summaryrefslogtreecommitdiffstats
path: root/src/vulkan/gen8_cmd_buffer.c
blob: b741612c891c4097e0b23feda716806fea0bd8c2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
/*
 * Copyright © 2015 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>

#include "anv_private.h"

#include "genxml/gen8_pack.h"
#include "genxml/gen9_pack.h"

static uint32_t
cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
{
   static const uint32_t push_constant_opcodes[] = {
      [MESA_SHADER_VERTEX]                      = 21,
      [MESA_SHADER_TESS_CTRL]                   = 25, /* HS */
      [MESA_SHADER_TESS_EVAL]                   = 26, /* DS */
      [MESA_SHADER_GEOMETRY]                    = 22,
      [MESA_SHADER_FRAGMENT]                    = 23,
      [MESA_SHADER_COMPUTE]                     = 0,
   };

   VkShaderStageFlags flushed = 0;

   anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
      if (stage == MESA_SHADER_COMPUTE)
         continue;

      struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);

      if (state.offset == 0)
         continue;

      anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
                     ._3DCommandSubOpcode = push_constant_opcodes[stage],
                     .ConstantBody = {
                        .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
                        .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
                     });

      flushed |= mesa_to_vk_shader_stage(stage);
   }

   cmd_buffer->state.push_constants_dirty &= ~flushed;

   return flushed;
}

#if ANV_GEN == 8
static void
emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
                    uint32_t count, const VkViewport *viewports)
{
   struct anv_state sf_clip_state =
      anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
   struct anv_state cc_state =
      anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);

   for (uint32_t i = 0; i < count; i++) {
      const VkViewport *vp = &viewports[i];

      /* The gen7 state struct has just the matrix and guardband fields, the
       * gen8 struct adds the min/max viewport fields. */
      struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
         .ViewportMatrixElementm00 = vp->width / 2,
         .ViewportMatrixElementm11 = vp->height / 2,
         .ViewportMatrixElementm22 = 1.0,
         .ViewportMatrixElementm30 = vp->x + vp->width / 2,
         .ViewportMatrixElementm31 = vp->y + vp->height / 2,
         .ViewportMatrixElementm32 = 0.0,
         .XMinClipGuardband = -1.0f,
         .XMaxClipGuardband = 1.0f,
         .YMinClipGuardband = -1.0f,
         .YMaxClipGuardband = 1.0f,
         .XMinViewPort = vp->x,
         .XMaxViewPort = vp->x + vp->width - 1,
         .YMinViewPort = vp->y,
         .YMaxViewPort = vp->y + vp->height - 1,
      };

      struct GENX(CC_VIEWPORT) cc_viewport = {
         .MinimumDepth = vp->minDepth,
         .MaximumDepth = vp->maxDepth
      };

      GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
                                 &sf_clip_viewport);
      GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
   }

   if (!cmd_buffer->device->info.has_llc) {
      anv_state_clflush(sf_clip_state);
      anv_state_clflush(cc_state);
   }

   anv_batch_emit(&cmd_buffer->batch,
                  GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC),
                  .CCViewportPointer = cc_state.offset);
   anv_batch_emit(&cmd_buffer->batch,
                  GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP),
                  .SFClipViewportPointer = sf_clip_state.offset);
}

void
gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
{
   if (cmd_buffer->state.dynamic.viewport.count > 0) {
      emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
                          cmd_buffer->state.dynamic.viewport.viewports);
   } else {
      /* If viewport count is 0, this is taken to mean "use the default" */
      emit_viewport_state(cmd_buffer, 1,
                          &(VkViewport) {
                             .x = 0.0f,
                             .y = 0.0f,
                             .width = cmd_buffer->state.framebuffer->width,
                             .height = cmd_buffer->state.framebuffer->height,
                             .minDepth = 0.0f,
                             .maxDepth = 1.0f,
                          });
   }
}
#endif

static void
emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
{
   anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM),
                  .RegisterOffset = reg,
                  .DataDWord = imm);
}

