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* draw: rearrange debug codeKeith Whitwell2008-04-194-57/+70
* translate: fix several bugsKeith Whitwell2008-04-192-25/+28
* draw: add missing translate->set_buffer for fetch emit pathKeith Whitwell2008-04-191-0/+8
* translate: don't crash on failure to create sse versionKeith Whitwell2008-04-192-7/+17
* rtasm: include yet another i386 define varientKeith Whitwell2008-04-191-2/+2
* draw: fix scons buildKeith Whitwell2008-04-191-1/+2
* draw: move incoming vertex state into draw->ptKeith Whitwell2008-04-1910-71/+63
* draw: make draw_reset_vertex_ids private to the draw_pipe_* codeKeith Whitwell2008-04-193-2/+3
* draw: make room for extra_vs_outputsKeith Whitwell2008-04-191-1/+5
* draw: put pipeline flushing behind a new interfaceKeith Whitwell2008-04-193-6/+15
* draw: move pt_pipeline code to draw_pipe.cKeith Whitwell2008-04-196-175/+140
* draw: always emit header in draw_pt_fetch.cKeith Whitwell2008-04-193-8/+2
* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-1928-262/+377
* draw: remove dead file pipe_wide_prims.cKeith Whitwell2008-04-191-366/+0
* draw: remove named clipmask flags, tidy up pt middle endsKeith Whitwell2008-04-195-65/+35
* draw: remove dead codeKeith Whitwell2008-04-191-27/+0
* draw: rename pipeline files to draw_pipe_*Keith Whitwell2008-04-1917-31/+31
* cell: don't need to trim primsKeith Whitwell2008-04-191-11/+0
* softpipe: don't need to trim primsKeith Whitwell2008-04-191-11/+0
* draw: sort makefile sourcesKeith Whitwell2008-04-191-10/+10
* draw: rename draw_vertex_shader.c -> draw_vs.cKeith Whitwell2008-04-193-2/+2
* draw: remove draw_debug.cKeith Whitwell2008-04-193-115/+0
* draw: make draw_pt_fetch_emit use translate facilityKeith Whitwell2008-04-192-118/+72
* draw: remove more dead data structuresKeith Whitwell2008-04-191-25/+0
* draw: remove dead data structuresKeith Whitwell2008-04-192-79/+0
* draw: remove draw_vertex_fetch.cKeith Whitwell2008-04-185-533/+0
* draw: remove old draw_vertex_shader_queue_flush functionKeith Whitwell2008-04-183-51/+0
* draw: remove old vertex_shader->run() functionsKeith Whitwell2008-04-185-379/+1
* draw: remove draw_vertex_cache.cKeith Whitwell2008-04-184-722/+18
* draw: remove draw_prim.cKeith Whitwell2008-04-184-25/+55
* draw: switch over to draw_pt paths, will remove old code shortlyKeith Whitwell2008-04-183-6/+0
* draw: remove draw_vf code, use translate insteadKeith Whitwell2008-04-188-1890/+115
* translate: missing fileKeith Whitwell2008-04-181-0/+46
* gallium: get rid of unnecessary surface mappingBrian Paul2008-04-181-7/+5
* gallium: a few commentsBrian Paul2008-04-181-0/+5
* gallium: implement recip sqrt() with C code for now.Brian Paul2008-04-181-0/+30
* draw: remove fetch_pipeline middle end -- just use the general pathKeith Whitwell2008-04-185-344/+15
* translate: add sse version based on old draw_vf_sse.cKeith Whitwell2008-04-186-3/+626
* rtasm: add x86_imulKeith Whitwell2008-04-182-1/+11
* tgsi: add const qualifier to tokens on sse emitKeith Whitwell2008-04-182-2/+2
* softpipe: fix const-related compiler warningsKeith Whitwell2008-04-181-7/+7
* rtasm: add a couple more insns, clean up x86_mulKeith Whitwell2008-04-182-7/+29
* gallium: Always pass colour clear value to driver as A8R8G8B8.Michel Dänzer2008-04-181-1/+1
* gallium: Add missing files to scons.José Fonseca2008-04-181-8/+10
* draw: split off all the extra functionality in the vertex shaderKeith Whitwell2008-04-1813-118/+635
* gallium: tweak x/ybias valuesBrian Paul2008-04-171-1/+1
* gallium: add missing pipe_surface_unmap() callBrian Paul2008-04-171-0/+2
* gallium: plug in a select_destroy() function (fixes segfault on exit)Brian Paul2008-04-171-0/+7
* gallium: assert that we're not deleting the currently bound shaderBrian Paul2008-04-171-0/+3
* gallium: reorder some of the destroy context codeBrian Paul2008-04-171-4/+6