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/*
* Mesa 3-D graphics library
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_BUILDER_3D_H
#define ILO_BUILDER_3D_H
#include "genhw/genhw.h"
#include "ilo_core.h"
#include "ilo_dev.h"
#include "ilo_builder_3d_top.h"
#include "ilo_builder_3d_bottom.h"
struct gen6_3dprimitive_info {
enum gen_3dprim_type topology;
bool indexed;
uint32_t vertex_count;
uint32_t vertex_start;
uint32_t instance_count;
uint32_t instance_start;
int32_t vertex_base;
};
static inline void
gen6_3DPRIMITIVE(struct ilo_builder *builder,
const struct gen6_3dprimitive_info *info)
{
const uint8_t cmd_len = 6;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 6, 6);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) | (cmd_len - 2) |
info->topology << GEN6_3DPRIM_DW0_TYPE__SHIFT;
if (info->indexed)
dw[0] |= GEN6_3DPRIM_DW0_ACCESS_RANDOM;
dw[1] = info->vertex_count;
dw[2] = info->vertex_start;
dw[3] = info->instance_count;
dw[4] = info->instance_start;
dw[5] = info->vertex_base;
}
static inline void
gen7_3DPRIMITIVE(struct ilo_builder *builder,
const struct gen6_3dprimitive_info *info)
{
const uint8_t cmd_len = 7;
uint32_t *dw;
ILO_DEV_ASSERT(builder->dev, 7, 8);
ilo_builder_batch_pointer(builder, cmd_len, &dw);
dw[0] = GEN6_RENDER_CMD(3D, 3DPRIMITIVE) | (cmd_len - 2);
dw[1] = info->topology << GEN7_3DPRIM_DW1_TYPE__SHIFT;
if (info->indexed)
dw[1] |= GEN7_3DPRIM_DW1_ACCESS_RANDOM;
dw[2] = info->vertex_count;
dw[3] = info->vertex_start;
dw[4] = info->instance_count;
dw[5] = info->instance_start;
dw[6] = info->vertex_base;
}
#endif /* ILO_BUILDER_3D_H */
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