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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/docs/man3/SDL_PauseAudio.3 | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/docs/man3/SDL_PauseAudio.3')
-rw-r--r-- | distrib/sdl-1.2.15/docs/man3/SDL_PauseAudio.3 | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/man3/SDL_PauseAudio.3 b/distrib/sdl-1.2.15/docs/man3/SDL_PauseAudio.3 new file mode 100644 index 0000000..1ca979a --- /dev/null +++ b/distrib/sdl-1.2.15/docs/man3/SDL_PauseAudio.3 @@ -0,0 +1,15 @@ +.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" +.SH "NAME" +SDL_PauseAudio \- Pauses and unpauses the audio callback processing +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR); +.SH "DESCRIPTION" +.PP +This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&. +.SH "SEE ALSO" +.PP +\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR +.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |