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author | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
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committer | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
commit | a546c7006355a7bd1df4267ee53d0bfa2c017c8c (patch) | |
tree | 01be0bf6c0d6968e1468ec9661fd52110f9b05a7 /distrib/sdl-1.2.15/docs/html/sdlconvertsurface.html | |
parent | baf3d7830396202df5cc47bd7bcee109c319cdb3 (diff) | |
parent | 0f809250987b64f491bd3b4b73c0f0d33036a786 (diff) | |
download | external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.zip external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.tar.gz external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.tar.bz2 |
Merge branch 'jb-mr1-release' of https://android.googlesource.com/platform/external/qemu into mr1-staging
Change-Id: I8a4a71ac65b08e6e17f26c942f67a15b85211115
Diffstat (limited to 'distrib/sdl-1.2.15/docs/html/sdlconvertsurface.html')
-rw-r--r-- | distrib/sdl-1.2.15/docs/html/sdlconvertsurface.html | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/html/sdlconvertsurface.html b/distrib/sdl-1.2.15/docs/html/sdlconvertsurface.html new file mode 100644 index 0000000..cc21f78 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/html/sdlconvertsurface.html @@ -0,0 +1,271 @@ +<HTML +><HEAD +><TITLE +>SDL_ConvertSurface</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="Video" +HREF="video.html"><LINK +REL="PREVIOUS" +TITLE="SDL_GetClipRect" +HREF="sdlgetcliprect.html"><LINK +REL="NEXT" +TITLE="SDL_BlitSurface" +HREF="sdlblitsurface.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +SUMMARY="Header navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlgetcliprect.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlblitsurface.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLCONVERTSURFACE" +></A +>SDL_ConvertSurface</H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN2258" +></A +><H2 +>Name</H2 +>SDL_ConvertSurface -- Converts a surface to the same format as another surface.</DIV +><DIV +CLASS="REFSYNOPSISDIV" +><A +NAME="AEN2261" +></A +><H2 +>Synopsis</H2 +><DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN2262" +></A +><P +></P +><PRE +CLASS="FUNCSYNOPSISINFO" +>#include "SDL/SDL.h"</PRE +><P +><CODE +><CODE +CLASS="FUNCDEF" +>SDL_Surface *<B +CLASS="FSFUNC" +>SDL_ConvertSurface</B +></CODE +>(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);</CODE +></P +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2268" +></A +><H2 +>Description</H2 +><P +>Creates a new surface of the specified format, and then copies and maps +the given surface to it. If this function fails, it returns +<TT +CLASS="LITERAL" +>NULL</TT +>.</P +><P +>The <TT +CLASS="PARAMETER" +><I +>flags</I +></TT +> parameter is passed to +<A +HREF="sdlcreatergbsurface.html" +><TT +CLASS="FUNCTION" +>SDL_CreateRGBSurface</TT +></A +> +and has those semantics.</P +><P +>This function is used internally by +<A +HREF="sdldisplayformat.html" +><TT +CLASS="FUNCTION" +>SDL_DisplayFormat</TT +></A +>.</P +><P +>This function can only be called after SDL_Init.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2280" +></A +><H2 +>Return Value</H2 +><P +>Returns either a pointer to the new surface, or +<TT +CLASS="LITERAL" +>NULL</TT +> on error.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2284" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlcreatergbsurface.html" +><TT +CLASS="FUNCTION" +>SDL_CreateRGBSurface</TT +></A +>, +<A +HREF="sdldisplayformat.html" +><TT +CLASS="FUNCTION" +>SDL_DisplayFormat</TT +></A +>, +<A +HREF="sdlpixelformat.html" +><SPAN +CLASS="STRUCTNAME" +>SDL_PixelFormat</SPAN +></A +>, +<A +HREF="sdlsurface.html" +><SPAN +CLASS="STRUCTNAME" +>SDL_Surface</SPAN +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlgetcliprect.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +ACCESSKEY="H" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlblitsurface.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_GetClipRect</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="video.html" +ACCESSKEY="U" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_BlitSurface</TD +></TR +></TABLE +></DIV +></BODY +></HTML +>
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