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author | The Android Open Source Project <initial-contribution@android.com> | 2009-02-10 15:43:59 -0800 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-02-10 15:43:59 -0800 |
commit | c27f813900a3c114562efbb8df1065e94766fc48 (patch) | |
tree | d95919283707dcab61009e27007374a745c9541e /android/skin/argb.h | |
parent | 0852ad57fa372f9b2854e4df685eaba8d8ef6790 (diff) | |
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auto import from //branches/cupcake/...@130745
Diffstat (limited to 'android/skin/argb.h')
-rw-r--r-- | android/skin/argb.h | 856 |
1 files changed, 856 insertions, 0 deletions
diff --git a/android/skin/argb.h b/android/skin/argb.h new file mode 100644 index 0000000..b3f0a6d --- /dev/null +++ b/android/skin/argb.h @@ -0,0 +1,856 @@ +/* Copyright (C) 2007-2008 The Android Open Source Project +** +** This software is licensed under the terms of the GNU General Public +** License version 2, as published by the Free Software Foundation, and +** may be copied, distributed, and modified under those terms. +** +** This program is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +** GNU General Public License for more details. +*/ +/* this file contains template code and may be included multiple times */ + +#ifndef ARGB_T_DEFINED +#define ARGB_T_DEFINED + +#if USE_MMX +#include <mmintrin.h> + +typedef __m64 mmx_t; +typedef mmx_t argb_t; + +static inline mmx_t +mmx_load8888( unsigned value, mmx_t zero ) +{ + return _mm_unpacklo_pi8( _mm_cvtsi32_si64 (value), zero); +} + +static inline unsigned +mmx_save8888( mmx_t argb, mmx_t zero ) +{ + return (unsigned) _mm_cvtsi64_si32( _mm_packs_pu16( argb, zero ) ); +} + +static inline mmx_t +mmx_expand16( int value ) +{ + mmx_t t1 = _mm_cvtsi32_si64( value ); + return _mm_packs_pi32( t1, t1 ); +} + +static inline int +mmx_makescale( double s ) +{ + return (int)(s*(1 << 16)); +} + +static inline mmx_t +mmx_mulshift( mmx_t argb, int multiplier, int rshift, mmx_t zero ) +{ + mmx_t ar = _mm_unpackhi_pi16(argb, zero ); + mmx_t gb = _mm_unpacklo_pi16(argb, zero ); + mmx_t mult = mmx_expand16(multiplier); + + ar = _mm_srli_pi32( _mm_madd_pi16( ar, mult ), rshift ); + gb = _mm_srli_pi32( _mm_madd_pi16( gb, mult ), rshift ); + + return _mm_packs_pi32( gb, ar ); +} + +static inline mmx_t +mmx_interp255( mmx_t m1, mmx_t m2, mmx_t zero, int alpha ) +{ + mmx_t mult, mult2, t1, t2, r1, r2; + + // m1 = [ a1 | r1 | g1 | b1 ] + // m2 = [ a2 | r2 | g2 | b2 ] + alpha = (alpha << 16) | (alpha ^ 255); + mult = _mm_cvtsi32_si64( alpha ); // mult = [ 0 | 0 | a | 1-a ] + mult2 = _mm_slli_si64( mult, 32 ); // mult2 = [ a | 1-a | 0 | 0 ] + mult = _mm_or_si64( mult, mult2 ); // mults = [ a | 1-a | a | 1-a ] + + t1 = _mm_unpackhi_pi16( m1, m2 ); // t1 = [ a2 | a1 | r2 | r1 ] + r1 = _mm_madd_pi16( t1, mult ); // r1 = [ ra | rr ] + + t2 = _mm_unpacklo_pi16( m1, m2 ); // t1 = [ g2 | g1 | b2 | b1 ] + r2 = _mm_madd_pi16( t2, mult ); // r2 = [ rg | rb ] + + r1 = _mm_srli_pi32( r1, 8 ); + r2 = _mm_srli_pi32( r2, 8 ); + + return _mm_packs_pi32( r2, r1 ); +} + +#define ARGB_DECL_ZERO() mmx_t _zero = _mm_setzero_si64() +#define ARGB_DECL(x) mmx_t x +#define ARGB_DECL2(x1,x2) mmx_t x1, x2 +#define ARGB_ZERO(x) x = _zero +#define ARGB_UNPACK(x,v) x = mmx_load8888((v), _zero) +#define ARGB_PACK(x) mmx_save8888(x, _zero) +#define ARGB_COPY(x,y) x = y +#define ARGB_SUM(x1,x2,x3) x1 = _mm_add_pi32(x2, x3) +#define ARGB_REDUCE(x,red) \ + ({ \ + int _red = (red) >> 8; \ + if (_red < 256) \ + x = mmx_mulshift( x, _red, 8, _zero ); \ + }) + +#define ARGB_INTERP255(x1,x2,x3,alpha) \ + x1 = mmx_interp255( x2, x3, _zero, (alpha)) + +#define ARGB_ADDW_11(x1,x2,x3) \ + ARGB_SUM(x1,x2,x3) + +#define ARGB_ADDW_31(x1,x2,x3) \ + ({ \ + mmx_t _t1 = _mm_add_pi16(x2, x3); \ + mmx_t _t2 = _mm_slli_pi16(x2, 1); \ + x1 = _mm_add_pi16(_t1, _t2); \ + }) + +#define ARGB_ADDW_13(x1,x2,x3) \ + ({ \ + mmx_t _t1 = _mm_add_pi16(x2, x3); \ + mmx_t _t2 = _mm_slli_pi16(x3, 1); \ + x1 = _mm_add_pi16(_t1, _t2); \ + }) + +#define ARGB_SHR(x1,x2,s) \ + x1 = _mm_srli_pi16(x2, s) + + +#define ARGB_MULSHIFT(x1,x2,v,s) \ + x1 = mmx_mulshift(x2, v, s, _zero) + +#define ARGB_DONE _mm_empty() + +#define ARGB_RESCALE_SHIFT 10 +#define ARGB_DECL_SCALE(s2,s) int s2 = (int)((s)*(s)*(1 << ARGB_RESCALE_SHIFT)) +#define ARGB_RESCALE(x,s2) x = mmx_mulshift( x, s2, ARGB_RESCALE_SHIFT, _zero ) + +#else /* !USE_MMX */ + +typedef uint32_t argb_t; + +#define ARGB_DECL_ZERO() argb_t _zero = 0 +#define ARGB_DECL(x) argb_t x##_ag, x##_rb +#define ARGB_DECL2(x1,x2) argb_t x1##_ag, x1##_rb, x2##_ag, x2##_rb +#define ARGB_ZERO(x) (x##_ag = x##_rb = 0) +#define ARGB_COPY(x,y) (x##_ag = y##_ag, x##_rb = y##_rb) + +#define ARGB_UNPACK(x,v) \ + ({ \ + argb_t _v = (argb_t)(v); \ + x##_ag = (_v >> 8) & 0xff00ff; \ + x##_rb = (_v) & 0xff00ff; \ + }) + +#define ARGB_PACK(x) (uint32_t)(((x##_ag) << 8) | x##_rb) + +#define ARGB_SUM(x1,x2,x3) \ + ({ \ + x1##_ag = x2##_ag + x3##_ag; \ + x1##_rb = x2##_rb + x3##_rb; \ + }) + +#define ARGB_REDUCE(x,red) \ + ({ \ + int _red = (red) >> 8; \ + if (_red < 256) { \ + x##_ag = ((x##_ag*_red) >> 8) & 0xff00ff; \ + x##_rb = ((x##_rb*_red) >> 8) & 0xff00ff; \ + } \ + }) + +#define ARGB_INTERP255(x1,x2,x3,alpha) \ + ({ \ + int _alpha = (alpha); \ + int _ialpha; \ + _alpha += _alpha >> 8; \ + _ialpha = 256 - _alpha; \ + x1##_ag = ((x2##_ag*_ialpha + x3##_ag*_alpha) >> 8) & 0xff00ff; \ + x1##_rb = ((x2##_rb*_ialpha + x3##_rb*_alpha) >> 8) & 0xff00ff; \ + }) + +#define ARGB_ADDW_11(x1,x2,x3) \ + ({ \ + x1##_ag = (x2##_ag + x3##_ag); \ + x1##_rb = (x2##_rb + x3##_rb); \ + }) + +#define ARGB_ADDW_31(x1,x2,x3) \ + ({ \ + x1##_ag = (3*x2##_ag + x3##_ag); \ + x1##_rb = (3*x2##_rb + x3##_rb); \ + }) + +#define ARGB_ADDW_13(x1,x2,x3) \ + ({ \ + x1##_ag = (x2##_ag + 3*x3##_ag); \ + x1##_rb = (x2##_rb + 3*x3##_rb); \ + }) + +#define ARGB_MULSHIFT(x1,x2,v,s) \ + ({ \ + unsigned _vv = (v); \ + x1##_ag = ((x2##_ag * _vv) >> (s)) & 0xff00ff; \ + x1##_rb = ((x2##_rb * _vv) >> (s)) & 0xff00ff; \ + }) + +#define ARGB_SHR(x1,x2,s) \ + ({ \ + int _s = (s); \ + x1##_ag = (x2##_ag >> _s) & 0xff00ff; \ + x1##_rb = (x2##_rb >> _s) & 0xff00ff; \ + }) + +#define ARGB_DONE ((void)0) + +#define ARGB_RESCALE_SHIFT 8 +#define ARGB_DECL_SCALE(s2,s) int s2 = (int)((s)*(s)*(1 << ARGB_RESCALE_SHIFT)) +#define ARGB_RESCALE(x,scale2) ARGB_MULSHIFT(x,x,scale2,ARGB_RESCALE_SHIFT) + +#endif /* !USE_MMX */ + +#define ARGB_ADD(x1,x2) ARGB_SUM(x1,x1,x2) +#define ARGB_READ(x,p) ARGB_UNPACK(x,*(uint32_t*)(p)) +#define ARGB_WRITE(x,p) *(uint32_t*)(p) = ARGB_PACK(x) + +#endif /* !ARGB_T_DEFINED */ + + + +#ifdef ARGB_SCALE_GENERIC +static void +ARGB_SCALE_GENERIC( ScaleOp* op ) +{ + int dst_pitch = op->dst_pitch; + int src_pitch = op->src_pitch; + uint8_t* dst_line = op->dst_line; + uint8_t* src_line = op->src_line; + ARGB_DECL_SCALE(scale2, op->scale); + int h; + int sx = op->sx; + int sy = op->sy; + int ix = op->ix; + int iy = op->iy; + + src_line += (sx >> 16)*4 + (sy >> 16)*src_pitch; + sx &= 0xffff; + sy &= 0xffff; + + for ( h = op->rd.h; h > 0; h-- ) { + uint8_t* dst = dst_line; + uint8_t* src = src_line; + uint8_t* dst_end = dst + 4*op->rd.w; + int sx1 = sx; + int sy1 = sy; + + for ( ; dst < dst_end; ) { + int sx2 = sx1 + ix; + int sy2 = sy1 + iy; + + ARGB_DECL_ZERO(); + ARGB_DECL(spix); + ARGB_DECL(pix); + ARGB_ZERO(pix); + + /* the current destination pixel maps to the (sx1,sy1)-(sx2,sy2) + * source square, we're going to compute the sum of its pixels' + * colors... simple box filtering + */ + { + int gsy, gsx; + for ( gsy = 0; gsy < sy2; gsy += 65536 ) { + for ( gsx = 0; gsx < sx2; gsx += 65536 ) { + uint8_t* s = src + (gsx >> 16)*4 + (gsy >> 16)*src_pitch; + int xmin = gsx, xmax = gsx + 65536, ymin = gsy, ymax = gsy + 65536; + unsigned ww, hh; + unsigned red; + + if (xmin < sx1) xmin = sx1; + if (xmax > sx2) xmax = sx2; + if (ymin < sy1) ymin = sy1; + if (ymax > sy2) ymax = sy2; + + ww = (unsigned)(xmax-xmin); + red = ww; + + hh = (unsigned)(ymax-ymin); + red = (hh < 65536) ? (red*hh >> 16U) : red; + + ARGB_READ(spix,s); + ARGB_REDUCE(spix,red); + ARGB_ADD(pix,spix); + } + } + } + + ARGB_RESCALE(pix,scale2); + ARGB_WRITE(pix,dst); + + sx1 = sx2; + src += (sx1 >> 16)*4; + sx1 &= 0xffff; + dst += 4; + } + + sy += iy; + src_line += (sy >> 16)*src_pitch; + sy &= 0xffff; + + dst_line += dst_pitch; + } + ARGB_DONE; +} +#endif +#undef ARGB_SCALE_GENERIC + + +#ifdef ARGB_SCALE_05_TO_10 +static inline int cross( int x, int y ) { + if (x == 65536 && y == 65536) + return 65536; + + return (int)((unsigned)x * (unsigned)y >> 16U); +} + +static void +scale_05_to_10( ScaleOp* op ) +{ + int dst_pitch = op->dst_pitch; + int src_pitch = op->src_pitch; + uint8_t* dst_line = op->dst_line; + uint8_t* src_line = op->src_line; + ARGB_DECL_SCALE(scale2, op->scale); + int h; + int sx = op->sx; + int sy = op->sy; + int ix = op->ix; + int iy = op->iy; + + src_line += (sx >> 16)*4 + (sy >> 16)*src_pitch; + sx &= 0xffff; + sy &= 0xffff; + + for ( h = op->rd.h; h > 0; h-- ) { + uint8_t* dst = dst_line; + uint8_t* src = src_line; + uint8_t* dst_end = dst + 4*op->rd.w; + int sx1 = sx; + int sy1 = sy; + + for ( ; dst < dst_end; ) { + int sx2 = sx1 + ix; + int sy2 = sy1 + iy; + + ARGB_DECL_ZERO(); + ARGB_DECL2(spix, pix); + + int off = src_pitch; + int fx1 = sx1 & 0xffff; + int fx2 = sx2 & 0xffff; + int fy1 = sy1 & 0xffff; + int fy2 = sy2 & 0xffff; + + int center_x = ((sx1 >> 16) + 1) < ((sx2-1) >> 16); + int center_y = ((sy1 >> 16) + 1) < ((sy2-1) >> 16); + + ARGB_ZERO(pix); + + if (fx2 == 0) { + fx2 = 65536; + } + if (fy2 == 0) { + fy2 = 65536; + } + fx1 = 65536 - fx1; + fy1 = 65536 - fy1; + + /** TOP BAND + **/ + + /* top-left pixel */ + ARGB_READ(spix,src); + ARGB_REDUCE(spix,cross(fx1,fy1)); + ARGB_ADD(pix,spix); + + /* top-center pixel, if any */ + ARGB_READ(spix,src + 4); + if (center_x) { + ARGB_REDUCE(spix,fy1); + ARGB_ADD(pix,spix); + ARGB_READ(spix,src + 8); + } + + /* top-right pixel */ + ARGB_REDUCE(spix,cross(fx2,fy1)); + ARGB_ADD(pix,spix); + + /** MIDDLE BAND, IF ANY + **/ + if (center_y) { + /* left-middle pixel */ + ARGB_READ(spix,src + off); + ARGB_REDUCE(spix,fx1); + ARGB_ADD(pix,spix); + + /* center pixel, if any */ + ARGB_READ(spix,src + off + 4); + if (center_x) { + ARGB_ADD(pix,spix); + ARGB_READ(spix,src + off + 8); + } + + /* right-middle pixel */ + ARGB_REDUCE(spix,fx2); + ARGB_ADD(pix,spix); + + off += src_pitch; + } + + /** BOTTOM BAND + **/ + /* left-bottom pixel */ + ARGB_READ(spix,src + off); + ARGB_REDUCE(spix,cross(fx1,fy2)); + ARGB_ADD(pix,spix); + + /* center-bottom, if any */ + ARGB_READ(spix,src + off + 4); + if (center_x) { + ARGB_REDUCE(spix,fy2); + ARGB_ADD(pix,spix); + ARGB_READ(spix,src + off + 8); + } + + /* right-bottom pixel */ + ARGB_REDUCE(spix,cross(fx2,fy2)); + ARGB_ADD(pix,spix); + + /** WRITE IT + **/ + ARGB_RESCALE(pix,scale2); + ARGB_WRITE(pix,dst); + + sx1 = sx2; + src += (sx1 >> 16)*4; + sx1 &= 0xffff; + dst += 4; + } + + sy += iy; + src_line += (sy >> 16)*src_pitch; + sy &= 0xffff; + + dst_line += dst_pitch; + } + ARGB_DONE; +} +#endif +#undef ARGB_SCALE_05_TO_10 + + +#ifdef ARGB_SCALE_UP_BILINEAR +static void +scale_up_bilinear( ScaleOp* op ) +{ + int dst_pitch = op->dst_pitch; + int src_pitch = op->src_pitch; + uint8_t* dst_line = op->dst_line; + uint8_t* src_line = op->src_line; + int sx = op->sx; + int sy = op->sy; + int ix = op->ix; + int iy = op->iy; + int xlimit, ylimit; + int h, sx0; + + /* the center pixel is at (sx+ix/2, sy+iy/2), we then want to get */ + /* the four nearest source pixels, which are at (0.5,0.5) offsets */ + + sx = sx + ix/2 - 32768; + sy = sy + iy/2 - 32768; + + xlimit = (op->src_w-1); + ylimit = (op->src_h-1); + + sx0 = sx; + + for ( h = op->rd.h; h > 0; h-- ) { + uint8_t* dst = dst_line; + uint8_t* dst_end = dst + 4*op->rd.w; + + sx = sx0; + for ( ; dst < dst_end; ) { + int ex1, ex2, ey1, ey2, alpha; + uint8_t* s; + + ARGB_DECL_ZERO(); + ARGB_DECL2(spix1,spix2); + ARGB_DECL2(pix3,pix4); + ARGB_DECL(pix); + + /* find the four neighbours */ + ex1 = (sx >> 16); + ey1 = (sy >> 16); + ex2 = (sx+65535) >> 16; + ey2 = (sy+65535) >> 16; + + if (ex1 < 0) ex1 = 0; else if (ex1 > xlimit) ex1 = xlimit; + if (ey1 < 0) ey1 = 0; else if (ey1 > ylimit) ey1 = ylimit; + if (ex2 < 0) ex2 = 0; else if (ex2 > xlimit) ex2 = xlimit; + if (ey2 < 0) ey2 = 0; else if (ey2 > ylimit) ey2 = ylimit; + + ex2 = (ex2-ex1)*4; + ey2 = (ey2-ey1)*src_pitch; + + /* interpolate */ + s = src_line + ex1*4 + ey1*src_pitch; + ARGB_READ(spix1, s); + ARGB_READ(spix2, s+ex2); + + alpha = (sx >> 8) & 0xff; + ARGB_INTERP255(pix3,spix1,spix2,alpha); + + s += ey2; + ARGB_READ(spix1, s); + ARGB_READ(spix2, s+ex2); + + ARGB_INTERP255(pix4,spix1,spix2,alpha); + + alpha = (sy >> 8) & 0xff; + ARGB_INTERP255(pix,pix3,pix4,alpha); + + ARGB_WRITE(pix,dst); + + sx += ix; + dst += 4; + } + + sy += iy; + dst_line += dst_pitch; + } + ARGB_DONE; +} +#endif +#undef ARGB_SCALE_UP_BILINEAR + +#ifdef ARGB_SCALE_UP_QUICK_4x4 +static void +ARGB_SCALE_UP_QUICK_4x4( ScaleOp* op ) +{ + int dst_pitch = op->dst_pitch; + int src_pitch = op->src_pitch; + uint8_t* dst_line = op->dst_line; + uint8_t* src_line = op->src_line; + int sx = op->sx; + int sy = op->sy; + int ix = op->ix; + int iy = op->iy; + int xlimit, ylimit; + int h, sx0; + + /* the center pixel is at (sx+ix/2, sy+iy/2), we then want to get */ + /* the four nearest source pixels, which are at (0.5,0.5) offsets */ + + sx = sx + ix/2 - 32768; + sy = sy + iy/2 - 32768; + + xlimit = (op->src_w-1); + ylimit = (op->src_h-1); + + sx0 = sx; + + for ( h = op->rd.h; h > 0; h-- ) { + uint8_t* dst = dst_line; + uint8_t* dst_end = dst + 4*op->rd.w; + + sx = sx0; + for ( ; dst < dst_end; ) { + int