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/*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*/
#include <iostream>
#include <stdlib.h>
#include "RequestMessage.h"
#include "AnswerMessage.h"
#include "ConnectionSocket.h"
using namespace std;
// hostname port command [argument[s]]
int main(int argc, char *argv[])
{
// Enough args?
if (argc < 4) {
cerr << "Missing arguments" << endl;
cerr << "Usage: " << argv[0] << " hostname port command [argument[s]]" << endl;
return -1;
}
// Get port number
uint16_t uiPort = (uint16_t)strtoul(argv[2], NULL, 0);
// Connect to target
CConnectionSocket connectionSocket;
// Set timeout
connectionSocket.setTimeout(5000);
string strError;
// Connect
if (!connectionSocket.connect(argv[1], uiPort, strError)) {
cerr << strError << endl;
return -2;
}
// Create command message
CRequestMessage requestMessage(argv[3]);
// Add arguments
uint32_t uiArg;
for (uiArg = 4; uiArg < (uint32_t)argc; uiArg++) {
requestMessage.addArgument(argv[uiArg]);
}
///// Send command
if (!requestMessage.serialize(&connectionSocket, true)) {
cerr << "Unable to send command to target" << endl;
return -3;
}
// Create answer message
CAnswerMessage answerMessage;
///// Get answer
if (!answerMessage.serialize(&connectionSocket, false)) {
cerr << "No answer received from target" << endl;
return -4;
}
// Success?
if (!answerMessage.success()) {
// Display error answer
cerr << answerMessage.getAnswer() << endl;
} else {
// Display success answer
cout << answerMessage.getAnswer() << endl;
}
// Program status
return answerMessage.success() ? 0 : -5;
}
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