#define GEN8_L3CNTLREG                  0x7034

static void
config_l3(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
{
   /* References for GL state:
    *
    * - commits e307cfa..228d5a3
    * - src/mesa/drivers/dri/i965/gen7_l3_state.c
    */

   uint32_t val = enable_slm ?
      /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
      0x60000021 :
      /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
      0x60000060;
   bool changed = cmd_buffer->state.current_l3_config != val;

   if (changed) {
      /* According to the hardware docs, the L3 partitioning can only be changed
       * while the pipeline is completely drained and the caches are flushed,
       * which involves a first PIPE_CONTROL flush which stalls the pipeline and
       * initiates invalidation of the relevant caches...
       */
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
                     .TextureCacheInvalidationEnable = true,
                     .ConstantCacheInvalidationEnable = true,
                     .InstructionCacheInvalidateEnable = true,
                     .DCFlushEnable = true,
                     .PostSyncOperation = NoWrite,
                     .CommandStreamerStallEnable = true);

      /* ...followed by a second stalling flush which guarantees that
       * invalidation is complete when the L3 configuration registers are
       * modified.
       */
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
                     .DCFlushEnable = true,
                     .PostSyncOperation = NoWrite,
                     .CommandStreamerStallEnable = true);

      emit_lri(&cmd_buffer->batch, GEN8_L3CNTLREG, val);
      cmd_buffer->state.current_l3_config = val;
   }
}

static void
__emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
      uint32_t sf_dw[GENX(3DSTATE_SF_length)];
      struct GENX(3DSTATE_SF) sf = {
         GENX(3DSTATE_SF_header),
         .LineWidth = cmd_buffer->state.dynamic.line_width,
      };
      GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
      /* FIXME: gen9.fs */
      anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
                           cmd_buffer->state.pipeline->gen8.sf);
}
static void
__emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
      uint32_t sf_dw[GENX(3DSTATE_SF_length)];
      struct GEN9_3DSTATE_SF sf = {
         GEN9_3DSTATE_SF_header,
         .LineWidth = cmd_buffer->state.dynamic.line_width,
      };
      GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
      /* FIXME: gen9.fs */
      anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
                           cmd_buffer->state.pipeline->gen8.sf);
}

static void
__emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
   if (cmd_buffer->device->info.is_cherryview)
      __emit_gen9_sf_state(cmd_buffer);
   else
      __emit_genx_sf_state(cmd_buffer);
}

void
genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
{
   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
   uint32_t *p;

   uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;

   assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);

   config_l3(cmd_buffer, false);

   genX(flush_pipeline_select_3d)(cmd_buffer);

   if (vb_emit) {
      const uint32_t num_buffers = __builtin_popcount(vb_emit);
      const uint32_t num_dwords = 1 + num_buffers * 4;

      p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
                          GENX(3DSTATE_VERTEX_BUFFERS));
      uint32_t vb, i = 0;
      for_each_bit(vb, vb_emit) {
         struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
         uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;

         struct GENX(VERTEX_BUFFER_STATE) state = {
            .VertexBufferIndex = vb,
            .MemoryObjectControlState = GENX(MOCS),
            .AddressModifyEnable = true,
            .BufferPitch = pipeline->binding_stride[vb],
            .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
            .BufferSize = buffer->size - offset
         };

         GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state);
         i++;
      }
   }

   if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
      /* If somebody compiled a pipeline after starting a command buffer the
       * scratch bo may have grown since we started this cmd buffer (and
       * emitted STATE_BASE_ADDRESS).  If we're binding that pipeline now,
       * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
      if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
         anv_cmd_buffer_emit_state_base_address(cmd_buffer);

      anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
   }

   /* We emit the binding tables and sampler tables first, then emit push
    * constants and then finally emit binding table and sampler table
    * pointers.  It has to happen in this order, since emitting the binding
    * tables may change the push constants (in case of storage images). After
    * emitting push constants, on SKL+ we have to emit the corresponding
    * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
    */
   uint32_t dirty = 0;
   if (cmd_buffer->state.descriptors_dirty)
      dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);

   if (cmd_buffer->state.push_constants_dirty)
      dirty |= cmd_buffer_flush_push_constants(cmd_buffer);

   if (dirty)
      gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);

   if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
      gen8_cmd_buffer_emit_viewport(cmd_buffer);

   if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
      gen7_cmd_buffer_emit_scissor(cmd_buffer);

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
      __emit_sf_state(cmd_buffer);
   }

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
      bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
         cmd_buffer->state.dynamic.depth_bias.slope != 0.0f;

      uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
      struct GENX(3DSTATE_RASTER) raster = {
         GENX(3DSTATE_RASTER_header),
         .GlobalDepthOffsetEnableSolid = enable_bias,
         .GlobalDepthOffsetEnableWireframe = enable_bias,
         .GlobalDepthOffsetEnablePoint = enable_bias,
         .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
         .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
         .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
      };
      GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
      anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
                           pipeline->gen8.raster);
   }

