1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
|
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// http://code.google.com/p/protobuf/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Author: kenton@google.com (Kenton Varda)
// Based on original Protocol Buffers design by
// Sanjay Ghemawat, Jeff Dean, and others.
//
// Defines Message, the abstract interface implemented by non-lite
// protocol message objects. Although it's possible to implement this
// interface manually, most users will use the protocol compiler to
// generate implementations.
//
// Example usage:
//
// Say you have a message defined as:
//
// message Foo {
// optional string text = 1;
// repeated int32 numbers = 2;
// }
//
// Then, if you used the protocol compiler to generate a class from the above
// definition, you could use it like so:
//
// string data; // Will store a serialized version of the message.
//
// {
// // Create a message and serialize it.
// Foo foo;
// foo.set_text("Hello World!");
// foo.add_numbers(1);
// foo.add_numbers(5);
// foo.add_numbers(42);
//
// foo.SerializeToString(&data);
// }
//
// {
// // Parse the serialized message and check that it contains the
// // correct data.
// Foo foo;
// foo.ParseFromString(data);
//
// assert(foo.text() == "Hello World!");
// assert(foo.numbers_size() == 3);
// assert(foo.numbers(0) == 1);
// assert(foo.numbers(1) == 5);
// assert(foo.numbers(2) == 42);
// }
//
// {
// // Same as the last block, but do it dynamically via the Message
// // reflection interface.
// Message* foo = new Foo;
// Descriptor* descriptor = foo->GetDescriptor();
//
// // Get the descriptors for the fields we're interested in and verify
// // their types.
// FieldDescriptor* text_field = descriptor->FindFieldByName("text");
// assert(text_field != NULL);
// assert(text_field->type() == FieldDescriptor::TYPE_STRING);
// assert(text_field->label() == FieldDescriptor::TYPE_OPTIONAL);
// FieldDescriptor* numbers_field = descriptor->FindFieldByName("numbers");
// assert(numbers_field != NULL);
// assert(numbers_field->type() == FieldDescriptor::TYPE_INT32);
// assert(numbers_field->label() == FieldDescriptor::TYPE_REPEATED);
//
// // Parse the message.
// foo->ParseFromString(data);
//
// // Use the reflection interface to examine the contents.
// const Reflection* reflection = foo->GetReflection();
// assert(reflection->GetString(foo, text_field) == "Hello World!");
// assert(reflection->FieldSize(foo, numbers_field) == 3);
// assert(reflection->GetRepeatedInt32(foo, numbers_field, 0) == 1);
// assert(reflection->GetRepeatedInt32(foo, numbers_field, 1) == 5);
// assert(reflection->GetRepeatedInt32(foo, numbers_field, 2) == 42);
//
// delete foo;
// }
#ifndef GOOGLE_PROTOBUF_MESSAGE_H__
#define GOOGLE_PROTOBUF_MESSAGE_H__
#include <vector>
#include <string>
#ifdef __DECCXX
// HP C++'s iosfwd doesn't work.
#include <iostream>
#else
#include <iosfwd>
#endif
#include <google/protobuf/message_lite.h>
#include <google/protobuf/stubs/common.h>
#if defined(_WIN32) && defined(GetMessage)
// windows.h defines GetMessage() as a macro. Let's re-define it as an inline
// function. This is necessary because Reflection has a method called
// GetMessage() which we don't want overridden. The inline function should be
// equivalent for C++ users.
inline BOOL GetMessage_Win32(
LPMSG lpMsg, HWND hWnd,
UINT wMsgFilterMin, UINT wMsgFilterMax) {
return GetMessage(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax);
}
#undef GetMessage
inline BOOL GetMessage(
LPMSG lpMsg, HWND hWnd,
UINT wMsgFilterMin, UINT wMsgFilterMax) {
return GetMessage_Win32(lpMsg, hWnd, wMsgFilterMin, wMsgFilterMax);
}
#endif
namespace google {
namespace protobuf {
// Defined in this file.
class Message;
class Reflection;
class MessageFactory;
// Defined in other files.
