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authorJesse Hall <jessehall@google.com>2012-07-23 14:51:14 -0700
committerandroid code review <noreply-gerritcodereview@google.com>2012-07-23 14:51:14 -0700
commit4b0ca3716e04e4b445fd987e877f07bba6ce06cd (patch)
tree4b74a18db9a5b6ce622cf40610c103c2c7388a13 /distrib/README
parenta42f5af0f706d7c7fc8e6527c905c79b5298058e (diff)
parentc60b11434975c424e937fad75275840ef5ec3e81 (diff)
downloadexternal_qemu-4b0ca3716e04e4b445fd987e877f07bba6ce06cd.zip
external_qemu-4b0ca3716e04e4b445fd987e877f07bba6ce06cd.tar.gz
external_qemu-4b0ca3716e04e4b445fd987e877f07bba6ce06cd.tar.bz2
Merge "Switch to sdl 1.2.15 and build from source on osx"
Diffstat (limited to 'distrib/README')
-rw-r--r--distrib/README10
1 files changed, 1 insertions, 9 deletions
diff --git a/distrib/README b/distrib/README
index 8a2cf52..22d276f 100644
--- a/distrib/README
+++ b/distrib/README
@@ -39,12 +39,4 @@ it is based on QEMU 0.8.2 with many changes used to support the following featur
"dynamic ticks" that make this mode un-necessary for Android.
-it also uses a patched version of LibSDL-1.2.12 which implements the following:
-
- - prevent a fatal bug in Quartz Extreme's QuickDraw emulation to crash the program
- whenever SDL_WINDOW_POS is set in the environment before starting the program.
- the patch implements a simple workaround to this system-level problem.
-
- - new APIs: SDL_WM_GetPos() and SDL_WM_SetPos() are used to retrieve and set the emulator
- window position. this allows us to implement a simple-yet-useful feature: the emulator remembers
- its position among restarts.
+it also uses a patched version of LibSDL-1.2.15.