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author | Vladimir Chtchetkine <vchtchetkine@google.com> | 2012-02-02 09:19:08 -0800 |
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committer | Vladimir Chtchetkine <vchtchetkine@google.com> | 2012-02-02 09:19:08 -0800 |
commit | 9d5d34571cb8f596e6ed215e5778c94b8207a33b (patch) | |
tree | b2ff06eea2e1b2e393efd99cc519270e4ef59868 /charpipe.h | |
parent | 70a18cd874a22452aca9e39e22275ed4538ed20b (diff) | |
download | external_qemu-9d5d34571cb8f596e6ed215e5778c94b8207a33b.zip external_qemu-9d5d34571cb8f596e6ed215e5778c94b8207a33b.tar.gz external_qemu-9d5d34571cb8f596e6ed215e5778c94b8207a33b.tar.bz2 |
Fix problem with using clipboard in Windows camera emulation
This is a fix for a user reported issue #24794. In the nutshell, when emulator grabs
a frame from webcam it leaves its bitmap in the clipboard (which is global). So, when
user does a 'paste' somewhere else, that bitmap will be pasted there. Being bad by
itself, it gets worst, because 'copy / paste' will be globally broken while camera
application is running in the emulator. I.e, if you have camera app running in the
emulator, and at the same time you're editing a Word file (for example), copy / paste
will not work in Word.
This CL contains a fix such as when possible, camera emulator on windows will not use
clipboard to grab video frames, but will grab video frames using frame callback.
Change-Id: I115a9c653b252620cf5407173c1e1eec69b4a2ee
Diffstat (limited to 'charpipe.h')
0 files changed, 0 insertions, 0 deletions