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authorJesse Hall <jessehall@google.com>2012-07-09 11:27:07 -0700
committerJesse Hall <jessehall@google.com>2012-07-22 00:35:08 -0700
commit9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (patch)
treeded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/bwindow/SDL_lowvideo.h
parent74b55003f76dbca96e4a26d98fe464081ca5341f (diff)
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Import SDL release-1.2.15
Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/bwindow/SDL_lowvideo.h')
-rw-r--r--distrib/sdl-1.2.15/src/video/bwindow/SDL_lowvideo.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/bwindow/SDL_lowvideo.h b/distrib/sdl-1.2.15/src/video/bwindow/SDL_lowvideo.h
new file mode 100644
index 0000000..0513b2d
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/bwindow/SDL_lowvideo.h
@@ -0,0 +1,58 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_lowvideo_h
+#define _SDL_lowvideo_h
+
+#include "SDL_BWin.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_VideoDevice *_this
+
+/* Private display data */
+struct SDL_PrivateVideoData {
+ /* The main window */
+ SDL_BWin *SDL_Win;
+
+ /* The fullscreen mode list */
+ display_mode saved_mode;
+#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
+ int SDL_nummodes[NUM_MODELISTS];
+ SDL_Rect **SDL_modelist[NUM_MODELISTS];
+
+ /* A completely clear cursor */
+ WMcursor *BlankCursor;
+
+ SDL_Overlay *overlay;
+};
+/* Old variable names */
+#define SDL_Win (_this->hidden->SDL_Win)
+#define saved_mode (_this->hidden->saved_mode)
+#define SDL_nummodes (_this->hidden->SDL_nummodes)
+#define SDL_modelist (_this->hidden->SDL_modelist)
+#define SDL_BlankCursor (_this->hidden->BlankCursor)
+#define current_overlay (_this->hidden->overlay)
+
+#endif /* _SDL_lowvideo_h */