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/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file glx_texture_compression.c
* Contains the routines required to implement GLX protocol for
* ARB_texture_compression and related extensions.
*
* \sa http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt
*
* \author Ian Romanick <idr@us.ibm.com>
*/
#include "packrender.h"
#include "packsingle.h"
#include "indirect.h"
#include <assert.h>
void
__indirect_glGetCompressedTexImage(GLenum target, GLint level,
GLvoid * img)
{
__GLX_SINGLE_DECLARE_VARIABLES();
xGLXGetTexImageReply reply;
size_t image_bytes;
__GLX_SINGLE_LOAD_VARIABLES();
__GLX_SINGLE_BEGIN(X_GLsop_GetCompressedTexImage, 8);
__GLX_SINGLE_PUT_LONG(0, target);
__GLX_SINGLE_PUT_LONG(4, level);
__GLX_SINGLE_READ_XREPLY();
image_bytes = reply.width;
assert(image_bytes <= ((4 * reply.length) - 0));
assert(image_bytes >= ((4 * reply.length) - 3));
if (image_bytes != 0) {
_XRead(dpy, (char *) img, image_bytes);
if (image_bytes < (4 * reply.length)) {
_XEatData(dpy, (4 * reply.length) - image_bytes);
}
}
__GLX_SINGLE_END();
}
/**
* Internal function used for \c glCompressedTexImage1D and
* \c glCompressedTexImage2D.
*/
static void
CompressedTexImage1D2D(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
const GLvoid * data, CARD32 rop)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
if ((target == GL_PROXY_TEXTURE_1D)
|| (target == GL_PROXY_TEXTURE_2D)
|| (target == GL_PROXY_TEXTURE_CUBE_MAP)) {
compsize = 0;
}
else {
compsize = image_size;
}
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(rop, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, internal_format);
__GLX_PUT_LONG(16, width);
__GLX_PUT_LONG(20, height);
__GLX_PUT_LONG(24, border);
__GLX_PUT_LONG(28, image_size);
if (compsize != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
assert(compsize != 0);
__GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, internal_format);
__GLX_PUT_LONG(20, width);
__GLX_PUT_LONG(24, height);
__GLX_PUT_LONG(28, border);
__GLX_PUT_LONG(32, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4,
data, image_size);
}
}
/**
* Internal function used for \c glCompressedTexSubImage1D and
* \c glCompressedTexSubImage2D.
*/
static void
CompressedTexSubImage1D2D(GLenum target, GLint level,
GLsizei xoffset, GLsizei yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
const GLvoid * data, CARD32 rop)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
if (target == GL_PROXY_TEXTURE_3D) {
compsize = 0;
}
else {
compsize = image_size;
}
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(rop, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, xoffset);
__GLX_PUT_LONG(16, yoffset);
__GLX_PUT_LONG(20, width);
__GLX_PUT_LONG(24, height);
__GLX_PUT_LONG(28, format);
__GLX_PUT_LONG(32, image_size);
if (compsize != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
assert(compsize != 0);
__GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, xoffset);
__GLX_PUT_LONG(20, yoffset);
__GLX_PUT_LONG(24, width);
__GLX_PUT_LONG(28, height);
__GLX_PUT_LONG(32, format);
__GLX_PUT_LONG(36, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4,
data, image_size);
}
}
void
__indirect_glCompressedTexImage1D(GLenum target, GLint level,
GLenum internal_format, GLsizei width,
GLint border, GLsizei image_size,
const GLvoid * data)
{
CompressedTexImage1D2D(target, level, internal_format, width, 0,
border, image_size, data,
X_GLrop_CompressedTexImage1D);
}
void
__indirect_glCompressedTexImage2D(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLint border, GLsizei image_size,
const GLvoid * data)
{
CompressedTexImage1D2D(target, level, internal_format, width, height,
border, image_size, data,
X_GLrop_CompressedTexImage2D);
}
void
__indirect_glCompressedTexImage3D(GLenum target, GLint level,
GLenum internal_format,
GLsizei width, GLsizei height,
GLsizei depth, GLint border,
GLsizei image_size, const GLvoid * data)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexImage3D, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, internal_format);
__GLX_PUT_LONG(16, width);
__GLX_PUT_LONG(20, height);
__GLX_PUT_LONG(24, depth);
__GLX_PUT_LONG(28, border);
__GLX_PUT_LONG(32, image_size);
if (image_size != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexImage3D, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, internal_format);
__GLX_PUT_LONG(20, width);
__GLX_PUT_LONG(24, height);
__GLX_PUT_LONG(28, depth);
__GLX_PUT_LONG(32, border);
__GLX_PUT_LONG(36, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4,
data, image_size);
}
}
void
__indirect_glCompressedTexSubImage1D(GLenum target, GLint level,
GLint xoffset,
GLsizei width,
GLenum format, GLsizei image_size,
const GLvoid * data)
{
CompressedTexSubImage1D2D(target, level, xoffset, 0, width, 0,
format, image_size, data,
X_GLrop_CompressedTexSubImage1D);
}
void
__indirect_glCompressedTexSubImage2D(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei image_size,
const GLvoid * data)
{
CompressedTexSubImage1D2D(target, level, xoffset, yoffset, width, height,
format, image_size, data,
X_GLrop_CompressedTexSubImage2D);
}
void
__indirect_glCompressedTexSubImage3D(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth,
GLenum format, GLsizei image_size,
const GLvoid * data)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (gc->currentDpy == NULL) {
return;
}
cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE
+ image_size);
if (cmdlen <= gc->maxSmallRenderCommandSize) {
__GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexSubImage3D, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_LONG(8, level);
__GLX_PUT_LONG(12, xoffset);
__GLX_PUT_LONG(16, yoffset);
__GLX_PUT_LONG(20, zoffset);
__GLX_PUT_LONG(24, width);
__GLX_PUT_LONG(28, height);
__GLX_PUT_LONG(32, depth);
__GLX_PUT_LONG(36, format);
__GLX_PUT_LONG(40, image_size);
if (image_size != 0) {
__GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE,
data, image_size);
}
__GLX_END(cmdlen);
}
else {
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexSubImage3D, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_LONG(12, level);
__GLX_PUT_LONG(16, xoffset);
__GLX_PUT_LONG(20, yoffset);
__GLX_PUT_LONG(24, zoffset);
__GLX_PUT_LONG(28, width);
__GLX_PUT_LONG(32, height);
__GLX_PUT_LONG(36, depth);
__GLX_PUT_LONG(40, format);
__GLX_PUT_LONG(44, image_size);
__glXSendLargeCommand(gc, gc->pc,
__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4,
data, image_size);
}
}
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