   /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
    * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
    * across different state packets for gen8 and gen9. We handle that by
    * using a big old #if switch here.
    */
#if ANV_GEN == 8
   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
      struct anv_state cc_state =
         anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
                                            GEN8_COLOR_CALC_STATE_length * 4,
                                            64);
      struct GEN8_COLOR_CALC_STATE cc = {
         .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
         .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
         .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
         .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
         .StencilReferenceValue =
            cmd_buffer->state.dynamic.stencil_reference.front,
         .BackFaceStencilReferenceValue =
            cmd_buffer->state.dynamic.stencil_reference.back,
      };
      GEN8_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);

      if (!cmd_buffer->device->info.has_llc)
         anv_state_clflush(cc_state);

      anv_batch_emit(&cmd_buffer->batch,
                     GEN8_3DSTATE_CC_STATE_POINTERS,
                     .ColorCalcStatePointer = cc_state.offset,
                     .ColorCalcStatePointerValid = true);
   }

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
      uint32_t wm_depth_stencil_dw[GEN8_3DSTATE_WM_DEPTH_STENCIL_length];

      struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
         GEN8_3DSTATE_WM_DEPTH_STENCIL_header,

         /* Is this what we need to do? */
         .StencilBufferWriteEnable =
            cmd_buffer->state.dynamic.stencil_write_mask.front != 0,

         .StencilTestMask =
            cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
         .StencilWriteMask =
            cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,

         .BackfaceStencilTestMask =
            cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
         .BackfaceStencilWriteMask =
            cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
      };
      GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, wm_depth_stencil_dw,
                                         &wm_depth_stencil);

      anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
                           pipeline->gen8.wm_depth_stencil);
   }
#else
   if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
      struct anv_state cc_state =
         anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
                                            GEN9_COLOR_CALC_STATE_length * 4,
                                            64);
      struct GEN9_COLOR_CALC_STATE cc = {
         .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
         .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
         .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
         .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
      };
      GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);

      if (!cmd_buffer->device->info.has_llc)
         anv_state_clflush(cc_state);

      anv_batch_emit(&cmd_buffer->batch,
                     GEN9_3DSTATE_CC_STATE_POINTERS,
                     .ColorCalcStatePointer = cc_state.offset,
                     .ColorCalcStatePointerValid = true);
   }

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
      uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
      struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
      struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
         GEN9_3DSTATE_WM_DEPTH_STENCIL_header,

         .StencilBufferWriteEnable = d->stencil_write_mask.front != 0 ||
                                     d->stencil_write_mask.back != 0,

         .StencilTestMask = d->stencil_compare_mask.front & 0xff,
         .StencilWriteMask = d->stencil_write_mask.front & 0xff,

         .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
         .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,

         .StencilReferenceValue = d->stencil_reference.front,
         .BackfaceStencilReferenceValue = d->stencil_reference.back
      };
      GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);

      anv_batch_emit_merge(&cmd_buffer->batch, dwords,
                           pipeline->gen9.wm_depth_stencil);
   }
#endif

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_INDEX_BUFFER)) {
      anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF),
         .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
         .CutIndex = cmd_buffer->state.restart_index,
      );
   }

   cmd_buffer->state.vb_dirty &= ~vb_emit;
   cmd_buffer->state.dirty = 0;
}

void genX(CmdBindIndexBuffer)(
    VkCommandBuffer                             commandBuffer,
    VkBuffer                                    _buffer,
    VkDeviceSize                                offset,
    VkIndexType                                 indexType)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);

   static const uint32_t vk_to_gen_index_type[] = {
      [VK_INDEX_TYPE_UINT16]                    = INDEX_WORD,
      [VK_INDEX_TYPE_UINT32]                    = INDEX_DWORD,
   };

   static const uint32_t restart_index_for_type[] = {
      [VK_INDEX_TYPE_UINT16]                    = UINT16_MAX,
      [VK_INDEX_TYPE_UINT32]                    = UINT32_MAX,
   };

   cmd_buffer->state.restart_index = restart_index_for_type[indexType];

   anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
                  .IndexFormat = vk_to_gen_index_type[indexType],
                  .MemoryObjectControlState = GENX(MOCS),
                  .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
                  .BufferSize = buffer->size - offset);

