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replicant-6.0
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Author
Age
Files
Lines
*
egl: Refactor _eglInitImage.
Chia-I Wu
2010-01-31
1
-10
/
+40
*
egl: Refactor _eglInitContext.
Chia-I Wu
2010-01-31
1
-19
/
+95
*
egl: Refactor _eglInitSurface.
Chia-I Wu
2010-01-31
1
-141
/
+146
*
i915: Set bit field of length 1 light_twoside to unsigned.
Vinson Lee
2010-01-30
1
-1
/
+1
*
glut: Remove unnecessary headers.
Vinson Lee
2010-01-30
6
-6
/
+0
*
radeon: Remove unnecessary headers.
Vinson Lee
2010-01-30
13
-40
/
+0
*
r600: Remove unnecessary headers.
Vinson Lee
2010-01-30
11
-24
/
+0
*
r300: Remove unnecessary headers.
Vinson Lee
2010-01-30
1
-2
/
+0
*
r200: Remove unnecessary headers.
Vinson Lee
2010-01-30
9
-24
/
+0
*
r128: Remove unnecessary headers.
Vinson Lee
2010-01-30
9
-20
/
+0
*
egl: Remove code blocks that are commented out.
Chia-I Wu
2010-01-31
4
-113
/
+4
*
st/egl: Do not ignore configs without a renderable type.
Chia-I Wu
2010-01-31
1
-6
/
+6
*
st/egl: Remove egl_g3d_get_current_context.
Chia-I Wu
2010-01-31
1
-16
/
+4
*
intel: Remove unnecessary headers.
Vinson Lee
2010-01-30
6
-8
/
+0
*
i965: Remove unnecessary headers.
Vinson Lee
2010-01-30
3
-3
/
+0
*
i915: Remove unnecessary headers.
Vinson Lee
2010-01-30
2
-2
/
+0
*
intel: Respect texture tiling when doing a PBO blit teximage upload.
Eric Anholt
2010-01-30
1
-1
/
+2
*
Revert "r300g: Don't handle SHADOW_AMBIENT."
Corbin Simpson
2010-01-30
1
-0
/
+6
*
intel: Fix inverting of inversion test for windows in glClear cleanup.
Eric Anholt
2010-01-30
1
-2
/
+2
*
r300g: Independent blend enables only work on r500.
Corbin Simpson
2010-01-30
2
-5
/
+16
*
r300g: Don't handle SHADOW_AMBIENT.
Corbin Simpson
2010-01-30
1
-6
/
+0
*
r300g: Fix comment on SHADOW_AMBIENT.
Corbin Simpson
2010-01-30
1
-3
/
+2
*
gallium-docs: Fix missing PIPE_CAPs.
Corbin Simpson
2010-01-30
2
-4
/
+18
*
r300g: Dual-source blending isn't possible, period.
Corbin Simpson
2010-01-30
2
-6
/
+9
*
r300g: Add alpha render targets.
Mathias Fröhlich
2010-01-30
2
-2
/
+15
*
st/egl: eglBindTexImage should bind to an OpenGL ES texture.
Chia-I Wu
2010-01-30
1
-4
/
+2
*
egl: Remove my_strdup.
Chia-I Wu
2010-01-30
1
-17
/
+2
*
egl: Remove unused VisibleRefCount.
Chia-I Wu
2010-01-30
1
-3
/
+0
*
egl: Rename Binding to CurrentContext in _EGLSurface.
Chia-I Wu
2010-01-30
4
-18
/
+18
*
egl: Clean up header inclusions.
Chia-I Wu
2010-01-30
24
-21
/
+28
*
gallium: fix blend state cso
Roland Scheidegger
2010-01-30
3
-37
/
+20
*
gallium: document pipe_context::get_query_result()
Brian Paul
2010-01-29
2
-3
/
+14
*
Merge commit 'lb2/arb_fragment_coord_conventions'
Keith Whitwell
2010-01-29
27
-14
/
+357
|
\
|
*
softpipe: support all TGSI fragment coord conventions (v4)
Luca Barbieri
2010-01-29
4
-7
/
+20
|
*
st/mesa: Gallium support for ARB_fragment_coord_conventions (v4)
Luca Barbieri
2010-01-29
2
-3
/
+72
|
*
tgsi: add caps for fragment coord conventions (v3)
Luca Barbieri
2010-01-29
15
-0
/
+91
|
*
tgsi: add properties for fragment coord conventions (v3)
Luca Barbieri
2010-01-29
6
-6
/
+175
|
*
mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is done
Luca Barbieri
2010-01-29
1
-1
/
+2
*
|
tnl: check that state is validated before drawing
Brian Paul
2010-01-29
1
-0
/
+3
*
|
st/mesa: check that state is validated before drawing
Brian Paul
2010-01-29
1
-0
/
+3
*
|
vbo: fix missing state validation bugs
Brian Paul
2010-01-29
1
-14
/
+14
*
|
mesa: do state validation in _mesa_valid_to_render()
Brian Paul
2010-01-29
2
-9
/
+4
*
|
windows: assorted build fixes
Brian Paul
2010-01-29
2
-14
/
+2
*
|
glx: fix possible memory leaks in dri2CreateScreen()
Rodolfo Ribeiro Gomes
2010-01-29
1
-5
/
+8
*
|
mesa: Warn when indices are out of bounds, but do not skip the draw in debug ...
Brian Paul
2010-01-29
1
-3
/
+1
|
/
*
glu/sgi: Remove unnecessary headers.
Vinson Lee
2010-01-28
11
-13
/
+0
*
svga: Remove unnecessary headers.
Vinson Lee
2010-01-28
2
-2
/
+0
*
softpipe: Remove unnecessary header.
Vinson Lee
2010-01-28
1
-1
/
+0
*
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-01-28
1
-1
/
+0
*
egl: Remove unnecessary headers.
Vinson Lee
2010-01-28
5
-5
/
+0
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