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authorDavid 'Digit' Turner <digit@android.com>2011-06-23 18:40:11 +0200
committerDavid 'Digit' Turner <digit@android.com>2011-06-27 13:41:23 +0200
commitf816a75ca5b357563a4ecf996e95b24ffabd0b54 (patch)
tree65d9a5630c9186c1802850c7f99d70a5dcfd778e /android/skin
parent4863f82a20559827c131363e193aefcc4964cc23 (diff)
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Fix -audio <name> and -no-audio processing.
Turns out that the string passed to putenv() must not be modified :-/ We provide our own win32 implementation for emulator-ui that doesn't embed the os-win32.c QEMU-specific file. Change-Id: I7260fbc37d23a5340dab589dfde577ef5eb10005
Diffstat (limited to 'android/skin')
-rw-r--r--android/skin/window.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/android/skin/window.c b/android/skin/window.c
index c1bf23f..9e29a3f 100644
--- a/android/skin/window.c
+++ b/android/skin/window.c
@@ -1301,15 +1301,9 @@ skin_window_resize( SkinWindow* window )
{
char temp[32];
-#ifdef HAVE_SETENV
sprintf(temp, "%d,%d", window_x, window_y);
setenv("SDL_VIDEO_WINDOW_POS", temp, 1);
setenv("SDL_VIDEO_WINDOW_FORCE_VISIBLE", "1", 1);
-#else
- sprintf(temp,"SDL_VIDEO_WINDOW_POS=%d,%d",window_x,window_y);
- putenv(temp);
- putenv("SDL_VIDEO_WINDOW_FORCE_VISIBLE=1");
-#endif
}
flags = SDL_SWSURFACE;