summaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/tgsi/tgsi_aa_point.c
blob: 9016effd388c644e0bad50a675454b360b2c6801 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
/*
 * Copyright 2014 VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


/**
 * This utility transforms the fragment shader to support anti-aliasing points.
 */

#include "util/u_debug.h"
#include "util/u_math.h"
#include "tgsi_info.h"
#include "tgsi_aa_point.h"
#include "tgsi_transform.h"

#define INVALID_INDEX 9999

struct aa_transform_context
{
   struct tgsi_transform_context base;

   unsigned tmp;           // temp register
   unsigned color_out;     // frag color out register
   unsigned color_tmp;     // frag color temp register
   unsigned num_tmp;       // number of temp registers
   unsigned num_imm;       // number of immediates
   unsigned num_input;     // number of inputs
   unsigned aa_point_coord_index;
};

static inline struct aa_transform_context *
aa_transform_context(struct tgsi_transform_context *ctx)
{
   return (struct aa_transform_context *) ctx;
}

/**
 * TGSI declaration transform callback.
 */
static void
aa_decl(struct tgsi_transform_context *ctx,
              struct tgsi_full_declaration *decl)
{
   struct aa_transform_context *ts = aa_transform_context(ctx);

   if (decl->Declaration.File == TGSI_FILE_OUTPUT &&
       decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
       decl->Semantic.Index == 0) {
         ts->color_out = decl->Range.First;
   }
   else if (decl->Declaration.File == TGSI_FILE_INPUT) {
      ts->num_input++;
   }
   else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
      ts->num_tmp = MAX2(ts->num_tmp, decl->Range.Last + 1);
   }

   ctx->emit_declaration(ctx, decl);
}

/**
 * TGSI immediate declaration transform callback.
 */
static void
aa_immediate(struct tgsi_transform_context *ctx,
                  struct tgsi_full_immediate *imm)
{
   struct aa_transform_context *ts = aa_transform_context(ctx);

   ctx->emit_immediate(ctx, imm);
   ts->num_imm++;
}

/**
 * TGSI transform prolog callback.
 */
static void
aa_prolog(struct tgsi_transform_context *ctx)
{
   struct aa_transform_context *ts = aa_transform_context(ctx);
   unsigned tmp0;
   unsigned texIn;
   unsigned imm;

   /* Declare two temporary registers, one for temporary and
    * one for color.
    */
   ts->tmp = ts->num_tmp++;
   ts->color_tmp = ts->num_tmp++;

   tgsi_transform_temps_decl(ctx, ts->tmp, ts->color_tmp);

   /* Declare new generic input/texcoord */
   texIn = ts->num_input++;
   tgsi_transform_input_decl(ctx, texIn, TGSI_SEMANTIC_GENERIC,
                             ts->aa_point_coord_index, TGSI_INTERPOLATE_LINEAR);

   /* Declare extra immediates */
   imm = ts->num_imm++;
   tgsi_transform_immediate_decl(ctx, 0.5, 0.5, 0.45, 1.0);

   /*
    * Emit code to compute fragment coverage.
    * The point always has radius 0.5.  The threshold value will be a
    * value less than, but close to 0.5, such as 0.45.
    * We compute a coverage factor from the distance and threshold.
    * If the coverage is negative, the fragment is outside the circle and
    * it's discarded.
    * If the coverage is >= 1, the fragment is fully inside the threshold
    * distance.  We limit/clamp the coverage to 1.
    * Otherwise, the fragment is between the threshold value and 0.5 and we
    * compute a coverage value in [0,1].
    *
    * Input reg (texIn) usage:
    *  texIn.x = x point coord in [0,1]
    *  texIn.y = y point coord in [0,1]
    *  texIn.z = "k" the smoothing threshold distance
    *  texIn.w = unused
    *
    * Temp reg (t0) usage:
    *  t0.x = distance of fragment from center point
    *  t0.y = boolean, is t0.x > 0.5, also misc temp usage
    *  t0.z = temporary for computing 1/(0.5-k) value
    *  t0.w = final coverage value
    */

   tmp0 = ts->tmp;

   /* SUB t0.xy, texIn, (0.5, 0,5) */
   tgsi_transform_op2_inst(ctx, TGSI_OPCODE_SUB,
                           TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_XY,
                           TGSI_FILE_INPUT, texIn,
                           TGSI_FILE_IMMEDIATE, imm);

   /* DP2 t0.x, t0.xy, t0.xy;  # t0.x = x^2 + y^2 */
   tgsi_transform_op2_inst(ctx, TGSI_OPCODE_DP2,
                           TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_X,
                           TGSI_FILE_TEMPORARY, tmp0,
                           TGSI_FILE_TEMPORARY, tmp0);

   /* SQRT t0.x, t0.x */
   tgsi_transform_op1_inst(ctx, TGSI_OPCODE_SQRT,
                           TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_X,
                           TGSI_FILE_TEMPORARY, tmp0);

   /* compute coverage factor = (0.5-d)/(0.5-k) */

   /* SUB t0.w, 0.5, texIn.z;  # t0.w = 0.5-k */
   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_SUB,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_W,
                               TGSI_FILE_IMMEDIATE, imm, TGSI_SWIZZLE_X,
                               TGSI_FILE_INPUT, texIn, TGSI_SWIZZLE_Z);

   /* SUB t0.y, 0.5, t0.x;  # t0.y = 0.5-d */
   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_SUB,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_Y,
                               TGSI_FILE_IMMEDIATE, imm, TGSI_SWIZZLE_X,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_X);

   /* DIV t0.w, t0.y, t0.w;  # coverage = (0.5-d)/(0.5-k) */
   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_DIV,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_W,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_Y,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_W);

   /* If the coverage value is negative, it means the fragment is outside
    * the point's circular boundary.  Kill it.
    */
   /* KILL_IF tmp0.w;  # if tmp0.w < 0 KILL */
   tgsi_transform_kill_inst(ctx, TGSI_FILE_TEMPORARY, tmp0,
                            TGSI_SWIZZLE_W, FALSE);

   /* If the distance is less than the threshold, the coverage/alpha value
    * will be greater than one.  Clamp to one here.
    */
   /* MIN tmp0.w, tmp0.w, 1.0 */
   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_MIN,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_W,
                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_W,
                               TGSI_FILE_IMMEDIATE, imm, TGSI_SWIZZLE_W);
}

/**
 * TGSI instruction transform callback.
 */
static void
aa_inst(struct tgsi_transform_context *ctx,
        struct tgsi_full_instruction *inst)
{
   struct aa_transform_context *ts = aa_transform_context(ctx);
   unsigned i;

   /* Look for writes to color output reg and replace it with
    * color temp reg.
    */
   for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
      struct tgsi_full_dst_register *dst = &inst->Dst[i];
      if (dst->Register.File == TGSI_FILE_OUTPUT &&
          dst->Register.Index == ts->color_out) {
         dst->Register.File = TGSI_FILE_TEMPORARY;
         dst->Register.Index = ts->color_tmp;
      }
   }

   ctx->emit_instruction(ctx, inst);
}

/**
 * TGSI transform epilog callback.
 */
static void
aa_epilog(struct tgsi_transform_context *ctx)
{
   struct aa_transform_context *ts = aa_transform_context(ctx);

   /* add alpha modulation code at tail of program */
   assert(ts->color_out != INVALID_INDEX);
   assert(ts->color_tmp != INVALID_INDEX);

   /* MOV output.color.xyz colorTmp */
   tgsi_transform_op1_inst(ctx, TGSI_OPCODE_MOV,
                           TGSI_FILE_OUTPUT, ts->color_out,
                           TGSI_WRITEMASK_XYZ,
                           TGSI_FILE_TEMPORARY, ts->color_tmp);

   /* MUL output.color.w colorTmp.w tmp0.w */
   tgsi_transform_op2_inst(ctx, TGSI_OPCODE_MUL,
                           TGSI_FILE_OUTPUT, ts->color_out,
                           TGSI_WRITEMASK_W,
                           TGSI_FILE_TEMPORARY, ts->color_tmp,
                           TGSI_FILE_TEMPORARY, ts->tmp);
}

/**
 * TGSI utility to transform a fragment shader to support antialiasing point.
 *
 * This utility accepts two inputs:
 *\param tokens_in  -- the original token string of the shader
 *\param aa_point_coord_index -- the semantic index of the generic register
 *                            that contains the point sprite texture coord
 *
 * For each fragment in the point, we compute the distance of the fragment
 * from the point center using the point sprite texture coordinates.
 * If the distance is greater than 0.5, we'll discard the fragment.
 * Otherwise, we'll compute a coverage value which approximates how much
 * of the fragment is inside the bounding circle of the point. If the distance
 * is less than 'k', the coverage is 1. Else, the coverage is between 0 and 1.
 * The final fragment color's alpha channel is then modulated by the coverage
 * value.
 */
struct tgsi_token *
tgsi_add_aa_point(const struct tgsi_token *tokens_in,
                  const int aa_point_coord_index)
{
   struct aa_transform_context transform;
   const uint num_new_tokens = 200; /* should be enough */
   const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens;
   struct tgsi_token *new_tokens;

   /* allocate new tokens buffer */
   new_tokens = tgsi_alloc_tokens(new_len);
   if (!new_tokens)
      return NULL;

   /* setup transformation context */
   memset(&transform, 0, sizeof(transform));
   transform.base.transform_declaration = aa_decl;
   transform.base.transform_instruction = aa_inst;
   transform.base.transform_immediate = aa_immediate;
   transform.base.prolog = aa_prolog;
   transform.base.epilog = aa_epilog;

   transform.tmp = INVALID_INDEX;
   transform.color_out = INVALID_INDEX;
   transform.color_tmp = INVALID_INDEX;

   assert(aa_point_coord_index != -1);
   transform.aa_point_coord_index = (unsigned)aa_point_coord_index;

   transform.num_tmp = 0;
   transform.num_imm = 0;
   transform.num_input = 0;

   /* transform the shader */
   tgsi_transform_shader(tokens_in, new_tokens, new_len, &transform.base);

   return new_tokens;
}