class Descriptor; // descriptor.h
class FieldDescriptor; // descriptor.h
class EnumDescriptor; // descriptor.h
class EnumValueDescriptor; // descriptor.h
namespace io {
class ZeroCopyInputStream; // zero_copy_stream.h
class ZeroCopyOutputStream; // zero_copy_stream.h
class CodedInputStream; // coded_stream.h
class CodedOutputStream; // coded_stream.h
}
class UnknownFieldSet; // unknown_field_set.h
// A container to hold message metadata.
struct Metadata {
const Descriptor* descriptor;
const Reflection* reflection;
};
// Returns the EnumDescriptor for enum type E, which must be a
// proto-declared enum type. Code generated by the protocol compiler
// will include specializations of this template for each enum type declared.
template <typename E>
const EnumDescriptor* GetEnumDescriptor();
// Abstract interface for protocol messages.
//
// See also MessageLite, which contains most every-day operations. Message
// adds descriptors and reflection on top of that.
//
// The methods of this class that are virtual but not pure-virtual have
// default implementations based on reflection. Message classes which are
// optimized for speed will want to override these with faster implementations,
// but classes optimized for code size may be happy with keeping them. See
// the optimize_for option in descriptor.proto.
class LIBPROTOBUF_EXPORT Message : public MessageLite {
public:
inline Message() {}
virtual ~Message();
// Basic Operations ------------------------------------------------
// Construct a new instance of the same type. Ownership is passed to the
// caller. (This is also defined in MessageLite, but is defined again here
// for return-type covariance.)
virtual Message* New() const = 0;
// Make this message into a copy of the given message. The given message
// must have the same descriptor, but need not necessarily be the same class.
// By default this is just implemented as "Clear(); MergeFrom(from);".
virtual void CopyFrom(const Message& from);
// Merge the fields from the given message into this message. Singular
// fields will be overwritten, except for embedded messages which will
// be merged. Repeated fields will be concatenated. The given message
// must be of the same type as this message (i.e. the exact same class).
virtual void MergeFrom(const Message& from);
// Verifies that IsInitialized() returns true. GOOGLE_CHECK-fails otherwise, with
// a nice error message.
void CheckInitialized() const;
// Slowly build a list of all required fields that are not set.
// This is much, much slower than IsInitialized() as it is implemented
// purely via reflection. Generally, you should not call this unless you
// have already determined that an error exists by calling IsInitialized().
void FindInitializationErrors(vector<string>* errors) const;
// Like FindInitializationErrors, but joins all the strings, delimited by
// commas, and returns them.
string InitializationErrorString() const;
// Clears all unknown fields from this message and all embedded messages.
// Normally, if unknown tag numbers are encountered when parsing a message,
// the tag and value are stored in the message's UnknownFieldSet and
// then written back out when the message is serialized. This allows servers
// which simply route messages to other servers to pass through messages
// that have new field definitions which they don't yet know about. However,
// this behavior can have security implications. To avoid it, call this
// method after parsing.
//
// See Reflection::GetUnknownFields() for more on unknown fields.
virtual void DiscardUnknownFields();
// Computes (an estimate of) the total number of bytes currently used for
// storing the message in memory. The default implementation calls the
// Reflection object's SpaceUsed() method.
virtual int SpaceUsed() const;
// Debugging & Testing----------------------------------------------
// Generates a human readable form of this message, useful for debugging
// and other purposes.
string DebugString() const;
// Like DebugString(), but with less whitespace.
string ShortDebugString() const;
// Like DebugString(), but do not escape UTF-8 byte sequences.
string Utf8DebugString() const;
// Convenience function useful in GDB. Prints DebugString() to stdout.
void PrintDebugString() const;
// Heavy I/O -------------------------------------------------------
// Additional parsing and serialization methods not implemented by
// MessageLite because they are not supported by the lite library.