   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
}

static VkResult
flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
{
   struct anv_device *device = cmd_buffer->device;
   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
   struct anv_state surfaces = { 0, }, samplers = { 0, };
   VkResult result;

   result = anv_cmd_buffer_emit_samplers(cmd_buffer,
                                         MESA_SHADER_COMPUTE, &samplers);
   if (result != VK_SUCCESS)
      return result;
   result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
                                              MESA_SHADER_COMPUTE, &surfaces);
   if (result != VK_SUCCESS)
      return result;

   struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);

   const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
   const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;

   unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
   unsigned push_constant_data_size =
      (prog_data->nr_params + local_id_dwords) * 4;
   unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
   unsigned push_constant_regs = reg_aligned_constant_size / 32;

   if (push_state.alloc_size) {
      anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
                     .CURBETotalDataLength = push_state.alloc_size,
                     .CURBEDataStartAddress = push_state.offset);
   }

   assert(prog_data->total_shared <= 64 * 1024);
   uint32_t slm_size = 0;
   if (prog_data->total_shared > 0) {
      /* slm_size is in 4k increments, but must be a power of 2. */
      slm_size = 4 * 1024;
      while (slm_size < prog_data->total_shared)
         slm_size <<= 1;
      slm_size /= 4 * 1024;
   }

   struct anv_state state =
      anv_state_pool_emit(&device->dynamic_state_pool,
                          GENX(INTERFACE_DESCRIPTOR_DATA), 64,
                          .KernelStartPointer = pipeline->cs_simd,
                          .KernelStartPointerHigh = 0,
                          .BindingTablePointer = surfaces.offset,
                          .BindingTableEntryCount = 0,
                          .SamplerStatePointer = samplers.offset,
                          .SamplerCount = 0,
                          .ConstantIndirectURBEntryReadLength = push_constant_regs,
                          .ConstantURBEntryReadOffset = 0,
                          .BarrierEnable = cs_prog_data->uses_barrier,
                          .SharedLocalMemorySize = slm_size,
                          .NumberofThreadsinGPGPUThreadGroup =
                             pipeline->cs_thread_width_max);

   uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
   anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
                  .InterfaceDescriptorTotalLength = size,
                  .InterfaceDescriptorDataStartAddress = state.offset);

   return VK_SUCCESS;
}

void
genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
{
   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
   VkResult result;

   assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);

   bool needs_slm = pipeline->cs_prog_data.base.total_shared > 0;
   config_l3(cmd_buffer, needs_slm);

   if (cmd_buffer->state.current_pipeline != GPGPU) {
#if ANV_GEN < 10
      /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
       *
       *   Software must clear the COLOR_CALC_STATE Valid field in
       *   3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
       *   with Pipeline Select set to GPGPU.
       *
       * The internal hardware docs recommend the same workaround for Gen9
       * hardware too.
       */
      anv_batch_emit(&cmd_buffer->batch,
                     GENX(3DSTATE_CC_STATE_POINTERS));
#endif

      anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
#if ANV_GEN >= 9
                     .MaskBits = 3,
#endif
                     .PipelineSelection = GPGPU);
      cmd_buffer->state.current_pipeline = GPGPU;
   }

   if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
      anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);

   if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
       (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
      result = flush_compute_descriptor_set(cmd_buffer);
      assert(result == VK_SUCCESS);
      cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
   }

   cmd_buffer->state.compute_dirty = 0;
}

static void
emit_ps_depth_count(struct anv_batch *batch,
                    struct anv_bo *bo, uint32_t offset)
{
   anv_batch_emit(batch, GENX(PIPE_CONTROL),
                  .DestinationAddressType = DAT_PPGTT,
                  .PostSyncOperation = WritePSDepthCount,
                  .DepthStallEnable = true,
                  .Address = { bo, offset });
}

static void
emit_query_availability(struct anv_batch *batch,
                        struct anv_bo *bo, uint32_t offset)
{
   anv_batch_emit(batch, GENX(PIPE_CONTROL),
                  .DestinationAddressType = DAT_PPGTT,
                  .PostSyncOperation = WriteImmediateData,
                  .Address = { bo, offset },
                  .ImmediateData = 1);
}

void genX(CmdBeginQuery)(
    VkCommandBuffer                             commandBuffer,
    VkQueryPool                                 queryPool,
    uint32_t                                    query,
    VkQueryControlFlags                         flags)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);