ex1, ex2, ey1, ey2; + uint8_t* p; + ARGB_DECL_ZERO(); + ARGB_DECL(pix); + ARGB_DECL2(spix1, spix2); + ARGB_DECL2(pix3, pix4); + + /* find the four neighbours */ + ex1 = (sx >> 16); + ey1 = (sy >> 16); + ex2 = (sx+65535) >> 16; + ey2 = (sy+65535) >> 16; + + if (ex1 < 0) ex1 = 0; else if (ex1 > xlimit) ex1 = xlimit; + if (ey1 < 0) ey1 = 0; else if (ey1 > ylimit) ey1 = ylimit; + if (ex2 < 0) ex2 = 0; else if (ex2 > xlimit) ex2 = xlimit; + if (ey2 < 0) ey2 = 0; else if (ey2 > ylimit) ey2 = ylimit; + + /* interpolate */ + p = (src_line + ex1*4 + ey1*src_pitch); + + ex2 = (ex2-ex1)*4; + ey2 = (ey2-ey1)*src_pitch; + + switch (((sx >> 14) & 3) | ((sy >> 12) & 12)) { + case 0: + *(uint32_t*)dst = *(uint32_t*)p; + break; + + /* top-line is easy */ + case 1: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_31(pix,spix1,spix2); + ARGB_SHR(pix,pix,2); + ARGB_WRITE(pix, dst); + break; + + case 2: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_11(pix, spix1, spix2); + ARGB_SHR(pix,pix,1); + ARGB_WRITE(pix, dst); + break; + + case 3: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_13(pix,spix1,spix2); + ARGB_SHR(pix,pix,2); + ARGB_WRITE(pix, dst); + break; + + /* second line is harder */ + case 4: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ey2); + ARGB_ADDW_31(pix,spix1,spix2); + ARGB_SHR(pix,pix,2); + ARGB_WRITE(pix, dst); + break; + + case 5: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_31(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_31(pix4,spix1,spix2); + + ARGB_ADDW_31(pix,pix3,pix4); + ARGB_SHR(pix,pix,4); + ARGB_WRITE(pix,dst); + break; + + case 6: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_11(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_11(pix4,spix1,spix2); + + ARGB_ADDW_31(pix,pix3,pix4); + ARGB_SHR(pix,pix,3); + ARGB_WRITE(pix,dst); + break; + + case 7: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_13(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_13(pix4,spix1,spix2); + + ARGB_ADDW_31(pix,pix3,pix4); + ARGB_SHR(pix,pix,4); + ARGB_WRITE(pix,dst); + break; + + /* third line */ + case 8: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ey2); + ARGB_ADDW_11(pix,spix1,spix2); + ARGB_SHR(pix,pix,1); + ARGB_WRITE(pix, dst); + break; + + case 9: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_31(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_31(pix4,spix1,spix2); + + ARGB_ADDW_11(pix,pix3,pix4); + ARGB_SHR(pix,pix,3); + ARGB_WRITE(pix,dst); + break; + + case 10: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_11(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_11(pix4,spix1,spix2); + + ARGB_ADDW_11(pix,pix3,pix4); + ARGB_SHR(pix,pix,2); + ARGB_WRITE(pix,dst); + break; + + case 11: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_13(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_13(pix4,spix1,spix2); + + ARGB_ADDW_11(pix,pix3,pix4); + ARGB_SHR(pix,pix,3); + ARGB_WRITE(pix,dst); + break; + + /* last line */ + case 12: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ey2); + ARGB_ADDW_13(pix,spix1,spix2); + ARGB_SHR(pix,pix,2); + ARGB_WRITE(pix, dst); + break; + + case 13: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_31(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_31(pix4,spix1,spix2); + + ARGB_ADDW_13(pix,pix3,pix4); + ARGB_SHR(pix,pix,4); + ARGB_WRITE(pix,dst); + break; + + case 14: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_11(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_11(pix4,spix1,spix2); + + ARGB_ADDW_13(pix,pix3,pix4); + ARGB_SHR(pix,pix,3); + ARGB_WRITE(pix,dst); + break; + + default: + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_13(pix3,spix1,spix2); + p += ey2; + ARGB_READ(spix1, p); + ARGB_READ(spix2, p+ex2); + ARGB_ADDW_13(pix4,spix1,spix2); + + ARGB_ADDW_13(pix,pix3,pix4); + ARGB_SHR(pix,pix,4); + ARGB_WRITE(pix,dst); + } + sx += ix; + dst += 4; + } + + sy += iy; + dst_line += dst_pitch; + } + ARGB_DONE; +} +#endif +#undef ARGB_SCALE_UP_QUICK_4x4 + + +#ifdef ARGB_SCALE_NEAREST +/* this version scales up with nearest neighbours - looks crap */ +static void +ARGB_SCALE_NEAREST( ScaleOp* op ) +{ + int dst_pitch = op->dst_pitch; + int src_pitch = op->src_pitch; + uint8_t* dst_line = op->dst_line; + uint8_t* src_line = op->src_line; + int sx = op->sx; + int sy = op->sy; + int ix = op->ix; + int iy = op->iy; + int xlimit, ylimit; + int h, sx0; + + /* the center pixel is at (sx+ix/2, sy+iy/2), we then want to get */ + /* the four nearest source pixels, which are at (0.5,0.5) offsets */ + + sx = sx + ix/2 - 32768; + sy = sy + iy/2 - 32768; + + xlimit = (op->src_w-1); + ylimit = (op->src_h-1); + + sx0 = sx; + + for ( h = op->rd.h; h > 0; h-- ) { + uint8_t* dst = dst_line; + uint8_t* dst_end = dst + 4*op->rd.w; + + sx = sx0; + for ( ; dst < dst_end; ) { + int ex1, ex2, ey1, ey2; + unsigned* p; + + /* find the top-left neighbour */ + ex1 = (sx >> 16); + ey1 = (sy >> 16); + ex2 = ex1+1; + ey2 = ey1+1; + + if (ex1 < 0) ex1 = 0; else if (ex1 > xlimit) ex1 = xlimit; + if (ey1 < 0) ey1 = 0; else if (ey1 > ylimit) ey1 = ylimit; + if (ex2 < 0) ex2 = 0; else if (ex2 > xlimit) ex2 = xlimit; + if (ey2 < 0) ey2 = 0; else if (ey2 > ylimit) ey2 = ylimit; + + p = (unsigned*)(src_line + ex1*4 + ey1*src_pitch); + if ((sx & 0xffff) >= 32768) + p += (ex2-ex1); + if ((sy & 0xffff) >= 32768) + p = (unsigned*)((char*)p + (ey2-ey1)*src_pitch); + + *(unsigned*)dst = p[0]; + + sx += ix; + dst += 4; + } + + sy += iy; + dst_line += dst_pitch; + } +} +#endif +#undef ARGB_SCALE_NEAREST |