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/*
 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
 * Copyright © 2006 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/**
 * \file intel_debug.c
 *
 * Support for the INTEL_DEBUG environment variable, along with other
 * miscellaneous debugging code.
 */

#include "brw_context.h"
#include "intel_debug.h"
#include "utils.h"

int INTEL_DEBUG = 0;

static const struct dri_debug_control debug_control[] = {
   { "tex",   DEBUG_TEXTURE},
   { "state", DEBUG_STATE},
   { "blit",  DEBUG_BLIT},
   { "mip",   DEBUG_MIPTREE},
   { "perf",  DEBUG_PERF},
   { "perfmon", DEBUG_PERFMON},
   { "bat",   DEBUG_BATCH},
   { "pix",   DEBUG_PIXEL},
   { "buf",   DEBUG_BUFMGR},
   { "reg",   DEBUG_REGION},
   { "fbo",   DEBUG_FBO},
   { "fs",    DEBUG_WM },
   { "gs",    DEBUG_GS},
   { "sync",  DEBUG_SYNC},
   { "prim",  DEBUG_PRIMS },
   { "vert",  DEBUG_VERTS },
   { "dri",   DEBUG_DRI },
   { "sf",    DEBUG_SF },
   { "stats", DEBUG_STATS },
   { "urb",   DEBUG_URB },
   { "vs",    DEBUG_VS },
   { "clip",  DEBUG_CLIP },
   { "aub",   DEBUG_AUB },
   { "shader_time", DEBUG_SHADER_TIME },
   { "no16",  DEBUG_NO16 },
   { "blorp", DEBUG_BLORP },
   { "nodualobj", DEBUG_NO_DUAL_OBJECT_GS },
   { NULL,    0 }
};

void
brw_process_intel_debug_variable(struct brw_context *brw)
{
   INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
   if (INTEL_DEBUG & DEBUG_BUFMGR)
      dri_bufmgr_set_debug(brw->bufmgr, true);

   if ((INTEL_DEBUG & DEBUG_SHADER_TIME) && brw->gen < 7) {
      fprintf(stderr,
              "shader_time debugging requires gen7 (Ivybridge) or better.\n");
      INTEL_DEBUG &= ~DEBUG_SHADER_TIME;
   }

   if (INTEL_DEBUG & DEBUG_PERF)
      brw->perf_debug = true;

   if (INTEL_DEBUG & DEBUG_AUB)
      drm_intel_bufmgr_gem_set_aub_dump(brw->bufmgr, true);
}