// Parse a protocol buffer from a file descriptor. If successful, the entire
// input will be consumed.
bool ParseFromFileDescriptor(int file_descriptor);
// Like ParseFromFileDescriptor(), but accepts messages that are missing
// required fields.
bool ParsePartialFromFileDescriptor(int file_descriptor);
// Parse a protocol buffer from a C++ istream. If successful, the entire
// input will be consumed.
bool ParseFromIstream(istream* input);
// Like ParseFromIstream(), but accepts messages that are missing
// required fields.
bool ParsePartialFromIstream(istream* input);
// Serialize the message and write it to the given file descriptor. All
// required fields must be set.
bool SerializeToFileDescriptor(int file_descriptor) const;
// Like SerializeToFileDescriptor(), but allows missing required fields.
bool SerializePartialToFileDescriptor(int file_descriptor) const;
// Serialize the message and write it to the given C++ ostream. All
// required fields must be set.
bool SerializeToOstream(ostream* output) const;
// Like SerializeToOstream(), but allows missing required fields.
bool SerializePartialToOstream(ostream* output) const;
// Reflection-based methods ----------------------------------------
// These methods are pure-virtual in MessageLite, but Message provides
// reflection-based default implementations.
virtual string GetTypeName() const;
virtual void Clear();
virtual bool IsInitialized() const;
virtual void CheckTypeAndMergeFrom(const MessageLite& other);
virtual bool MergePartialFromCodedStream(io::CodedInputStream* input);
virtual int ByteSize() const;
virtual void SerializeWithCachedSizes(io::CodedOutputStream* output) const;
private:
// This is called only by the default implementation of ByteSize(), to
// update the cached size. If you override ByteSize(), you do not need
// to override this. If you do not override ByteSize(), you MUST override
// this; the default implementation will crash.
//
// The method is private because subclasses should never call it; only
// override it. Yes, C++ lets you do that. Crazy, huh?
virtual void SetCachedSize(int size) const;
public:
// Introspection ---------------------------------------------------
// Typedef for backwards-compatibility.
typedef google::protobuf::Reflection Reflection;
// Get a Descriptor for this message's type. This describes what
// fields the message contains, the types of those fields, etc.
const Descriptor* GetDescriptor() const { return GetMetadata().descriptor; }
// Get the Reflection interface for this Message, which can be used to
// read and modify the fields of the Message dynamically (in other words,
// without knowing the message type at compile time). This object remains
// property of the Message.
//
// This method remains virtual in case a subclass does not implement
// reflection and wants to override the default behavior.
virtual const Reflection* GetReflection() const {
return GetMetadata().reflection;
}
protected:
// Get a struct containing the metadata for the Message. Most subclasses only
// need to implement this method, rather than the GetDescriptor() and
// GetReflection() wrappers.
virtual Metadata GetMetadata() const = 0;
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Message);
};
// This interface contains methods that can be used to dynamically access
// and modify the fields of a protocol message. Their semantics are
// similar to the accessors the protocol compiler generates.
//
// To get the Reflection for a given Message, call Message::GetReflection().
//
// This interface is separate from Message only for efficiency reasons;
// the vast majority of implementations of Message will share the same
// implementation of Reflection (GeneratedMessageReflection,
// defined in generated_message.h), and all Messages of a particular class
// should share the same Reflection object (though you should not rely on
// the latter fact).
//
// There are several ways that these methods can be used incorrectly. For
// example, any of the following conditions will lead to undefined
// results (probably assertion failures):
// - The FieldDescriptor is not a field of this message type.
// - The method called is not appropriate for the field's type. For
// each field type in FieldDescriptor::TYPE_*, there is only one
// Get*() method, one Set*() method, and one Add*() method that is
// valid for that type. It should be obvious which (except maybe
// for TYPE_BYTES, which are represented using strings in C++).
// - A Get*() or Set*() method for singular fields is called on a repeated
// field.
// - GetRepeated*(), SetRepeated*(), or Add*() is called on a non-repeated
// field.
// - The Message object passed to any method is not of the right type for
// this Reflection object (i.e. message.GetReflection() != reflection).
//
// You might wonder why there is not any abstract representation for a field
// of arbitrary type. E.g., why isn't there just a "GetField()" method that
// returns "const Field&", where "Field" is some class with accessors like
// "GetInt32Value()". The problem is that someone would have to deal with
// allocating these Field objects. For generated message classes, having to
// allocate space for an additional object to wrap every field would at least
// double the message's memory footprint, probably worse. Allocating the
// objects on-demand, on the other hand, would be expensive and prone to
// memory leaks. So, instead we ended up with this flat interface.
