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author | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
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committer | Steve Kondik <shade@chemlab.org> | 2012-11-18 15:47:18 -0800 |
commit | a546c7006355a7bd1df4267ee53d0bfa2c017c8c (patch) | |
tree | 01be0bf6c0d6968e1468ec9661fd52110f9b05a7 /distrib/sdl-1.2.15/docs/man3/SDL_FillRect.3 | |
parent | baf3d7830396202df5cc47bd7bcee109c319cdb3 (diff) | |
parent | 0f809250987b64f491bd3b4b73c0f0d33036a786 (diff) | |
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Merge branch 'jb-mr1-release' of https://android.googlesource.com/platform/external/qemu into mr1-staging
Change-Id: I8a4a71ac65b08e6e17f26c942f67a15b85211115
Diffstat (limited to 'distrib/sdl-1.2.15/docs/man3/SDL_FillRect.3')
-rw-r--r-- | distrib/sdl-1.2.15/docs/man3/SDL_FillRect.3 | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/man3/SDL_FillRect.3 b/distrib/sdl-1.2.15/docs/man3/SDL_FillRect.3 new file mode 100644 index 0000000..c2b83ab --- /dev/null +++ b/distrib/sdl-1.2.15/docs/man3/SDL_FillRect.3 @@ -0,0 +1,22 @@ +.TH "SDL_FillRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" +.SH "NAME" +SDL_FillRect \- This function performs a fast fill of the given rectangle with some color +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR); +.SH "DESCRIPTION" +.PP +This function performs a fast fill of the given rectangle with \fBcolor\fR\&. If \fBdstrect\fR is \fBNULL\fP, the whole surface will be filled with \fBcolor\fR\&. +.PP +The color should be a pixel of the format used by the surface, and can be generated by the \fISDL_MapRGB\fR or \fISDL_MapRGBA\fR functions\&. If the color value contains an alpha value then the destination is simply "filled" with that alpha information, no blending takes place\&. +.PP +If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&. +.SH "RETURN VALUE" +.PP +This function returns \fB0\fR on success, or \fB-1\fR on error\&. +.SH "SEE ALSO" +.PP +\fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Rect\fR\fR +.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |