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/*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*/
#pragma once
#include <stdint.h>
#include <string>
using namespace std;
class CMappingContext
{
// Item structure
struct SItem {
const string* strKey;
const string* strItem;
bool bSet;
};
public:
// Regular Constructor
CMappingContext(uint32_t uiNbItemTypes);
~CMappingContext();
// Copy constructor
CMappingContext(const CMappingContext& from);
// Affectation
CMappingContext& operator=(const CMappingContext& right);
// Item access
/**
* Set context mapping item key and value.
*
* @param[in] uiItemType Mapping item index.
* @param[in] pStrKey Mapping item key name.
* @param[in] pStrItem Mapping item value.
*
* @return False if already set, true else.
*/
bool setItem(uint32_t uiItemType, const string* pStrKey, const string* pStrItem);
const string& getItem(uint32_t uiItemType) const;
uint32_t getItemAsInteger(uint32_t uiItemType) const;
/**
* Get mapping item value from its key name.
*
* @param[in] strKey Mapping item key name.
*
* @return Mapping item value pointer if found, NULL else.
*/
const string* getItem(const string& strKey) const;
bool iSet(uint32_t uiItemType) const;
private:
// Item array
SItem* _pstItemArray;
// Items array size
uint32_t _uiNbItemTypes;
};
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