   /* Workaround: When meta uses the pipeline with the VS disabled, it seems
    * that the pipelining of the depth write breaks. What we see is that
    * samples from the render pass clear leaks into the first query
    * immediately after the clear. Doing a pipecontrol with a post-sync
    * operation and DepthStallEnable seems to work around the issue.
    */
   if (cmd_buffer->state.need_query_wa) {
      cmd_buffer->state.need_query_wa = false;
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
                     .DepthCacheFlushEnable = true,
                     .DepthStallEnable = true);
   }

   switch (pool->type) {
   case VK_QUERY_TYPE_OCCLUSION:
      emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
                          query * sizeof(struct anv_query_pool_slot));
      break;

   case VK_QUERY_TYPE_PIPELINE_STATISTICS:
   default:
      unreachable("");
   }
}

void genX(CmdEndQuery)(
    VkCommandBuffer                             commandBuffer,
    VkQueryPool                                 queryPool,
    uint32_t                                    query)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);

   switch (pool->type) {
   case VK_QUERY_TYPE_OCCLUSION:
      emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
                          query * sizeof(struct anv_query_pool_slot) + 8);

      emit_query_availability(&cmd_buffer->batch, &pool->bo,
                              query * sizeof(struct anv_query_pool_slot) + 16);
      break;

   case VK_QUERY_TYPE_PIPELINE_STATISTICS:
   default:
      unreachable("");
   }
}

#define TIMESTAMP 0x2358

void genX(CmdWriteTimestamp)(
    VkCommandBuffer                             commandBuffer,
    VkPipelineStageFlagBits                     pipelineStage,
    VkQueryPool                                 queryPool,
    uint32_t                                    query)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
   uint32_t offset = query * sizeof(struct anv_query_pool_slot);

   assert(pool->type == VK_QUERY_TYPE_TIMESTAMP);

   switch (pipelineStage) {
   case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT:
      anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
                     .RegisterAddress = TIMESTAMP,
                     .MemoryAddress = { &pool->bo, offset });
      anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
                     .RegisterAddress = TIMESTAMP + 4,
                     .MemoryAddress = { &pool->bo, offset + 4 });
      break;

   default:
      /* Everything else is bottom-of-pipe */
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
                     .DestinationAddressType = DAT_PPGTT,
                     .PostSyncOperation = WriteTimestamp,
                     .Address = { &pool->bo, offset });
      break;
   }

   emit_query_availability(&cmd_buffer->batch, &pool->bo, query + 16);
}

#define alu_opcode(v)   __gen_uint((v),  20, 31)
#define alu_operand1(v) __gen_uint((v),  10, 19)
#define alu_operand2(v) __gen_uint((v),   0,  9)
#define alu(opcode, operand1, operand2) \
   alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)

#define OPCODE_NOOP      0x000
#define OPCODE_LOAD      0x080
#define OPCODE_LOADINV   0x480
#define OPCODE_LOAD0     0x081
#define OPCODE_LOAD1     0x481
#define OPCODE_ADD       0x100
#define OPCODE_SUB       0x101
#define OPCODE_AND       0x102
#define OPCODE_OR        0x103
#define OPCODE_XOR       0x104
#define OPCODE_STORE     0x180
#define OPCODE_STOREINV  0x580

#define OPERAND_R0   0x00
#define OPERAND_R1   0x01
#define OPERAND_R2   0x02
#define OPERAND_R3   0x03
#define OPERAND_R4   0x04
#define OPERAND_SRCA 0x20
#define OPERAND_SRCB 0x21
#define OPERAND_ACCU 0x31
#define OPERAND_ZF   0x32
#define OPERAND_CF   0x33

#define CS_GPR(n) (0x2600 + (n) * 8)

static void
emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg,
                      struct anv_bo *bo, uint32_t offset)
{
   anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
                  .RegisterAddress = reg,
                  .MemoryAddress = { bo, offset });
   anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
                  .RegisterAddress = reg + 4,
                  .MemoryAddress = { bo, offset + 4 });
}

static void
store_query_result(struct anv_batch *batch, uint32_t reg,
                   struct anv_bo *bo, uint32_t offset, VkQueryResultFlags flags)
{
      anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
                     .RegisterAddress = reg,
                     .MemoryAddress = { bo, offset });

      if (flags & VK_QUERY_RESULT_64_BIT)
         anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
                        .RegisterAddress = reg + 4,
                        .MemoryAddress = { bo, offset + 4 });
}

