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/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.h,v 1.6 2002/12/16 16:18:58 dawes Exp $ */
/**************************************************************************

Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
                     VA Linux Systems Inc., Fremont, California.

All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

**************************************************************************/

/*
 * Authors:
 *   Kevin E. Martin <martin@valinux.com>
 *   Gareth Hughes <gareth@valinux.com>
 */

#ifndef __RADEON_IOCTL_H__
#define __RADEON_IOCTL_H__

#ifdef GLX_DIRECT_RENDERING

#include "simple_list.h"
#include "radeon_lock.h"


extern void radeonEmitState( radeonContextPtr rmesa );
extern void radeonEmitVertexAOS( radeonContextPtr rmesa,
				 GLuint vertex_size,
				 GLuint offset );

extern void radeonEmitVbufPrim( radeonContextPtr rmesa,
				GLuint vertex_format,
				GLuint primitive,
				GLuint vertex_nr );

extern void radeonFlushElts( radeonContextPtr rmesa );

extern GLushort *radeonAllocEltsOpenEnded( radeonContextPtr rmesa,
					   GLuint vertex_format,
					   GLuint primitive,
					   GLuint min_nr );

extern void radeonEmitAOS( radeonContextPtr rmesa,
			   struct radeon_dma_region **regions,
			   GLuint n,
			   GLuint offset );

extern void radeonEmitBlit( radeonContextPtr rmesa,
			    GLuint color_fmt,
			    GLuint src_pitch,
			    GLuint src_offset,
			    GLuint dst_pitch,
			    GLuint dst_offset,
			    GLint srcx, GLint srcy,
			    GLint dstx, GLint dsty,
			    GLuint w, GLuint h );

extern void radeonEmitWait( radeonContextPtr rmesa, GLuint flags );

extern void radeonFlushCmdBuf( radeonContextPtr rmesa, const char * );
extern void radeonRefillCurrentDmaRegion( radeonContextPtr rmesa );

extern void radeonAllocDmaRegion( radeonContextPtr rmesa,
				  struct radeon_dma_region *region,
				  int bytes, 
				  int alignment );

extern void radeonAllocDmaRegionVerts( radeonContextPtr rmesa,
				       struct radeon_dma_region *region,
				       int numverts,
				       int vertsize, 
				       int alignment );

extern void radeonReleaseDmaRegion( radeonContextPtr rmesa,
				    struct radeon_dma_region *region,
				    const char *caller );

extern void radeonCopyBuffer( const __DRIdrawablePrivate *drawable );
extern void radeonPageFlip( const __DRIdrawablePrivate *drawable );
extern void radeonFlush( GLcontext *ctx );
extern void radeonFinish( GLcontext *ctx );
extern void radeonWaitForIdleLocked( radeonContextPtr rmesa );
extern void radeonWaitForVBlank( radeonContextPtr rmesa );
extern void radeonInitIoctlFuncs( GLcontext *ctx );
extern void radeonGetAllParams( radeonContextPtr rmesa );

/* radeon_compat.c:
 */
extern void radeonCompatEmitPrimitive( radeonContextPtr rmesa,
				       GLuint vertex_format,
				       GLuint hw_primitive,
				       GLuint nrverts );


/* ================================================================
 * Helper macros:
 */

/* Close off the last primitive, if it exists.
 */
#define RADEON_NEWPRIM( rmesa )			\
do {						\
   if ( rmesa->dma.flush )			\
      rmesa->dma.flush( rmesa );	\
} while (0)

/* Can accomodate several state changes and primitive changes without
 * actually firing the buffer.
 */
#define RADEON_STATECHANGE( rmesa, ATOM )			\
do {								\
   RADEON_NEWPRIM( rmesa );					\
   move_to_head( &(rmesa->hw.dirty), &(rmesa->hw.ATOM));	\
} while (0)

#define RADEON_DB_STATE( ATOM )			        \
   memcpy( rmesa->hw.ATOM.lastcmd, rmesa->hw.ATOM.cmd,	\
	   rmesa->hw.ATOM.cmd_size * 4)

static __inline int RADEON_DB_STATECHANGE( 
   radeonContextPtr rmesa,
   struct radeon_state_atom *atom )
{
   if (memcmp(atom->cmd, atom->lastcmd, atom->cmd_size*4)) {
      int *tmp;
      RADEON_NEWPRIM( rmesa );
      move_to_head( &(rmesa->hw.dirty), atom );
      tmp = atom->cmd; 
      atom->cmd = atom->lastcmd;
      atom->lastcmd = tmp;
      return 1;
   }
   else
      return 0;
}


/* Fire the buffered vertices no matter what.
 */
#define RADEON_FIREVERTICES( rmesa )			\
do {							\
   if ( rmesa->store.cmd_used || rmesa->dma.flush ) {	\
      radeonFlush( rmesa->glCtx );			\
   }							\
} while (0)

/* Command lengths.  Note that any time you ensure ELTS_BUFSZ or VBUF_BUFSZ
 * are available, you will also be adding an rmesa->state.max_state_size because
 * r200EmitState is called from within r200EmitVbufPrim and r200FlushElts.
 */
#if RADEON_OLD_PACKETS
#define AOS_BUFSZ(nr)	((3 + ((nr / 2) * 3) + ((nr & 1) * 2)) * sizeof(int))
#define VERT_AOS_BUFSZ	(0)
#define ELTS_BUFSZ(nr)	(24 + nr * 2)
#define VBUF_BUFSZ	(6 * sizeof(int))
#else
#define AOS_BUFSZ(nr)	((3 + ((nr / 2) * 3) + ((nr & 1) * 2)) * sizeof(int))
#define VERT_AOS_BUFSZ	(5 * sizeof(int))
#define ELTS_BUFSZ(nr)	(16 + nr * 2)
#define VBUF_BUFSZ	(4 * sizeof(int))
#endif

/* Ensure that a minimum amount of space is available in the command buffer.
 * This is used to ensure atomicity of state updates with the rendering requests
 * that rely on them.
 *
 * An alternative would be to implement a "soft lock" such that when the buffer
 * wraps at an inopportune time, we grab the lock, flush the current buffer,
 * and hang on to the lock until the critical section is finished and we flush
 * the buffer again and unlock.
 */
static __inline void radeonEnsureCmdBufSpace( radeonContextPtr rmesa,
					      int bytes )
{
   if (rmesa->store.cmd_used + bytes > RADEON_CMD_BUF_SZ)
      radeonFlushCmdBuf( rmesa, __FUNCTION__ );
   assert( bytes <= RADEON_CMD_BUF_SZ );
}

/* Alloc space in the command buffer
 */
static __inline char *radeonAllocCmdBuf( radeonContextPtr rmesa,
					 int bytes, const char *where )
{
   if (rmesa->store.cmd_used + bytes > RADEON_CMD_BUF_SZ)
      radeonFlushCmdBuf( rmesa, __FUNCTION__ );
   
   assert(rmesa->dri.drmMinor >= 3);

   {
      char *head = rmesa->store.cmd_buf + rmesa->store.cmd_used;
      rmesa->store.cmd_used += bytes;
      return head;
   }
}




#endif
#endif /* __RADEON_IOCTL_H__ */