.Miklos Fazekas1999-10-161-1/+1
* removed GL_EXT_get_proc_addressBrian Paul1999-10-161-1/+6
* removed GL_EXT_get_proc_addressBrian Paul1999-10-163-140/+132
* fixed an RGB vs CI bug in overlay visual selectionBrian Paul1999-10-141-3/+27
* Fixed parameter type for notify function pointer parameter to gl_extensions_addTed Jump1999-10-131-2/+2
* now using MALLOC, CALLOC, FREE, etc macrosBrian Paul1999-10-135-24/+24
* removed GL_ prefix from memory macrosBrian Paul1999-10-1316-198/+197
* Repaired definition of GL_CALLOC_STRUCJouk Jansen1999-10-111-2/+2
* #include <stdlib.h>Jouk Jansen1999-10-112-3/+4
* #include <assert.h>Jouk Jansen1999-10-111-1/+2
* misc -> glmiscJouk Jansen1999-10-111-2/+2
* now using GL_MALLOC, GL_FREEBrian Paul1999-10-103-9/+9
* now using GL_MALLOC, GL_FREEBrian Paul1999-10-109-94/+86