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author | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
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committer | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
commit | a546c7006355a7bd1df4267ee53d0bfa2c017c8c (patch) | |
tree | 01be0bf6c0d6968e1468ec9661fd52110f9b05a7 /distrib/sdl-1.2.15/docs/man3/SDL_DisplayFormatAlpha.3 | |
parent | baf3d7830396202df5cc47bd7bcee109c319cdb3 (diff) | |
parent | 0f809250987b64f491bd3b4b73c0f0d33036a786 (diff) | |
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Merge branch 'jb-mr1-release' of https://android.googlesource.com/platform/external/qemu into mr1-staging
Change-Id: I8a4a71ac65b08e6e17f26c942f67a15b85211115
Diffstat (limited to 'distrib/sdl-1.2.15/docs/man3/SDL_DisplayFormatAlpha.3')
-rw-r--r-- | distrib/sdl-1.2.15/docs/man3/SDL_DisplayFormatAlpha.3 | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/man3/SDL_DisplayFormatAlpha.3 b/distrib/sdl-1.2.15/docs/man3/SDL_DisplayFormatAlpha.3 new file mode 100644 index 0000000..a87ddd5 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/man3/SDL_DisplayFormatAlpha.3 @@ -0,0 +1,22 @@ +.TH "SDL_DisplayFormatAlpha" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" +.SH "NAME" +SDL_DisplayFormatAlpha \- Convert a surface to the display format +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBSDL_Surface *\fBSDL_DisplayFormatAlpha\fP\fR(\fBSDL_Surface *surface\fR); +.SH "DESCRIPTION" +.PP +This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer plus an alpha channel, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR +.PP +If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&. +.PP +This function can be used to convert a colourkey to an alpha channel, if the \fBSDL_SRCCOLORKEY\fP flag is set on the surface\&. The generated surface will then be transparent (alpha=0) where the pixels match the colourkey, and opaque (alpha=255) elsewhere\&. +.SH "RETURN VALUE" +.PP +If the conversion fails or runs out of memory, it returns \fBNULL\fR +.SH "SEE ALSO" +.PP +\fISDL_ConvertSurface\fR, \fISDL_SetAlpha\fR, \fISDL_SetColorKey\fR, \fISDL_DisplayFormat\fR, \fISDL_Surface\fR +.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |