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authorJesse Hall <jessehall@google.com>2012-07-23 10:12:30 -0700
committerandroid code review <noreply-gerritcodereview@google.com>2012-07-23 10:12:30 -0700
commit2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch)
treeded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/SDL.spec.in
parent3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff)
parent9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff)
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Merge changes I505c4aea,I2ae0529c
* changes: Import SDL release-1.2.15 Handle SDL windows with BGRA color
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+Summary: Simple DirectMedia Layer
+Name: SDL
+Version: @SDL_VERSION@
+Release: 1
+Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
+URL: http://www.libsdl.org/
+License: LGPL
+Group: System Environment/Libraries
+BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
+Prefix: %{_prefix}
+%ifos linux
+Provides: libSDL-1.2.so.0
+%endif
+
+%define __defattr %defattr(-,root,root)
+%define __soext so
+
+%description
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+%package devel
+Summary: Libraries, includes and more to develop SDL applications.
+Group: Development/Libraries
+Requires: %{name} = %{version}
+
+%description devel
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, and display framebuffer across
+multiple platforms.
+
+This is the libraries, include files and other resources you can use
+to develop SDL applications.
+
+
+%prep
+%setup -q
+
+%build
+%ifos linux
+CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-aalib --disable-video-directfb --disable-video-ggi --disable-video-svga
+%else
+%configure
+%endif
+make
+
+%install
+rm -rf $RPM_BUILD_ROOT
+%ifos linux
+make install prefix=$RPM_BUILD_ROOT%{prefix} \
+ bindir=$RPM_BUILD_ROOT%{_bindir} \
+ libdir=$RPM_BUILD_ROOT%{_libdir} \
+ includedir=$RPM_BUILD_ROOT%{_includedir} \
+ datadir=$RPM_BUILD_ROOT%{_datadir} \
+ mandir=$RPM_BUILD_ROOT%{_mandir}
+ln -s libSDL-1.2.so.0 $RPM_BUILD_ROOT%{_libdir}/libSDL-1.1.so.0
+%else
+%makeinstall
+%endif
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%{__defattr}
+%doc README-SDL.txt COPYING CREDITS BUGS
+%{_libdir}/lib*.%{__soext}.*
+
+%files devel
+%{__defattr}
+%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew docs.html
+%doc docs/index.html docs/html
+%{_bindir}/*-config
+%{_libdir}/lib*.a
+%{_libdir}/lib*.la
+%{_libdir}/lib*.%{__soext}
+%dir %{_includedir}/SDL
+%{_includedir}/SDL/*.h
+%{_libdir}/pkgconfig/sdl.pc
+%{_datadir}/aclocal/*
+%{_mandir}/man3/*
+
+%changelog
+* Tue May 16 2006 Sam Lantinga <slouken@libsdl.org>
+- Removed support for Darwin, due to build problems on ps2linux
+
+* Mon Jan 03 2004 Anders Bjorklund <afb@algonet.se>
+- Added support for Darwin, updated spec file
+
+* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
+- Re-integrated spec file into SDL distribution
+- 'name' and 'version' come from configure
+- Some of the documentation is devel specific
+- Removed SMP support from %build - it doesn't work with libtool anyway
+
+* Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com>
+- Hacked Mandrake sdl spec to build 1.1
+
+* Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com>
+- Build Release
+
+* Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com>
+- Add symlink for libSDL-1.0.so.0 required by sdlbomber
+- Added docs
+
+* Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com>
+- v 1.0.0
+
+* Mon Nov 1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com>
+- First spec file for Mandrake distribution.
+
+# end of file