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/* <auto_header>
* <FILENAME>
*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* AUTHOR: Patrick Benavoli (patrickx.benavoli@intel.com)
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*
*
* </auto_header>
*/
#pragma once
#include "ParameterType.h"
#include <list>
class CEnumParameterType : public CParameterType
{
// Value pairs
struct SValuePair
{
SValuePair(const string& strLiteral, int32_t iNumerical) : _strLiteral(strLiteral), _iNumerical(iNumerical) {}
string _strLiteral;
int32_t _iNumerical;
};
typedef list<SValuePair>::const_iterator ValuePairListIterator;
public:
CEnumParameterType(const string& strName);
// From IXmlSink
virtual bool fromXml(const CXmlElement& xmlElement, CXmlSerializingContext& serializingContext);
// Conversion
virtual bool asInteger(const string& strValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const;
virtual void asString(const uint32_t& uiValue, string& strValue, CParameterAccessContext& parameterAccessContext) const;
// Default value handling (simulation only)
virtual uint32_t getDefaultValue() const;
// Element properties
virtual void showProperties(string& strResult) const;
// CElement
virtual string getKind() const;
private:
// Check string is a number
static bool isNumber(const string& strValue);
// Literal - numerical conversions
bool getLiteral(int32_t iNumerical, string& strLiteral) const;
bool getNumerical(const string& strLiteral, int32_t& iNumerical) const;
// Numerical validity
bool isValid(int32_t iNumerical) const;
// Value pairs
list<SValuePair> _valuePairList;
};
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