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Author
Age
Files
Lines
*
965: make sure stipple state gets uploaded
Keith Whitwell
2007-12-19
4
-35
/
+65
*
965: allocate buffer space to hold batch commands
Keith Whitwell
2007-12-19
1
-1
/
+7
*
actually set the max_index. useful in the driver
Zack Rusin
2007-12-19
1
-2
/
+2
*
965: fill unused surface pointers with zero
Keith Whitwell
2007-12-19
1
-14
/
+4
*
i965: emit fb write on RET for now (until we get END back)
Zack Rusin
2007-12-19
1
-0
/
+4
*
965: pitch is in bytes not pixels
Keith Whitwell
2007-12-19
1
-1
/
+1
*
965: fix off-by-one in scissor rect
Keith Whitwell
2007-12-19
1
-2
/
+2
*
965: fix off-by-one in surface dimensions
Keith Whitwell
2007-12-19
1
-11
/
+11
*
965: respect surface width when dumping bitmap
Keith Whitwell
2007-12-19
1
-1
/
+1
*
i965: actually detect whether a sampler is enabled/disabled
Zack Rusin
2007-12-19
1
-1
/
+2
*
965: disable clipping more, and restore drawing rect packet
Keith Whitwell
2007-12-19
1
-1
/
+28
*
965: disable clipping for now
Keith Whitwell
2007-12-19
1
-0
/
+5
*
965: fix vertex pointsize state, match default cull mode
Keith Whitwell
2007-12-19
1
-2
/
+2
*
965: fix colormask state
Keith Whitwell
2007-12-19
1
-4
/
+4
*
965: populate fp_input_count in setup key
Keith Whitwell
2007-12-19
1
-0
/
+4
*
i965: stuff the outputs into mrf registers when possible
Zack Rusin
2007-12-19
1
-3
/
+8
*
i965: be smarter about register allocation
Zack Rusin
2007-12-19
1
-8
/
+6
*
turn off TGSI_DEBUG
Brian
2007-12-18
1
-1
/
+1
*
fix bug on GL_VERTEX_PROGRAM_TWO_SIDE path
Brian
2007-12-18
1
-1
/
+1
*
setup the frontface register (fog.y, ATM)
Brian
2007-12-18
1
-1
/
+7
*
fix some semantic info mix-ups in calculate_vertex_layout()
Brian
2007-12-18
1
-8
/
+4
*
gallium: rationalize vertex_element state packet
Keith Whitwell
2007-12-18
5
-51
/
+29
*
gallium: give userbuffers some storage in the aub buffer pool
Keith Whitwell
2007-12-18
1
-4
/
+9
*
vbo: unmap and remap immediate vbo before/after each draw.
Keith Whitwell
2007-12-18
1
-0
/
+16
*
i965: don't treat swz differently and upload vertex buffers
Zack Rusin
2007-12-18
3
-14
/
+24
*
obsolete
Brian
2007-12-17
2
-806
/
+0
*
updates for depth/stencil/alpha state
Brian
2007-12-17
3
-11
/
+11
*
Emit declarations for constants (references to the const buffer)
Brian
2007-12-17
1
-1
/
+57
*
i965: index the destination offset with regards to the current index
Zack Rusin
2007-12-17
1
-1
/
+1
*
i965: return false when the function fails, not succeeds
Zack Rusin
2007-12-17
1
-3
/
+2
*
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-17
37
-553
/
+206
*
965: remove dead state atom decls
Keith Whitwell
2007-12-17
2
-20
/
+0
*
965: fix for non-indexed draw path
Keith Whitwell
2007-12-17
1
-2
/
+5
*
965: fix/hack check for NULL texunit in state upload
Keith Whitwell
2007-12-17
1
-0
/
+3
*
965: fix ExtDivide check
Keith Whitwell
2007-12-17
1
-1
/
+1
*
965: put brw_constant_buffer atom directly in update list
Keith Whitwell
2007-12-17
1
-2
/
+1
*
switch on cpp instead of format
Brian
2007-12-16
1
-7
/
+7
*
rename some 'mesa' functions
Brian
2007-12-15
2
-38
/
+31
*
Use tile functions in new p_tile.[ch]
Brian
2007-12-15
5
-261
/
+23
*
Re-usable tile get/put functions
Brian
2007-12-15
2
-0
/
+915
*
don't allocate scratch tile in sp_tile_cache_flush_clear() to avoid stack ove...
Brian
2007-12-15
1
-4
/
+5
*
Added origin_lower_left field to pipe_rasterizer_state
Brian
2007-12-14
4
-7
/
+26
*
update_samplers() didn't respect the sampler->texunit mapping.
Brian
2007-12-14
1
-9
/
+16
*
set SamplerUnit[] entry in load_texture() just to be safe
Brian
2007-12-14
1
-0
/
+4
*
emit tgsi declarations for texture samplers
Brian
2007-12-14
1
-0
/
+27
*
set program->SamplersUsed bit when using a texture instruction
Brian
2007-12-14
1
-1
/
+3
*
Don't always declare frag shader INPUT[0] as fragment position.
Brian
2007-12-14
12
-230
/
+324
*
update comment for TGSI_TOKEN_TYPE_IMMEDIATE case
Brian
2007-12-14
1
-2
/
+3
*
add missing code for PIPE_FORMAT_S8_UNORM renderbuffer
Brian
2007-12-13
1
-0
/
+4
*
remove unused var
Brian
2007-12-13
1
-2
/
+0
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