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author | Jesse Hall <jessehall@google.com> | 2012-07-09 11:27:07 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-07-22 00:35:08 -0700 |
commit | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/thread/win32/SDL_sysmutex.c | |
parent | 74b55003f76dbca96e4a26d98fe464081ca5341f (diff) | |
download | external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.zip external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.gz external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.bz2 |
Import SDL release-1.2.15
Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf
Diffstat (limited to 'distrib/sdl-1.2.15/src/thread/win32/SDL_sysmutex.c')
-rw-r--r-- | distrib/sdl-1.2.15/src/thread/win32/SDL_sysmutex.c | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/thread/win32/SDL_sysmutex.c b/distrib/sdl-1.2.15/src/thread/win32/SDL_sysmutex.c new file mode 100644 index 0000000..1d7805c --- /dev/null +++ b/distrib/sdl-1.2.15/src/thread/win32/SDL_sysmutex.c @@ -0,0 +1,95 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Mutex functions using the Win32 API */ + +#define WIN32_LEAN_AND_MEAN +#include <windows.h> + +#include "SDL_mutex.h" + + +struct SDL_mutex { + HANDLE id; +}; + +/* Create a mutex */ +SDL_mutex *SDL_CreateMutex(void) +{ + SDL_mutex *mutex; + + /* Allocate mutex memory */ + mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex)); + if ( mutex ) { + /* Create the mutex, with initial value signaled */ + mutex->id = CreateMutex(NULL, FALSE, NULL); + if ( ! mutex->id ) { + SDL_SetError("Couldn't create mutex"); + SDL_free(mutex); + mutex = NULL; + } + } else { + SDL_OutOfMemory(); + } + return(mutex); +} + +/* Free the mutex */ +void SDL_DestroyMutex(SDL_mutex *mutex) +{ + if ( mutex ) { + if ( mutex->id ) { + CloseHandle(mutex->id); + mutex->id = 0; + } + SDL_free(mutex); + } +} + +/* Lock the mutex */ +int SDL_mutexP(SDL_mutex *mutex) +{ + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + if ( WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED ) { + SDL_SetError("Couldn't wait on mutex"); + return -1; + } + return(0); +} + +/* Unlock the mutex */ +int SDL_mutexV(SDL_mutex *mutex) +{ + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + if ( ReleaseMutex(mutex->id) == FALSE ) { + SDL_SetError("Couldn't release mutex"); + return -1; + } + return(0); +} |