//
// TODO(kenton): Create a utility class which callers can use to read and
// write fields from a Reflection without paying attention to the type.
class LIBPROTOBUF_EXPORT Reflection {
public:
// TODO(kenton): Remove parameter.
inline Reflection() {}
virtual ~Reflection();
// Get the UnknownFieldSet for the message. This contains fields which
// were seen when the Message was parsed but were not recognized according
// to the Message's definition.
virtual const UnknownFieldSet& GetUnknownFields(
const Message& message) const = 0;
// Get a mutable pointer to the UnknownFieldSet for the message. This
// contains fields which were seen when the Message was parsed but were not
// recognized according to the Message's definition.
virtual UnknownFieldSet* MutableUnknownFields(Message* message) const = 0;
// Estimate the amount of memory used by the message object.
virtual int SpaceUsed(const Message& message) const = 0;
// Check if the given non-repeated field is set.
virtual bool HasField(const Message& message,
const FieldDescriptor* field) const = 0;
// Get the number of elements of a repeated field.
virtual int FieldSize(const Message& message,
const FieldDescriptor* field) const = 0;
// Clear the value of a field, so that HasField() returns false or
// FieldSize() returns zero.
virtual void ClearField(Message* message,
const FieldDescriptor* field) const = 0;
// Remove the last element of a repeated field.
// We don't provide a way to remove any element other than the last
// because it invites inefficient use, such as O(n^2) filtering loops
// that should have been O(n). If you want to remove an element other
// than the last, the best way to do it is to re-arrange the elements
// (using Swap()) so that the one you want removed is at the end, then
// call RemoveLast().
virtual void RemoveLast(Message* message,
const FieldDescriptor* field) const = 0;
// Swap the complete contents of two messages.
virtual void Swap(Message* message1, Message* message2) const = 0;
// Swap two elements of a repeated field.
virtual void SwapElements(Message* message,
const FieldDescriptor* field,
int index1,
int index2) const = 0;
// List all fields of the message which are currently set. This includes
// extensions. Singular fields will only be listed if HasField(field) would
// return true and repeated fields will only be listed if FieldSize(field)
// would return non-zero. Fields (both normal fields and extension fields)
// will be listed ordered by field number.
virtual void ListFields(const Message& message,
vector<const FieldDescriptor*>* output) const = 0;
// Singular field getters ------------------------------------------
// These get the value of a non-repeated field. They return the default
// value for fields that aren't set.
virtual int32 GetInt32 (const Message& message,
const FieldDescriptor* field) const = 0;
virtual int64 GetInt64 (const Message& message,
const FieldDescriptor* field) const = 0;
virtual uint32 GetUInt32(const Message& message,
const FieldDescriptor* field) const = 0;
virtual uint64 GetUInt64(const Message& message,
const FieldDescriptor* field) const = 0;
virtual float GetFloat (const Message& message,
const FieldDescriptor* field) const = 0;
virtual double GetDouble(const Message& message,
const FieldDescriptor* field) const = 0;
virtual bool GetBool (const Message& message,
const FieldDescriptor* field) const = 0;
virtual string GetString(const Message& message,
const FieldDescriptor* field) const = 0;
virtual const EnumValueDescriptor* GetEnum(
const Message& message, const FieldDescriptor* field) const = 0;
// See MutableMessage() for the meaning of the "factory" parameter.
virtual const Message& GetMessage(const Message& message,
const FieldDescriptor* field,
MessageFactory* factory = NULL) const = 0;
// Get a string value without copying, if possible.
//
// GetString() necessarily returns a copy of the string. This can be
// inefficient when the string is already stored in a string object in the
// underlying message. GetStringReference() will return a reference to the
// underlying string in this case. Otherwise, it will copy the string into
// *scratch and return that.
