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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/docs/html/sdlglsetattribute.html | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/docs/html/sdlglsetattribute.html')
-rw-r--r-- | distrib/sdl-1.2.15/docs/html/sdlglsetattribute.html | 286 |
1 files changed, 286 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/html/sdlglsetattribute.html b/distrib/sdl-1.2.15/docs/html/sdlglsetattribute.html new file mode 100644 index 0000000..ffb1204 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/html/sdlglsetattribute.html @@ -0,0 +1,286 @@ +<HTML +><HEAD +><TITLE +>SDL_GL_SetAttribute</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="Video" +HREF="video.html"><LINK +REL="PREVIOUS" +TITLE="SDL_GL_GetAttribute" +HREF="sdlglgetattribute.html"><LINK +REL="NEXT" +TITLE="SDL_GL_SwapBuffers" +HREF="sdlglswapbuffers.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +SUMMARY="Header navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlglgetattribute.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlglswapbuffers.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLGLSETATTRIBUTE" +></A +>SDL_GL_SetAttribute</H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN2742" +></A +><H2 +>Name</H2 +>SDL_GL_SetAttribute -- Set a special SDL/OpenGL attribute</DIV +><DIV +CLASS="REFSYNOPSISDIV" +><A +NAME="AEN2745" +></A +><H2 +>Synopsis</H2 +><DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN2746" +></A +><P +></P +><PRE +CLASS="FUNCSYNOPSISINFO" +>#include "SDL.h"</PRE +><P +><CODE +><CODE +CLASS="FUNCDEF" +>int <B +CLASS="FSFUNC" +>SDL_GL_SetAttribute</B +></CODE +>(SDL_GLattr attr, int value);</CODE +></P +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2752" +></A +><H2 +>Description</H2 +><P +>Sets the OpenGL <A +HREF="sdlglattr.html" +>attribute</A +> <TT +CLASS="PARAMETER" +><I +>attr</I +></TT +> to <TT +CLASS="PARAMETER" +><I +>value</I +></TT +>. The attributes you set don't take effect until after a call to <A +HREF="sdlsetvideomode.html" +><TT +CLASS="FUNCTION" +>SDL_SetVideoMode</TT +></A +>. You should use <A +HREF="sdlglgetattribute.html" +><TT +CLASS="FUNCTION" +>SDL_GL_GetAttribute</TT +></A +> to check the values after a <TT +CLASS="FUNCTION" +>SDL_SetVideoMode</TT +> call.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2763" +></A +><H2 +>Return Value</H2 +><P +>Returns <SPAN +CLASS="RETURNVALUE" +>0</SPAN +> on success, or <SPAN +CLASS="RETURNVALUE" +>-1</SPAN +> on error.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2768" +></A +><H2 +>Example</H2 +><PRE +CLASS="PROGRAMLISTING" +>SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 ); +SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 ); +SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 ); +SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 ); +SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); +if ( (screen=SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL )) == NULL ) { + fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError()); + SDL_Quit(); + return; +}</PRE +><DIV +CLASS="NOTE" +><BLOCKQUOTE +CLASS="NOTE" +><P +><B +>Note: </B +>The <TT +CLASS="LITERAL" +>SDL_DOUBLEBUF</TT +> flag is not required to enable double buffering when setting an OpenGL video mode. Double buffering is enabled or disabled using the SDL_GL_DOUBLEBUFFER attribute.</P +></BLOCKQUOTE +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2774" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlglgetattribute.html" +><TT +CLASS="FUNCTION" +>SDL_GL_GetAttribute</TT +></A +>, +<A +HREF="sdlglattr.html" +>GL Attributes</A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlglgetattribute.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +ACCESSKEY="H" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlglswapbuffers.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_GL_GetAttribute</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="video.html" +ACCESSKEY="U" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_GL_SwapBuffers</TD +></TR +></TABLE +></DIV +></BODY +></HTML +>
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