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author | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
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committer | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
commit | a546c7006355a7bd1df4267ee53d0bfa2c017c8c (patch) | |
tree | 01be0bf6c0d6968e1468ec9661fd52110f9b05a7 /distrib/sdl-1.2.15/docs/html/sdlwasinit.html | |
parent | baf3d7830396202df5cc47bd7bcee109c319cdb3 (diff) | |
parent | 0f809250987b64f491bd3b4b73c0f0d33036a786 (diff) | |
download | external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.zip external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.tar.gz external_qemu-a546c7006355a7bd1df4267ee53d0bfa2c017c8c.tar.bz2 |
Merge branch 'jb-mr1-release' of https://android.googlesource.com/platform/external/qemu into mr1-staging
Change-Id: I8a4a71ac65b08e6e17f26c942f67a15b85211115
Diffstat (limited to 'distrib/sdl-1.2.15/docs/html/sdlwasinit.html')
-rw-r--r-- | distrib/sdl-1.2.15/docs/html/sdlwasinit.html | 284 |
1 files changed, 284 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/html/sdlwasinit.html b/distrib/sdl-1.2.15/docs/html/sdlwasinit.html new file mode 100644 index 0000000..b4effeb --- /dev/null +++ b/distrib/sdl-1.2.15/docs/html/sdlwasinit.html @@ -0,0 +1,284 @@ +<HTML +><HEAD +><TITLE +>SDL_WasInit</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="General" +HREF="general.html"><LINK +REL="PREVIOUS" +TITLE="SDL_Quit" +HREF="sdlquit.html"><LINK +REL="NEXT" +TITLE="SDL_GetError" +HREF="sdlgeterror.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +SUMMARY="Header navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlquit.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlgeterror.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLWASINIT" +></A +>SDL_WasInit</H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN617" +></A +><H2 +>Name</H2 +>SDL_WasInit -- Check which subsystems are initialized</DIV +><DIV +CLASS="REFSYNOPSISDIV" +><A +NAME="AEN620" +></A +><H2 +>Synopsis</H2 +><DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN621" +></A +><P +></P +><PRE +CLASS="FUNCSYNOPSISINFO" +>#include "SDL.h"</PRE +><P +><CODE +><CODE +CLASS="FUNCDEF" +>Uint32 <B +CLASS="FSFUNC" +>SDL_WasInit</B +></CODE +>(Uint32 flags);</CODE +></P +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN627" +></A +><H2 +>Description</H2 +><P +><TT +CLASS="FUNCTION" +>SDL_WasInit</TT +> allows you to see which SDL subsytems have been <A +HREF="sdlinit.html" +>initialized</A +>. <TT +CLASS="PARAMETER" +><I +>flags</I +></TT +> is a bitwise OR'd combination of the subsystems you wish to check (see <A +HREF="sdlinit.html" +><TT +CLASS="FUNCTION" +>SDL_Init</TT +></A +> for a list of subsystem flags).</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN635" +></A +><H2 +>Return Value</H2 +><P +><TT +CLASS="FUNCTION" +>SDL_WasInit</TT +> returns a bitwised OR'd combination of the initialized subsystems.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN639" +></A +><H2 +>Examples</H2 +><PRE +CLASS="PROGRAMLISTING" +> /* Here are several ways you can use SDL_WasInit() */ + +/* Get init data on all the subsystems */ +Uint32 subsystem_init; + +subsystem_init=SDL_WasInit(SDL_INIT_EVERYTHING); + +if(subsystem_init&SDL_INIT_VIDEO) + printf("Video is initialized.\n"); +else + printf("Video is not initialized.\n"); + + + +/* Just check for one specfic subsystem */ + +if(SDL_WasInit(SDL_INIT_VIDEO)!=0) + printf("Video is initialized.\n"); +else + printf("Video is not initialized.\n"); + + + + +/* Check for two subsystems */ + +Uint32 subsystem_mask=SDL_INIT_VIDEO|SDL_INIT_AUDIO; + +if(SDL_WasInit(subsystem_mask)==subsystem_mask) + printf("Video and Audio initialized.\n"); +else + printf("Video and Audio not initialized.\n"); </PRE +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN642" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlinit.html" +><TT +CLASS="FUNCTION" +>SDL_Init</TT +></A +>, +<A +HREF="sdlinitsubsystem.html" +><TT +CLASS="FUNCTION" +>SDL_Subsystem</TT +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlquit.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +ACCESSKEY="H" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlgeterror.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_Quit</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="general.html" +ACCESSKEY="U" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_GetError</TD +></TR +></TABLE +></DIV +></BODY +></HTML +>
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