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author | Jesse Hall <jessehall@google.com> | 2012-07-09 11:27:07 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-07-22 00:35:08 -0700 |
commit | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/docs/man3/SDL_Surface.3 | |
parent | 74b55003f76dbca96e4a26d98fe464081ca5341f (diff) | |
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Import SDL release-1.2.15
Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf
Diffstat (limited to 'distrib/sdl-1.2.15/docs/man3/SDL_Surface.3')
-rw-r--r-- | distrib/sdl-1.2.15/docs/man3/SDL_Surface.3 | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/docs/man3/SDL_Surface.3 b/distrib/sdl-1.2.15/docs/man3/SDL_Surface.3 new file mode 100644 index 0000000..03d6ff9 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/man3/SDL_Surface.3 @@ -0,0 +1,96 @@ +.TH "SDL_Surface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" +.SH "NAME" +SDL_Surface \- Graphical Surface Structure +.SH "STRUCTURE DEFINITION" +.PP +.nf +\f(CWtypedef struct SDL_Surface { + Uint32 flags; /* Read-only */ + SDL_PixelFormat *format; /* Read-only */ + int w, h; /* Read-only */ + Uint16 pitch; /* Read-only */ + void *pixels; /* Read-write */ + + /* clipping information */ + SDL_Rect clip_rect; /* Read-only */ + + /* Reference count -- used when freeing surface */ + int refcount; /* Read-mostly */ + + /* This structure also contains private fields not shown here */ +} SDL_Surface;\fR +.fi +.PP +.SH "STRUCTURE DATA" +.TP 20 +\fBflags\fR +Surface flags +.TP 20 +\fBformat\fR +Pixel \fIformat\fR +.TP 20 +\fBw, h\fR +Width and height of the surface +.TP 20 +\fBpitch\fR +Length of a surface scanline in bytes +.TP 20 +\fBpixels\fR +Pointer to the actual pixel data +.TP 20 +\fBclip_rect\fR +surface clip \fIrectangle\fR +.SH "DESCRIPTION" +.PP +\fBSDL_Surface\fR\&'s represent areas of "graphical" memory, memory that can be drawn to\&. The video framebuffer is returned as a \fBSDL_Surface\fR by \fI\fBSDL_SetVideoMode\fP\fR and \fI\fBSDL_GetVideoSurface\fP\fR\&. Most of the fields should be pretty obvious\&. \fBw\fR and \fBh\fR are the width and height of the surface in pixels\&. \fBpixels\fR is a pointer to the actual pixel data, the surface should be \fIlocked\fR before accessing this field\&. The \fBclip_rect\fR field is the clipping rectangle as set by \fI\fBSDL_SetClipRect\fP\fR\&. +.PP +The following are supported in the \fBflags\fR field\&. +.TP 20 +\fBSDL_SWSURFACE\fP +Surface is stored in system memory +.TP 20 +\fBSDL_HWSURFACE\fP +Surface is stored in video memory +.TP 20 +\fBSDL_ASYNCBLIT\fP +Surface uses asynchronous blits if possible +.TP 20 +\fBSDL_ANYFORMAT\fP +Allows any pixel-format (Display surface) +.TP 20 +\fBSDL_HWPALETTE\fP +Surface has exclusive palette +.TP 20 +\fBSDL_DOUBLEBUF\fP +Surface is double buffered (Display surface) +.TP 20 +\fBSDL_FULLSCREEN\fP +Surface is full screen (Display Surface) +.TP 20 +\fBSDL_OPENGL\fP +Surface has an OpenGL context (Display Surface) +.TP 20 +\fBSDL_OPENGLBLIT\fP +Surface supports OpenGL blitting (Display Surface) +.TP 20 +\fBSDL_RESIZABLE\fP +Surface is resizable (Display Surface) +.TP 20 +\fBSDL_HWACCEL\fP +Surface blit uses hardware acceleration +.TP 20 +\fBSDL_SRCCOLORKEY\fP +Surface use colorkey blitting +.TP 20 +\fBSDL_RLEACCEL\fP +Colorkey blitting is accelerated with RLE +.TP 20 +\fBSDL_SRCALPHA\fP +Surface blit uses alpha blending +.TP 20 +\fBSDL_PREALLOC\fP +Surface uses preallocated memory +.SH "SEE ALSO" +.PP +\fI\fBSDL_PixelFormat\fR\fR +.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |