1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
/*
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#ifndef FREEDRENO_SCREEN_H_
#define FREEDRENO_SCREEN_H_
#include <freedreno_drmif.h>
#include <freedreno_ringbuffer.h>
#include "pipe/p_screen.h"
#include "util/u_memory.h"
typedef uint32_t u32;
struct fd_bo;
struct fd_screen {
struct pipe_screen base;
/* it would be tempting to use pipe_reference here, but that
* really doesn't work well if it isn't the first member of
* the struct, so not quite so awesome to be adding refcnting
* further down the inheritance hierarchy:
*/
int refcnt;
/* place for winsys to stash it's own stuff: */
void *winsys_priv;
uint32_t gmemsize_bytes;
uint32_t device_id;
uint32_t gpu_id; /* 220, 305, etc */
uint32_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
uint32_t max_freq;
uint32_t max_rts; /* max # of render targets */
void *compiler; /* currently unused for a2xx */
struct fd_device *dev;
struct fd_pipe *pipe;
int64_t cpu_gpu_time_delta;
};
static inline struct fd_screen *
fd_screen(struct pipe_screen *pscreen)
{
return (struct fd_screen *)pscreen;
}
boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen,
struct fd_bo *bo,
unsigned stride,
struct winsys_handle *whandle);
struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *whandle,
unsigned *out_stride);
struct pipe_screen * fd_screen_create(struct fd_device *dev);
/* is a3xx patch revision 0? */
/* TODO a306.0 probably doesn't need this.. be more clever?? */
static inline boolean
is_a3xx_p0(struct fd_screen *screen)
{
return (screen->chip_id & 0xff0000ff) == 0x03000000;
}
static inline boolean
is_a3xx(struct fd_screen *screen)
{
return (screen->gpu_id >= 300) && (screen->gpu_id < 400);
}
static inline boolean
is_a4xx(struct fd_screen *screen)
{
return (screen->gpu_id >= 400) && (screen->gpu_id < 500);
}
/* is it using the ir3 compiler (shader isa introduced with a3xx)? */
static inline boolean
is_ir3(struct fd_screen *screen)
{
return is_a3xx(screen) || is_a4xx(screen);
}
#endif /* FREEDRENO_SCREEN_H_ */
|