//
// Note: It is perfectly reasonable and useful to write code like:
// str = reflection->GetStringReference(field, &str);
// This line would ensure that only one copy of the string is made
// regardless of the field's underlying representation. When initializing
// a newly-constructed string, though, it's just as fast and more readable
// to use code like:
// string str = reflection->GetString(field);
virtual const string& GetStringReference(const Message& message,
const FieldDescriptor* field,
string* scratch) const = 0;
// Singular field mutators -----------------------------------------
// These mutate the value of a non-repeated field.
virtual void SetInt32 (Message* message,
const FieldDescriptor* field, int32 value) const = 0;
virtual void SetInt64 (Message* message,
const FieldDescriptor* field, int64 value) const = 0;
virtual void SetUInt32(Message* message,
const FieldDescriptor* field, uint32 value) const = 0;
virtual void SetUInt64(Message* message,
const FieldDescriptor* field, uint64 value) const = 0;
virtual void SetFloat (Message* message,
const FieldDescriptor* field, float value) const = 0;
virtual void SetDouble(Message* message,
const FieldDescriptor* field, double value) const = 0;
virtual void SetBool (Message* message,
const FieldDescriptor* field, bool value) const = 0;
virtual void SetString(Message* message,
const FieldDescriptor* field,
const string& value) const = 0;
virtual void SetEnum (Message* message,
const FieldDescriptor* field,
const EnumValueDescriptor* value) const = 0;
// Get a mutable pointer to a field with a message type. If a MessageFactory
// is provided, it will be used to construct instances of the sub-message;
// otherwise, the default factory is used. If the field is an extension that
// does not live in the same pool as the containing message's descriptor (e.g.
// it lives in an overlay pool), then a MessageFactory must be provided.
// If you have no idea what that meant, then you probably don't need to worry
// about it (don't provide a MessageFactory). WARNING: If the
// FieldDescriptor is for a compiled-in extension, then
// factory->GetPrototype(field->message_type() MUST return an instance of the
// compiled-in class for this type, NOT DynamicMessage.
virtual Message* MutableMessage(Message* message,
const FieldDescriptor* field,
MessageFactory* factory = NULL) const = 0;
// Repeated field getters ------------------------------------------
// These get the value of one element of a repeated field.
virtual int32 GetRepeatedInt32 (const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual int64 GetRepeatedInt64 (const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual uint32 GetRepeatedUInt32(const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual uint64 GetRepeatedUInt64(const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual float GetRepeatedFloat (const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual double GetRepeatedDouble(const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual bool GetRepeatedBool (const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual string GetRepeatedString(const Message& message,
const FieldDescriptor* field,
int index) const = 0;
virtual const EnumValueDescriptor* GetRepeatedEnum(
const Message& message,
const FieldDescriptor* field, int index) const = 0;
virtual const Message& GetRepeatedMessage(
const Message& message,
const FieldDescriptor* field, int index) const = 0;
// See GetStringReference(), above.
virtual const string& GetRepeatedStringReference(
const Message& message, const FieldDescriptor* field,
int index, string* scratch) const = 0;
// Repeated field mutators -----------------------------------------
// These mutate the value of one element of a repeated field.
virtual void SetRepeatedInt32 (Message* message,
const FieldDescriptor* field,
int index, int32 value) const = 0;
virtual void SetRepeatedInt64 (Message* message,
const FieldDescriptor* field,
int index, int64 value) const = 0;
virtual void SetRepeatedUInt32(Message* message,
const FieldDescriptor* field,
int index, uint32 value) const = 0;
virtual void SetRepeatedUInt64(Message* message,
const FieldDescriptor* field,
int index, uint64 value) const = 0;
virtual void SetRepeatedFloat (Message* message,
const FieldDescriptor* field,
int index, float value) const = 0;
virtual void SetRepeatedDouble(Message* message,
const FieldDescriptor* field,
int index, double value) const = 0;
virtual void SetRepeatedBool (Message* message,
const FieldDescriptor* field,
int index, bool value) const = 0;
virtual void SetRepeatedString(Message* message,
const FieldDescriptor* field,
int index, const string& value) const = 0;
virtual void SetRepeatedEnum(Message* message,
const FieldDescriptor* field, int index,
const EnumValueDescriptor* value) const = 0;
// Get a mutable pointer to an element of a repeated field with a message
// type.
virtual Message* MutableRepeatedMessage(
Message* message, const FieldDescriptor* field, int index) const = 0;
// Repeated field adders -------------------------------------------
// These add an element to a repeated field.
virtual void AddInt32 (Message* message,
const FieldDescriptor* field, int32 value) const = 0;
virtual void AddInt64 (Message* message,
const FieldDescriptor* field, int64 value) const = 0;
virtual void AddUInt32(Message* message,
const FieldDescriptor* field, uint32 value) const = 0;
virtual void AddUInt64(Message* message,
const FieldDescriptor* field, uint64 value) const = 0;
virtual void AddFloat (Message* message,
const FieldDescriptor* field, float value) const = 0;
virtual void AddDouble(Message* message,
const FieldDescriptor* field, double value) const = 0;
virtual void AddBool (Message* message,
const FieldDescriptor* field, bool value) const = 0;
virtual void AddString(Message* message,
const FieldDescriptor* field,
const string& value) const = 0;
virtual void AddEnum (Message* message,
const FieldDescriptor* field,
const EnumValueDescriptor* value) const = 0;
// See MutableMessage() for comments on the "factory" parameter.
virtual Message* AddMessage(Message* message,
const FieldDescriptor* field,
MessageFactory* factory = NULL) const = 0;
// Extensions ------------------------------------------------------
// Try to find an extension of this message type by fully-qualified field
// name. Returns NULL if no extension is known for this name or number.
virtual const FieldDescriptor* FindKnownExtensionByName(
const string& name) const = 0;
// Try to find an extension of this message type by field number.
// Returns NULL if no extension is known for this name or number.
virtual const FieldDescriptor* FindKnownExtensionByNumber(
int number) const = 0;
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Reflection);
};
// Abstract interface for a factory for message objects.
class LIBPROTOBUF_EXPORT MessageFactory {
public:
inline MessageFactory() {}
virtual ~MessageFactory();
// Given a Descriptor, gets or constructs the default (prototype) Message
// of that type. You can then call that message's New() method to construct
// a mutable message of that type.
//
// Calling this method twice with the same Descriptor returns the same
// object. The returned object remains property of the factory. Also, any
// objects created by calling the prototype's New() method share some data
// with the prototype, so these must be destoyed before the MessageFactory
// is destroyed.
//
// The given descriptor must outlive the returned message, and hence must
// outlive the MessageFactory.
//
// Some implementations do not support all types. GetPrototype() will
// return NULL if the descriptor passed in is not supported.
//
// This method may or may not be thread-safe depending on the implementation.
// Each implementation should document its own degree thread-safety.
virtual const Message* GetPrototype(const Descriptor* type) = 0;
// Gets a MessageFactory which supports all generated, compiled-in messages.
// In other words, for any compiled-in type FooMessage, the following is true:
// MessageFactory::generated_factory()->GetPrototype(
// FooMessage::descriptor()) == FooMessage::default_instance()
// This factory supports all types which are found in
// DescriptorPool::generated_pool(). If given a descriptor from any other
// pool, GetPrototype() will return NULL. (You can also check if a
// descriptor is for a generated message by checking if
// descriptor->file()->pool() == DescriptorPool::generated_pool().)
//
// This factory is 100% thread-safe; calling GetPrototype() does not modify
// any shared data.
//
// This factory is a singleton. The caller must not delete the object.
static MessageFactory* generated_factory();
// For internal use only: Registers a .proto file at static initialization
// time, to be placed in generated_factory. The first time GetPrototype()
// is called with a descriptor from this file, |register_messages| will be
// called, with the file name as the parameter. It must call
// InternalRegisterGeneratedMessage() (below) to register each message type
// in the file. This strange mechanism is necessary because descriptors are
// built lazily, so we can't register types by their descriptor until we
// know that the descriptor exists. |filename| must be a permanent string.
static void InternalRegisterGeneratedFile(
const char* filename, void (*register_messages)(const string&));
// For internal use only: Registers a message type. Called only by the
// functions which are registered with InternalRegisterGeneratedFile(),
// above.
static void InternalRegisterGeneratedMessage(const Descriptor* descriptor,
const Message* prototype);
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageFactory);
};
} // namespace protobuf
} // namespace google
#endif // GOOGLE_PROTOBUF_MESSAGE_H__
|