void genX(CmdCopyQueryPoolResults)(
    VkCommandBuffer                             commandBuffer,
    VkQueryPool                                 queryPool,
    uint32_t                                    firstQuery,
    uint32_t                                    queryCount,
    VkBuffer                                    destBuffer,
    VkDeviceSize                                destOffset,
    VkDeviceSize                                destStride,
    VkQueryResultFlags                          flags)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
   ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
   uint32_t slot_offset, dst_offset;

   if (flags & VK_QUERY_RESULT_WAIT_BIT)
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
                     .CommandStreamerStallEnable = true,
                     .StallAtPixelScoreboard = true);

   dst_offset = buffer->offset + destOffset;
   for (uint32_t i = 0; i < queryCount; i++) {

      slot_offset = (firstQuery + i) * sizeof(struct anv_query_pool_slot);
      switch (pool->type) {
      case VK_QUERY_TYPE_OCCLUSION:
         emit_load_alu_reg_u64(&cmd_buffer->batch,
                               CS_GPR(0), &pool->bo, slot_offset);
         emit_load_alu_reg_u64(&cmd_buffer->batch,
                               CS_GPR(1), &pool->bo, slot_offset + 8);

         /* FIXME: We need to clamp the result for 32 bit. */

         uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GENX(MI_MATH));
         dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1);
         dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0);
         dw[3] = alu(OPCODE_SUB, 0, 0);
         dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU);
         break;

      case VK_QUERY_TYPE_TIMESTAMP:
         emit_load_alu_reg_u64(&cmd_buffer->batch,
                               CS_GPR(2), &pool->bo, slot_offset);
         break;

      default:
         unreachable("unhandled query type");
      }

      store_query_result(&cmd_buffer->batch,
                         CS_GPR(2), buffer->bo, dst_offset, flags);

      if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
         emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(0),
                               &pool->bo, slot_offset + 16);
         if (flags & VK_QUERY_RESULT_64_BIT)
            store_query_result(&cmd_buffer->batch,
                               CS_GPR(0), buffer->bo, dst_offset + 8, flags);
         else
            store_query_result(&cmd_buffer->batch,
                               CS_GPR(0), buffer->bo, dst_offset + 4, flags);
      }

      dst_offset += destStride;
   }
}

void genX(CmdSetEvent)(
    VkCommandBuffer                             commandBuffer,
    VkEvent                                     _event,
    VkPipelineStageFlags                        stageMask)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_event, event, _event);

   anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
                  .DestinationAddressType = DAT_PPGTT,
                  .PostSyncOperation = WriteImmediateData,
                  .Address = {
                     &cmd_buffer->device->dynamic_state_block_pool.bo,
                     event->state.offset
                   },
                  .ImmediateData = VK_EVENT_SET);
}

void genX(CmdResetEvent)(
    VkCommandBuffer                             commandBuffer,
    VkEvent                                     _event,
    VkPipelineStageFlags                        stageMask)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_event, event, _event);

   anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
                  .DestinationAddressType = DAT_PPGTT,
                  .PostSyncOperation = WriteImmediateData,
                  .Address = {
                     &cmd_buffer->device->dynamic_state_block_pool.bo,
                     event->state.offset
                   },
                  .ImmediateData = VK_EVENT_RESET);
}

void genX(CmdWaitEvents)(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    eventCount,
    const VkEvent*                              pEvents,
    VkPipelineStageFlags                        srcStageMask,
    VkPipelineStageFlags                        destStageMask,
    uint32_t                                    memoryBarrierCount,
    const VkMemoryBarrier*                      pMemoryBarriers,
    uint32_t                                    bufferMemoryBarrierCount,
    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
    uint32_t                                    imageMemoryBarrierCount,
    const VkImageMemoryBarrier*                 pImageMemoryBarriers)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   for (uint32_t i = 0; i < eventCount; i++) {
      ANV_FROM_HANDLE(anv_event, event, pEvents[i]);

      anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT),
                     .WaitMode = PollingMode,
                     .CompareOperation = COMPARE_SAD_EQUAL_SDD,
                     .SemaphoreDataDword = VK_EVENT_SET,
                     .SemaphoreAddress = {
                        &cmd_buffer->device->dynamic_state_block_pool.bo,
                        event->state.offset
                     });
   }

   genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
                            false, /* byRegion */
                            memoryBarrierCount, pMemoryBarriers,
                            bufferMemoryBarrierCount, pBufferMemoryBarriers,
                            imageMemoryBarrierCount, pImageMemoryBarriers);
}