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* vl: move winsys helper out of winsys directoryChristian König2012-03-2829-71/+52
* Use -no-undefined libtool flag in src/glx/Makefile.amJon TURNEY2012-03-281-1/+1
* intel: fix un-blanced map_refcount issueYuanhan Liu2012-03-281-4/+4
* glx:dri_common.c: check psc->driScreen->createDrawable return valueWang YanQing2012-03-281-0/+6
* r600g: also disable transform feedback on caymanMarek Olšák2012-03-281-3/+4
* r600g: enable transform feedback on everything that isn't r700Marek Olšák2012-03-272-2/+7
* st/egl: Also remove wl_buffer_damage in wayland backendBenjamin Franzke2012-03-271-1/+0
* gallivm: Use InitializeNativeTargetDisassembler().ojab2012-03-271-1/+3
* egl_dri2: make flush extension useable by drm platformAnder Conselvan de Oliveira2012-03-273-0/+3
* wayland: Stop using wl_buffer.damageKristian Høgsberg2012-03-271-2/+0
* Add support for GL_EXT_unpack_subimage on GLES2Neil Roberts2012-03-272-5/+22
* gles: Enable the GL_EXT_read_format_bgra extensionBenjamin Franzke2012-03-272-0/+3
* gles1: Enable GL_EXT_texture_format_BGRA8888 in APIspecBenjamin Franzke2012-03-271-0/+1
* glapi: regenerate enums.cDylan Noblesmith2012-03-261-3900/+4056
* glapi: add GL_ARB_texture_floatDylan Noblesmith2012-03-264-1/+47
* glapi: add GL_ARB_depth_buffer_floatDylan Noblesmith2012-03-263-1/+18
* glapi: add GL_ARB_texture_compression_rgtcDylan Noblesmith2012-03-263-1/+17
* glapi: add ARB_texture_rgDylan Noblesmith2012-03-264-3/+45
* regen for "glapi: sort ARB extensions by number"Dylan Noblesmith2012-03-263-2034/+2034
* glapi: sort ARB extensions by numberDylan Noblesmith2012-03-261-23/+74
* mesa: Fix memory leak in generate_mipmap_compressed.Vinson Lee2012-03-261-0/+1
* glsl: fix linker error message context for frag shader output.Dave Airlie2012-03-261-3/+5
* glapi: ARB_blend_func_extended support + regen. (v2)Dave Airlie2012-03-2613-9529/+9754
* glsl: Make ir_dereference_variable ctor assert the variable exists.Kenneth Graunke2012-03-261-1/+3
* glsl: Explicitly NULL-check variables before making a dereference.Kenneth Graunke2012-03-261-2/+2
* glsl: Make ir_dereference_record constructor assert the variable exists.Kenneth Graunke2012-03-261-4/+4
* glsl: Make ir_dereference_array constructor assert the variable exists.Kenneth Graunke2012-03-261-10/+9
* glsl: Comment that expression flattening is used for matrix operations.Kenneth Graunke2012-03-261-1/+4
* st/vdpau: clear video surface at least onceChristian König2012-03-263-0/+31
* st/vdpau: invert interlaced buffer checksChristian König2012-03-261-1/+1
* intel: fix TFP at 16-bppDave Airlie2012-03-251-6/+11
* drisw: fix image stride calculation for 16-bit.Dave Airlie2012-03-251-3/+3
* glsl: fix compiling warning from gcc 4.7Dave Airlie2012-03-251-1/+1
* glsl: initialise const force glsl extension warning in fake ctxDave Airlie2012-03-251-0/+1
* glx/drisw: avoid segfaults when we fail to get visualDave Airlie2012-03-241-2/+9
* mesa: Fix memory leak in _mesa_get_uniform_location.Vinson Lee2012-03-231-1/+3
* st/mesa: fix mipmap image size computation w.r.t. texture arraysBrian Paul2012-03-231-3/+15
* mesa: set numFaces=6 for cube maps in _mesa_test_texobj_completeness()Brian Paul2012-03-231-1/+2
* intel: fix null dereference processing HiZ bufferDylan Noblesmith2012-03-221-0/+6
* st/vdpau: improve frame dumping functionality a bitChristian König2012-03-221-3/+6
* st/vdpau: add VC-1 startcode if none is found in the streamChristian König2012-03-221-7/+42
* glx: Fix glXGetProcAddress() of global glX symbols post-automake conversion.Eric Anholt2012-03-211-0/+1
* st/mesa: set MaxUnrollIterations = 255Brian Paul2012-03-211-0/+2
* glsl: propagate MaxUnrollIterations to the optimizer's loop unrollerBrian Paul2012-03-211-1/+3
* intel: Make use of the new GPU-unsynchronized map functionality in libdrm.Eric Anholt2012-03-211-1/+3
* intel: Drop the tracking of bo_map vs bo_map_gtt for unmapping.Eric Anholt2012-03-212-15/+2
* i965: Avoid flushing the batch for busy BOs for ARB_mbr with INVALIDATE_BUFFER.Eric Anholt2012-03-211-15/+20
* intel: Handle devid overrides using libdrm.Eric Anholt2012-03-211-19/+4
* intel: Ask libdrm to dump an AUB file if INTEL_DEBUG=aub.Eric Anholt2012-03-213-0/+37
* glsl: Don't require gl_Position to be written in GLSL 1.40.Eric Anholt2012-03-211-5/+30