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/*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*/
#include "Socket.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <assert.h>
#include <netdb.h>
#include <strings.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/time.h>
CSocket::CSocket() : _iSockFd(socket(AF_INET, SOCK_STREAM, 0))
{
assert(_iSockFd != -1);
int iNoDelay = 1;
// (see man 7 tcp)
// Setting TCP_NODELAY allows us sending commands and responses as soon as
// they are ready to be sent, instead of waiting for more data on the
// socket.
setsockopt(_iSockFd, IPPROTO_TCP, TCP_NODELAY, (char *)&iNoDelay, sizeof(iNoDelay));
}
CSocket::CSocket(int iSockId) : _iSockFd(iSockId)
{
assert(_iSockFd != -1);
}
CSocket::~CSocket()
{
close(_iSockFd);
}
// Socket address init
void CSocket::initSockAddrIn(struct sockaddr_in* pSockAddrIn, uint32_t uiInAddr, uint16_t uiPort) const
{
// Fill server address
pSockAddrIn->sin_family = AF_INET;
pSockAddrIn->sin_port = htons(uiPort);
pSockAddrIn->sin_addr.s_addr = uiInAddr;
bzero(&pSockAddrIn->sin_zero, sizeof(pSockAddrIn->sin_zero));
}
// Non blocking state
void CSocket::setNonBlocking(bool bNonBlocking)
{
int iFlags = fcntl(_iSockFd, F_GETFL, 0);
assert(iFlags != -1);
if (bNonBlocking) {
iFlags |= O_NONBLOCK;
} else {
iFlags &= ~O_NONBLOCK;
}
fcntl(_iSockFd, F_SETFL, iFlags);
}
// Communication timeout
void CSocket::setTimeout(uint32_t uiMilliseconds)
{
struct timeval tv;
tv.tv_sec = uiMilliseconds / 1000;
tv.tv_usec = (uiMilliseconds % 1000) * 1000;
setsockopt(_iSockFd, SOL_SOCKET, SO_SNDTIMEO, &tv, sizeof(tv));
setsockopt(_iSockFd, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
}
// Read
bool CSocket::read(void* pvData, uint32_t uiSize)
{
uint32_t uiOffset = 0;
uint8_t* pucData = (uint8_t*)pvData;
while (uiSize) {
int32_t iAccessedSize = ::recv(_iSockFd, &pucData[uiOffset], uiSize, MSG_NOSIGNAL);
if (!iAccessedSize || iAccessedSize == -1) {
return false;
}
uiSize -= iAccessedSize;
uiOffset += iAccessedSize;
}
return true;
}
// Write
bool CSocket::write(const void* pvData, uint32_t uiSize)
{
uint32_t uiOffset = 0;
const uint8_t* pucData = (const uint8_t*)pvData;
while (uiSize) {
int32_t iAccessedSize = ::send(_iSockFd, &pucData[uiOffset], uiSize, MSG_NOSIGNAL);
if (!iAccessedSize || iAccessedSize == -1) {
return false;
}
uiSize -= iAccessedSize;
uiOffset += iAccessedSize;
}
return true;
}
// Fd
int CSocket::getFd() const
{
return _iSockFd;
}
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