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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/docs/man3/SDL_GL_LoadLibrary.3 | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/docs/man3/SDL_GL_LoadLibrary.3')
-rw-r--r-- | distrib/sdl-1.2.15/docs/man3/SDL_GL_LoadLibrary.3 | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/man3/SDL_GL_LoadLibrary.3 b/distrib/sdl-1.2.15/docs/man3/SDL_GL_LoadLibrary.3 new file mode 100644 index 0000000..e6544c9 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/man3/SDL_GL_LoadLibrary.3 @@ -0,0 +1,15 @@ +.TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" +.SH "NAME" +SDL_GL_LoadLibrary \- Specify an OpenGL library +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBint \fBSDL_GL_LoadLibrary\fP\fR(\fBconst char *path\fR); +.SH "DESCRIPTION" +.PP +If you wish, you may load the OpenGL library at runtime, this must be done before \fI\fBSDL_SetVideoMode\fP\fR is called\&. The \fBpath\fR of the GL library is passed to \fBSDL_GL_LoadLibrary\fP and it returns \fB0\fR on success, or \fB-1\fR on an error\&. You must then use \fI\fBSDL_GL_GetProcAddress\fP\fR to retrieve function pointers to GL functions\&. +.SH "SEE ALSO" +.PP +\fI\fBSDL_GL_GetProcAddress\fP\fR +.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |