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author | Jesse Hall <jessehall@google.com> | 2012-07-09 11:27:07 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-07-22 00:35:08 -0700 |
commit | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/audio/windx5/directx.h | |
parent | 74b55003f76dbca96e4a26d98fe464081ca5341f (diff) | |
download | external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.zip external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.gz external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.bz2 |
Import SDL release-1.2.15
Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf
Diffstat (limited to 'distrib/sdl-1.2.15/src/audio/windx5/directx.h')
-rw-r--r-- | distrib/sdl-1.2.15/src/audio/windx5/directx.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/audio/windx5/directx.h b/distrib/sdl-1.2.15/src/audio/windx5/directx.h new file mode 100644 index 0000000..5f339f2 --- /dev/null +++ b/distrib/sdl-1.2.15/src/audio/windx5/directx.h @@ -0,0 +1,81 @@ + +#ifndef _directx_h +#define _directx_h + +/* Include all of the DirectX 5.0 headers and adds any necessary tweaks */ + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#include <mmsystem.h> +#ifndef WIN32 +#define WIN32 +#endif +#undef WINNT + +/* Far pointers don't exist in 32-bit code */ +#ifndef FAR +#define FAR +#endif + +/* Error codes not yet included in Win32 API header files */ +#ifndef MAKE_HRESULT +#define MAKE_HRESULT(sev,fac,code) \ + ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code)))) +#endif + +#ifndef S_OK +#define S_OK (HRESULT)0x00000000L +#endif + +#ifndef SUCCEEDED +#define SUCCEEDED(x) ((HRESULT)(x) >= 0) +#endif +#ifndef FAILED +#define FAILED(x) ((HRESULT)(x)<0) +#endif + +#ifndef E_FAIL +#define E_FAIL (HRESULT)0x80000008L +#endif +#ifndef E_NOINTERFACE +#define E_NOINTERFACE (HRESULT)0x80004002L +#endif +#ifndef E_OUTOFMEMORY +#define E_OUTOFMEMORY (HRESULT)0x8007000EL +#endif +#ifndef E_INVALIDARG +#define E_INVALIDARG (HRESULT)0x80070057L +#endif +#ifndef E_NOTIMPL +#define E_NOTIMPL (HRESULT)0x80004001L +#endif +#ifndef REGDB_E_CLASSNOTREG +#define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L +#endif + +/* Severity codes */ +#ifndef SEVERITY_ERROR +#define SEVERITY_ERROR 1 +#endif + +/* Error facility codes */ +#ifndef FACILITY_WIN32 +#define FACILITY_WIN32 7 +#endif + +#ifndef FIELD_OFFSET +#define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) +#endif + +/* DirectX headers (if it isn't included, I haven't tested it yet) + */ +/* We need these defines to mark what version of DirectX API we use */ +#define DIRECTDRAW_VERSION 0x0700 +#define DIRECTSOUND_VERSION 0x0500 +#define DIRECTINPUT_VERSION 0x0500 + +#include <ddraw.h> +#include <dsound.h> +#include <dinput.h> + +#endif /* _directx_h */ |