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/*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*/
#pragma once
#include <stdint.h>
#include "TypeElement.h"
class CParameterAccessContext;
class CConfigurationAccessContext;
class CParameterType : public CTypeElement
{
public:
CParameterType(const string& strName);
virtual ~CParameterType();
// Size
uint32_t getSize() const;
// Unit
string getUnit() const;
// From IXmlSink
virtual bool fromXml(const CXmlElement& xmlElement, CXmlSerializingContext& serializingContext);
/// Conversions
// String
virtual bool toBlackboard(const string& strValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const = 0;
virtual bool fromBlackboard(string& strValue, const uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const = 0;
// Boolean
virtual bool toBlackboard(bool bUserValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const;
virtual bool fromBlackboard(bool& bUserValue, uint32_t uiValue, CParameterAccessContext& parameterAccessContext) const;
// Integer
virtual bool toBlackboard(uint32_t uiUserValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const;
virtual bool fromBlackboard(uint32_t& uiUserValue, uint32_t uiValue, CParameterAccessContext& parameterAccessContext) const;
// Signed Integer
virtual bool toBlackboard(int32_t iUserValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const;
virtual bool fromBlackboard(int32_t& iUserValue, uint32_t uiValue, CParameterAccessContext& parameterAccessContext) const;
// Double
virtual bool toBlackboard(double dUserValue, uint32_t& uiValue, CParameterAccessContext& parameterAccessContext) const;
virtual bool fromBlackboard(double& dUserValue, uint32_t uiValue, CParameterAccessContext& parameterAccessContext) const;
// XML Serialization value space handling
// Value space handling for configuration import/export
virtual void handleValueSpaceAttribute(CXmlElement& xmlConfigurableElementSettingsElement, CConfigurationAccessContext& configurationAccessContext) const;
// Element properties
virtual void showProperties(string& strResult) const;
// Default value handling (simulation only)
virtual uint32_t getDefaultValue() const;
protected:
// Object creation
virtual void populate(CElement* pElement) const;
// Size
void setSize(uint32_t uiSize);
// Sign extension
void signExtend(int32_t& iData) const;
void signExtend(int64_t& iData) const;
// Check data has no bit set outside available range (based on byte size) and
// check data is consistent with available range, with respect to its sign
bool isEncodable(uint32_t uiData, bool bIsSigned) const;
bool isEncodable(uint64_t uiData, bool bIsSigned) const;
// Remove all bits set outside available range
uint32_t makeEncodable(uint32_t uiData) const;
private:
// Instantiation
virtual CInstanceConfigurableElement* doInstantiate() const;
// Generic Access
template <typename type>
void doSignExtend(type& data) const;
template <typename type>
bool doIsEncodable(type data, bool bIsSigned) const;
// Size in bytes
uint32_t _uiSize;
// Unit
string _strUnit;
};
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