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author | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
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committer | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
commit | a546c7006355a7bd1df4267ee53d0bfa2c017c8c (patch) | |
tree | 01be0bf6c0d6968e1468ec9661fd52110f9b05a7 /distrib/sdl-1.2.15/docs/html/sdlpushevent.html | |
parent | baf3d7830396202df5cc47bd7bcee109c319cdb3 (diff) | |
parent | 0f809250987b64f491bd3b4b73c0f0d33036a786 (diff) | |
download | external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.zip external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.tar.gz external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.tar.bz2 |
Merge branch 'jb-mr1-release' of https://android.googlesource.com/platform/external/qemu into mr1-staging
Change-Id: I8a4a71ac65b08e6e17f26c942f67a15b85211115
Diffstat (limited to 'distrib/sdl-1.2.15/docs/html/sdlpushevent.html')
-rw-r--r-- | distrib/sdl-1.2.15/docs/html/sdlpushevent.html | 266 |
1 files changed, 266 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/html/sdlpushevent.html b/distrib/sdl-1.2.15/docs/html/sdlpushevent.html new file mode 100644 index 0000000..6905385 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/html/sdlpushevent.html @@ -0,0 +1,266 @@ +<HTML +><HEAD +><TITLE +>SDL_PushEvent</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="Event Functions." +HREF="eventfunctions.html"><LINK +REL="PREVIOUS" +TITLE="SDL_WaitEvent" +HREF="sdlwaitevent.html"><LINK +REL="NEXT" +TITLE="SDL_SetEventFilter" +HREF="sdlseteventfilter.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +SUMMARY="Header navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlwaitevent.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlseteventfilter.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLPUSHEVENT" +></A +>SDL_PushEvent</H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN5536" +></A +><H2 +>Name</H2 +>SDL_PushEvent -- Pushes an event onto the event queue</DIV +><DIV +CLASS="REFSYNOPSISDIV" +><A +NAME="AEN5539" +></A +><H2 +>Synopsis</H2 +><DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN5540" +></A +><P +></P +><PRE +CLASS="FUNCSYNOPSISINFO" +>#include "SDL.h"</PRE +><P +><CODE +><CODE +CLASS="FUNCDEF" +>int <B +CLASS="FSFUNC" +>SDL_PushEvent</B +></CODE +>(SDL_Event *event);</CODE +></P +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN5546" +></A +><H2 +>Description</H2 +><P +>The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. <TT +CLASS="PARAMETER" +><I +>event</I +></TT +> is a pointer to the event structure you wish to push onto the queue.</P +><DIV +CLASS="NOTE" +><BLOCKQUOTE +CLASS="NOTE" +><P +><B +>Note: </B +>Pushing device input events onto the queue doesn't modify the state of the device within SDL.</P +></BLOCKQUOTE +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN5552" +></A +><H2 +>Return Value</H2 +><P +>Returns <SPAN +CLASS="RETURNVALUE" +>0</SPAN +> on success or <SPAN +CLASS="RETURNVALUE" +>-1</SPAN +> if the event couldn't be pushed.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN5557" +></A +><H2 +>Examples</H2 +><P +>See <A +HREF="sdlevent.html" +><SPAN +CLASS="STRUCTNAME" +>SDL_Event</SPAN +></A +>.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN5562" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlpollevent.html" +><TT +CLASS="FUNCTION" +>SDL_PollEvent</TT +></A +>, +<A +HREF="sdlpeepevents.html" +><TT +CLASS="FUNCTION" +>SDL_PeepEvents</TT +></A +>, +<A +HREF="sdlevent.html" +><SPAN +CLASS="STRUCTNAME" +>SDL_Event</SPAN +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlwaitevent.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +ACCESSKEY="H" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlseteventfilter.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_WaitEvent</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="eventfunctions.html" +ACCESSKEY="U" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_SetEventFilter</TD +></TR +></TABLE +></DIV +></BODY +></HTML +>
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