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Author
Age
Files
Lines
*
vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)
Dave Airlie
2016-11-28
1
-5
/
+57
*
vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR
Eduardo Lima Mitev
2016-11-24
1
-3
/
+3
*
vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
Eduardo Lima Mitev
2016-11-24
1
-3
/
+3
*
anv/format: handle unsupported formats properly
Iago Toral Quiroga
2016-11-24
1
-0
/
+3
*
anv: fix enumeration of properties
Emil Velikov
2016-11-24
1
-6
/
+8
*
gbm: request correct version of the DRI2_FENCE extension
Lucas Stach
2016-11-24
1
-1
/
+1
*
anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
Jason Ekstrand
2016-11-24
1
-1
/
+13
*
anv/cmd_buffer: Handle running out of binding tables in compute shaders
Jason Ekstrand
2016-11-24
1
-5
/
+15
*
anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
Gwan-gyeong Mun
2016-11-24
1
-1
/
+1
*
util/disk_cache: close a previously opened handle in disk_cache_put (v2)
Gwan-gyeong Mun
2016-11-24
1
-6
/
+5
*
i965/hsw: Set integer mode in sampling state for stencil texturing
Jordan Justen
2016-11-24
2
-18
/
+9
*
glsl/lower_output_reads: fix geometry shader output handling with conditional...
Nicolai Hähnle
2016-11-24
1
-1
/
+0
*
radeonsi: store group_size_variable in struct si_compute
Nicolai Hähnle
2016-11-24
1
-5
/
+8
*
anv: Implement a depth stall restriction on gen7
Jason Ekstrand
2016-11-24
3
-0
/
+35
*
radv: spir-v allows texture size query with and without lod.
Dave Airlie
2016-11-24
1
-1
/
+4
*
radv: fix image view creation for depth and stencil only
Dave Airlie
2016-11-24
2
-13
/
+9
*
radv: make sure to flush input attachments correctly.
Dave Airlie
2016-11-24
1
-0
/
+1
*
i965: Fix GS push inputs with enhanced layouts.
Kenneth Graunke
2016-11-24
1
-1
/
+1
*
mesa: fix empty program log length
Tapani Pälli
2016-11-24
2
-3
/
+6
*
mesa: Drop PATH_MAX usage.
Kenneth Graunke
2016-11-24
2
-34
/
+15
*
i965: Fix compute shader crash.
Kenneth Graunke
2016-11-24
1
-1
/
+1
*
anv/blorp: Ignore clears for attachments first used as resolve destinations
Jason Ekstrand
2016-11-24
1
-9
/
+11
*
nir/spirv: Fix handling of gl_PrimitiveId
Jason Ekstrand
2016-11-24
1
-2
/
+6
*
anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
Jason Ekstrand
2016-11-24
1
-1
/
+5
*
anv: Handle null in all destructors
Jason Ekstrand
2016-11-24
9
-1
/
+65
*
i965/glk: Add basic Geminilake support
Ben Widawsky
2016-11-24
1
-0
/
+46
*
ac/nir/llvm: fix channel in texture gather lowering code.
Dave Airlie
2016-11-24
1
-1
/
+1
*
radv: don't crash on null swapchain destroy.
Dave Airlie
2016-11-24
1
-0
/
+3
*
wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
Dave Airlie
2016-11-24
2
-10
/
+22
*
isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
Jordan Justen
2016-11-24
1
-1
/
+1
*
intel: Set min_ds_entries on Broxton.
Kenneth Graunke
2016-11-24
1
-0
/
+2
*
anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
Lionel Landwerlin
2016-11-24
1
-2
/
+2
*
vc4: Fix register class handling of DDX/DDY arguments.
Eric Anholt
2016-11-24
1
-1
/
+1
*
Fix races during _mesa_HashWalk().
Steinar H. Gunderson
2016-11-24
1
-11
/
+7
*
i965/gs: Allow primitive id to be a system value
Jason Ekstrand
2016-11-24
1
-1
/
+2
*
vulkan/wsi: Report the correct min/maxImageCount
Jason Ekstrand
2016-11-23
2
-26
/
+20
*
radv: fix texturesamples to handle single sample case
Dave Airlie
2016-11-23
1
-2
/
+10
*
glsl: Parse 0 as a preprocessor INTCONSTANT
Ian Romanick
2016-11-23
1
-0
/
+4
*
glcpp: Handle '#version 0' and other invalid values
Ian Romanick
2016-11-23
2
-6
/
+28
*
vulkan/wsi/wayland: Clean up some error handling paths
Jason Ekstrand
2016-11-23
1
-0
/
+8
*
vulkan/wsi/wayland: Include pthread.h
Jason Ekstrand
2016-11-23
1
-0
/
+1
*
anv: Rework fences
Jason Ekstrand
2016-11-23
3
-26
/
+150
*
anv/wsi: Set the fence to signaled in AcquireNextImageKHR
Jason Ekstrand
2016-11-23
1
-3
/
+10
*
anv/gen8: Stall when needed in Cmd(Set|Reset)Event
Jason Ekstrand
2016-11-23
1
-0
/
+29
*
vc4: Clamp the shadow comparison value.
Eric Anholt
2016-11-23
1
-0
/
+9
*
vc4: Don't abort when a shader compile fails.
Eric Anholt
2016-11-23
6
-8
/
+32
*
radv/pipeline: Don't dereference NULL dynamic state pointers
Darren Salt
2016-11-14
1
-20
/
+47
*
gallium/hud: protect against and initialization race
Steven Toth
2016-11-14
4
-8
/
+41
*
gallium/hud: close a previously opened handle
Steven Toth
2016-11-14
3
-1
/
+6
*
gallium/hud: fix a problem where objects are free'd while in use.
Steven Toth
2016-11-14
4
-55
/
+0
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