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* Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG getsKarl Schultz2001-10-041-0/+3
* Updated Windows driver for Mesa 4.0.Karl Schultz2001-10-041-1555/+1427
* remove extra CR charsKarl Schultz2001-10-042-194/+194
* use correct vertex for flatshadingKeith Whitwell2001-09-251-14/+14
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-254-4/+4
* disable some more code so that it compiles quietly on Windows.Karl Schultz2001-09-251-6/+6
* Committing in .Jouk Jansen2001-09-241-47/+47
* [rgba]shift values weren't always correct, only effected blended linesBrian Paul2001-09-231-12/+47
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-2313-223/+165
* updates for Mesa 4.0Brian Paul2001-09-235-15/+16
* More of the sameKeith Whitwell2001-09-231-14/+3
* Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz2001-09-214-19/+37
* Don't use "errno" as a parameter name - it is also a function and thatKarl Schultz2001-09-202-12/+12
* compiler warningsKarl Schultz2001-09-203-8/+9
* very brief overview of swrastKeith Whitwell2001-09-201-0/+55
* (very) Brief overview of tnl moduleKeith Whitwell2001-09-201-0/+102
* GL_ADD texture mode was incorrect, renamed some varsBrian Paul2001-09-191-48/+49
* silence compiler warnings (last batch for src)Karl Schultz2001-09-1912-80/+106
* set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul2001-09-191-2/+7
* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
* compute dst->ooz, not dst->z in clip interpolation functionBrian Paul2001-09-191-1/+1
* more compiler warning fixesKarl Schultz2001-09-189-109/+113
* remove some debugKeith Whitwell2001-09-181-5/+5
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-183-26/+15
* clean up makefiles some more for WindowsKarl Schultz2001-09-184-26/+32
* compiler warningsKarl Schultz2001-09-181-14/+14
* remove carriage return charsKarl Schultz2001-09-1810-5292/+5292
* compiler warningsKarl Schultz2001-09-186-142/+152
* compiler warningsKarl Schultz2001-09-181-5/+5
* more warning fixes (Karl Schultz)Brian Paul2001-09-153-21/+18
* Win32 updates (Karl Schultz)Brian Paul2001-09-1412-4929/+5422
* more warning fixes (Karl Schultz)Brian Paul2001-09-147-110/+120
* more warning fixes (Karl Schultz)Brian Paul2001-09-146-41/+38
* silence more warnings (Karl Schultz)Brian Paul2001-09-141-3/+3
* silence minor warningsBrian Paul2001-09-141-6/+5
* replaced gets() with fgets()Brian Paul2001-09-141-1/+1
* more GL 1.3 updatesBrian Paul2001-09-141-49/+104
* more GL 1.3 and GLX 1.4 updatesBrian Paul2001-09-144-11/+21
* minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul2001-09-133-51/+95
* replaced some tabs with spacesBrian Paul2001-09-131-94/+94
* minor re-orgBrian Paul2001-09-123-42/+46
* hook compressed texture functions into driverBrian Paul2001-09-121-1/+4
* fixed s/w alpha bug 458411Brian Paul2001-09-101-7/+2
* Committing in .Jouk Jansen2001-09-071-1/+2
* minor changes, prototype Pbuffer supportBrian Paul2001-09-011-4/+54
* prototype work for Pbuffer supportBrian Paul2001-09-012-28/+258
* fixed dangling pointer problem (Chris Burghart)Brian Paul2001-08-311-1/+10
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-295-6/+29
* added OSMESA_MAX_WIDTH/HEIGHT queriesBrian Paul2001-08-281-1/+7
* OpenGL 1.3 supportBrian Paul2001-08-284-693/+1043